Organiser
Filtrer par machine :
Type de vue :
 
 Ootake v2.54 
Dimanche 15/05/11 à 11:44 par Firebrand
Le regain d'activité de cet émulateur est encore prouvé par cette nouvelle mise à jour. Bein que je suppose qu'elle soit peu utilisée aujourd'hui, la version pour Windows 98/ME est aussi de la partie après plusieurs versions de retard. Les améliorations sont les suivantes:
- V-Sync (function to redraw screen smoothly) processing has been improved. The tempo of a built-in sound source (carve of a detailed rhythm) is steady, and it has approached a real machine. And, when the window of Ootake was brought to the upper part of the screen in some personal computers, the bug of V-Sync was solved.
- The message display processing has been improved. The overall operation lightened in some measure. And, when the desktop is used by a classic style with WindowsXP, the bug that the label of the window blinked (generated from v2.50) was corrected.
- The speed and timing were brought close to the movement of a real machine. In "Final Lap Twin", when the hero enters the course in the field, the problem that the screen occasionally fell into disorder by one frame (generated from v2.07) was solved. In the stage 3 of "Dragon Saber", when the wall moves, the problem that the display of one line falls into disorder was solved. I think that the timing approached a real machine in other games, too.
- Additionally, a detailed part has been improved and corrected.
Télécharger Ootake v2.54
Site Officiel de Ootake
 
 GameEx v11.72 
Dimanche 15/05/11 à 11:39 par Firebrand
Ce frontend orienté multimédia qu'on ne présente plus met à jour sa base de webradios, mais seulement pour les utilisateurs enregistrés:
- The genre based additional radio stations available to registered users have been updated. There are over 1800 working stations available.
Télécharger GameEx v11.72
Site Officiel de GameEx
 
 Project64k v0.21 
Dimanche 15/05/11 à 11:37 par Firebrand
Une nouvelle version de ce build de Project64 a été publié. Voici la liste des nouveautes:
-Menu cleaned up
-Shortcuts fixed
-Fixed "limited fps" glitch
-Fixed full screen glitch
-WindowsXP compatibility mode enabled
-Plugins fixed
Télécharger Project64k v0.21
Site Officiel de Project64k
 
 WinUAE v2.3.2 Beta 7 FR 
Dimanche 15/05/11 à 11:35 par Firebrand
La version de WinUAE traduite en français a été très rapidement mise à jour avec la dernière beta.
Télécharger WinUAE v2.3.2 Beta 7 FR
Tradu-France
 
 WinUAE v2.3.2 Beta 7 
Dimanche 15/05/11 à 11:34 par Firebrand
Cet émulateur Amiga pour Windows a été mis à jour. Les améliorations sont les suivantes:
- borderblank only worked in AGA mode, BPLCON0 bit 0 was ignored in ECS Denise mode
- config_window_title configuration entry added, text shown on GUI and main window title bar if set
- delay allocation of filter buffers if current mode is RTG
- fixed uninitialized buffer when writing joystick input settings to config file, possible worst case issue was corrupt input configuration data in config file
- AROS ROM updated
Télécharger WinUAE v2.3.2 Beta 7
Site Officiel de WinUAE
 
 MAME Plus! XT v0.142u3 r4870 
Mercredi 11/05/11 à 21:56 par Firebrand
Les dérivés XT de MAME Plus! ont eux aussi été mis à jour.
Télécharger MAME Plus! XT v0.142u3 r4870
Site Officiel de MAME Plus! XT
 
 MAME Plus! v0.142u3 r4870 (32-bit) 
Mercredi 11/05/11 à 21:53 par Firebrand
Ce build de MAME profite également des améliorations des nouvelles sources de l'émulateur.
Télécharger MAME Plus! v0.142u3 r4870 (32-bit)
Site Officiel de MAME Plus!
 
 z26 v2.16 
Mercredi 11/05/11 à 21:21 par Firebrand
Cet émulateur Atari 2600 a été mis à jour très rapidement. Les modifications sont les suivantes:
- Fix GUI bug related to controller selection.
- Thanks to Eckhard Stolberg for help with this version.
Télécharger z26 v2.16
Site Officiel de z26
 
 Catlist FR v0.142u3 
Mercredi 11/05/11 à 21:15 par Firebrand
La version de Catlist traduite en français a également été mise à jour.
Télécharger Catlist FR v0.142u3
Site Officiel de Catlist FR
 
 Catlist v0.142u3 
Mercredi 11/05/11 à 21:11 par Firebrand
Les fichiers de tri de jeux de MAME selon leur genre a été mis à jour avec les nouveautés de MAME v0.142u3.
Télécharger Catlist v0.142u3
Site Officiel de Catlist
 
 z26 v2.15 
Mardi 10/05/11 à 19:33 par Firebrand
Cet émulateur Atari 2600 a été mis à jour. Voici l liste des nouveautés:
- Sync to monitor now works with desktop video modes.
- Support added for Spectravideo CompuMate NTSC rom.
- Linux executable no longer supplied -- please compile from source.
- Thanks to Eckhard Stolberg for help with this version.
Télécharger z26 v2.15
Site Officiel de z26
 
 nesDS v0.50a2 
Mardi 10/05/11 à 19:30 par Firebrand
Une nouvelle mise à jour a été effecutée pour cet émulateur NES pour Nintendo DS. Les améliorations sont les suivantes:
- All memory needed is pre-allocated, and all malloc() are deleted.. This is done for those who cannot run nesDS well.
- The average length of roms' names MUST be lower than 64bytes, for saving memory.
- MAX_ROM_SIZE is set to 3M.
- Delay for multi-player is slightly lower.
- Mapper4 is updated. e.g. tmnt3 works well now.
- Path for nesDS.ini is updated. Available paths now are:"/","/_dstwoplug/","/ismartplug/","/moonshl2/extlink/","/_iMenu/_ini/","/_plugin_/"
Télécharger nesDS v0.50a2
Site Officiel de nesDS
 
 PCSX-Reloaded v66705 (09/05/2011) 
Mardi 10/05/11 à 19:27 par Firebrand
Ce build MacOS de cet émulateur PlayStation a été mis à jour, mais il n'y a pas d'information sur les modifications apportées.
Télécharger PCSX-Reloaded v66705 (09/05/2011)
Site Officiel de PCSX-Reloaded
 
 Project64k v0.20 v2 
Mardi 10/05/11 à 19:25 par Firebrand
Cette nouvelle version de Project64k corrige un bug majeur. En voici les détails:
- Last release had a major bug that I thought I fixed. Apparently you have to have some other things installed as resources for the dll file to work correctly, don't worry about it. So here is fixed version of pj64k 0.20
Télécharger Project64k v0.20 v2
Site Officiel de Project64k
 
 Mameinfo.dat v0.142u3 
Mardi 10/05/11 à 19:23 par Firebrand
Toujours dans les mises à jour classiques, voici la nouvelle mouture de Mameinfo.dat. Les modifications sont les suivantes:
- Updated to MAME 0.142u3.
- Added 0.142u3 Source/Listinfo changes.
- Newest Bugs (9th May).
- Changed all Romset (kb/files/zip) infos to Romsets without NO_DUMP files.
- Fixed Mameinfo.dat infos.
Télécharger Mameinfo.dat v0.142u3
Site Officiel de Mameinfo.dat
 
 MAMEUI32 v0.142u3 
Mardi 10/05/11 à 19:21 par Firebrand
Les MAMEUI ont bien entendu été mis à jour selon les dernières sources de MAME disponibles.
Télécharger MAMEUI32 v0.142u3
Site Officiel de MAMEUI32
 
 MAME v0.142u3 
Mardi 10/05/11 à 19:19 par Firebrand
La MAME Team vient de publier une nouvelle versio intermédiaire de son émulateur. Les améliorations sont les suivantes:
MAMETesters Bugs Fixed
- 04320: [Crash/Freeze] Many sets in mpu4drvr.c: Crash: Integer Divide by Zero (J. Wallace)
- 01893: [Crash/Freeze] mk4: MK4 hangs in demo mode after about 5 mins/matches. (Phil Bennett)
- 04334: [Graphics] wiz: Missing sprites makes game unplayable (Angelo Salese)
- 04326: [Graphics] Many games in cave.c: Graphics corruption (Alex Jackson)
- 03103: [Color/Palette] all sets in mrdo.c: The color of "SCENE4" is inaccurate. (kunikuni)
- 04325: [Documentation] madrace: Wrong production year.
- 04304: [Graphics] captaven: Color glitch on scrolling ocean on Stage 2 (David Haywood)

Source Changes
- Removed deprecat.h dependancy and updated irqs accordingly from the
following drivers: [Angelo Salese]
8080bw.c airbustr.c albazg.c argus.c aristmk4.c armedf.c atarifb.c avalnche.c battlex.c bigevglf.c bionicc.c bionicc.c bishi.c bladestl.c blockout.c blueprnt.c bmcbowl.c bogeyman.c bottom9.c bsktball.c
bublbobl.c buggychl.c bwing.c changela.c chqflag.c circus.c cischeat.c cloak.c commando.c cosmic.c cshooter.c darkmist.c dbz.c deadang.c destroyr.c discoboy.c djmain.c docastle.c dogfgt.c dogfgt.c dooyong.c dorachan.c dragrace.c enigma2.c equites.c esd16.c espial.c exedexes.c exidy.c expro02.c fastfred.c finalizr.c firetrap.c flower.c flstory.c gberet.c gng.c goindol.c gsword.c gunsmoke.c itech32.c jack.c jack.c kyugo.c ladyfrog.c liberatr.c m72.c matmania.c megaplay.c meijinsn.c metlclsh.c mirax.c mjsister.c mlanding.c mouser.c namcos2.c namcos21.c naughtyb.c nbmj8688.c nbmj8891.c nova2001.c overdriv.c pacman.c paradise.c photon2.c polepos.c popper.c retofinv.c rollrace.c route16.c sbugger.c segag80r.c segas18.c seta.c shisen.c slapfght.c snk6502.c solomon.c sonson.c speedbal.c srmp2.c srmp2.c srumbler.c sstrangr.c strnskil.c suna8.c suprloco.c tagteam.c taito_l.c tomcat.c
tsamurai.c tunhunt.c vastar.c vigilant.c vulgus.c wecleman.c wheelfir.c wiz.c xxmissio.c zn.c zodiack.c
- Fixed sprite regression in expro02.c [Angelo Salese]
- Converted Taito_L driver to use AM_SHARE macro [Angelo Salese]
- Removed sound hacks in Evil Stone, fixing sound drop if you die at level 1 boss [Angelo Salese]
- intelfsh.c: Added support for Fujitsu 29DL16X. [Sandro Ronco]
- Fixed i86/i386 POP SP and POP ESP thanks to bug report for Xenix boot by bs666 [Miodrag Milanovic]
- Collapsed device_config and device_t into one class. Updated all existing modern devices and the legacy wrappers to work in this environment. This in general greatly simplifies writing a modern
device. [Aaron Giles]
- psx.c: adjusted MDEC timing to avoid lockups. Most FMVs now have fluent video. [R. Belmont]
- Fixed Z80STI interrupts. [Curt Coder]
- Fixed I8255 interrupt enable. [Curt Coder]
- Fixed reset register bit masks in RP5C01 and RP5C15. [Curt Coder]
- Added 3.5" ED floppy drive type. [Curt Coder]
- Naomi / Triforce / Chihiro documentation update [f205v]
- Fixed protection read-back registers 0x07 and 0x0e / 0x0f in k051733 math chip, finally fixing gameplay issues in Chequered Flag. [Angelo Salese]
- konamigv: Documentation updates [Guru]
- diimage.c: fix uninitialized variables found by Valgrind [R. Belmont]
- mc146818: Fix uninitialized variable found by Valgrind [R. Belmont]
- Fixed inputs and removed digital hacks in Cisco Heat driver [Angelo Salese]
- Added MCCS1850 RTC emulation. [Curt Coder]
- Added shifter display to Cisco Heat driver [Angelo Salese]
- Removed cheesy hack to F1 GP Star 2 irq communications [Angelo Salese]
- Fix second adpcm player in games using SEIBU_ADPCM [R. Belmont]
- Made k051733 RNG to behave like an adder, improves pseudo-random events in Fast Lane [Angelo Salese]
- Tentative experiment for Hot Chase gameplay speed ... still not perfect though (especially noticeable with sound) [Angelo Salese]
- Reimplemented devcb using delegates and classes. Unified the logic for identifying targets and simplified the code. [Aaron Giles]
- naomi: Abstract the maple and jvs interfaces into a set of devices [O. Galibert, MetalliC, Tormod, D. Knute]
- Started unifying sprite implementations for setax001/x002 chips [David Haywood]
- drcbex64: Fix op_debug implementation [O. Galibert]
- Add Puzznic MCU dump and added a PAL as NO_DUMP. The MCU still needs to be properly hooked up. [Smitdogg, The Dumping Union, Lord Nightmare]
- naomi: Add jvs command 0x32, fixes Crazy Taxi and Virtua Tennis 2 booting [O. Galibert]
- Added input button labels for Midway T-Unit driver [Joe Caporale]
- De-stateized the NB1414M4 routines, and converted the correlated Armed F text tilemap to be 8-bits [Angelo Salese]
- Hooked up NB1414M4 to Ninja Emaki, greatly improving gfxs in it [Angelo Salese]
- Implemented serial type scrolling for Youma Ninpou Chou bootlegs [Angelo Salese]
- Support for dynamic devices added to the core. [Miodrag Milanovic]
* Added slot and slot card interfaces
* Added SLOT_INTERFACE macros in order to simplify device adding
* Added new menu option "Slot Devices" and support to change device in runtime
* Updated emuopts to support command setting of slot cards
- Update clifront and added listslots option to display available slots and device options for each one [Miodrag Milanovic]
- mpu4.c: Started adding support for the Crystal Gaming program card, and the link keys for setting parameters. [J Wallace]
- 6840ptm.c: Fixed mode check in set_gate() [J Wallace]
- srcclean.c: srcclean should remove invalid chars only for source files which are not xml (softlists have UTF-8 characters) [Fabio Priuli]
- Hooked up proper sound program in Combat School bootleg [Angelo Salese]
- Moved format handling and all formats to separate library [Miodrag Milanovic]
- Converted PlayStation DMA to an internal device to the CPU core. DMA to external devices can be set in the machine config, the old calls are still there until the rest of the code is converted. [smf]
- Added support for default NVRAM in MCCS1850. [Curt Coder]
- Various Irem M92 / M107 fixes [Alex Jackson]
* Hooked up sound CPU interrupts properly, using the V35 builtin interrupt controller, rather than generating the vectors in the driver.
* Cleaned up ROM mirroring, using AM_REGION macros in the address maps instead of memcpy()ing all over the place in the DRIVER_INITs.
* Converted bankswitching to use configured banks. Only configure the banks and install the bankswitch WRITE_HANDLER in the games that actually use it (i.e. those with a full megabyte of program ROM). This and the previous change make the drivers a lot less confusing to look at... I hope.
* Converted both drivers to use a scanline timer device instead of a hand-rolled one.
* Added save state support to m92.c. Everything necessary was already saved, I just had to add the tag. However, presumably due to the core emu_timer breakage (MT 4330, 4331) the save states don't actually work at the moment. I've already reported this as MT #4333
* Added GAME_MECHANICAL tag to wpksoc and clone
- Converted Ginga Ninkyouden to use proper 6840 PTM device [Angelo Salese]
- Fixed missing sprite regression in the Wiz driver [Angelo Salese]
- chdman: Handle track type 6 in .nrg files [R. Belmont]
- Compile fix for kFreeBSD [Christian Marillat]

New games added or promoted from NOT_WORKING status
- Chequered Flag [Angelo Salese]
- Super Wing [Tomasz Slanina, Wulfman]

New clones added
- Witch Card (German, WC3050, 27-4-94) [Roberto Fresca, Team Europe]

New games marked as GAME_NOT_WORKING
- Quizard Rainbow 4.0 [Team Europe]
- Frank 'n' Stein (unencrypted) [J Wallace]
- Mahjong Maina - Kairakukan he Youkoso [alien_mame, The Dumping Union]
- The Nanpa [alien_mame, The Dumping Union]
- Cospure Tengoku 7 - Super Co-gal Grandprix [alien_mame, The Dumping Union]
- Fudol [alien_mame, The Dumping Union]
Télécharger MAME v0.142u3 DIFF Update
Site Officiel
 
 MAME Plus! XT v0.142u2 r4869 
Samedi 07/05/11 à 12:43 par Firebrand
Les dérivés XT de MAME Plus! ont égalmement été mis à jour avec les dernières source de MAME Plus! disponibles.
Télécharger MAME Plus! XT v0.142u2 r4869
Site Officiel de MAME Plus! XT
 
 MAME Plus! v0.142u2 r4869 (32-bit) 
Samedi 07/05/11 à 12:41 par Firebrand
Ce build de MAME a été mis à jour selon MAME v0.141u2.
Télécharger MAME Plus! v0.142u2 r4869 (32-bit)
Site Officiel de MAME Plus!
 
 nesDS v0.50a 
Samedi 07/05/11 à 12:14 par Firebrand
Cet émulateur NES pour Nintendo DS très actif actuellement a été mis à jour. Les améliorations sont les suivantes:
- Nifi/Multi-players supported.
- Cheat re-added.
- About/Help tip added.
- NTSC/PAL timing supported.
- Roms menu cached, which will speed up the rom menu when start another game.
- some bugs fixed.
Télécharger nesDS v0.50a
Site Officiel de nesDS
 
 Ootake v2.53 
Samedi 07/05/11 à 12:05 par Firebrand
Une nouvelle version de cet émulateur PC-Engine pour Windows a été publiée. Apparemment, l'auteur ne met plus à jour sa version pour WIndows 98/ME. Un seul changement est à signaler:
- The volume setting processing of the wave memory sound chip was fixed. The bug that BGM had not played in some games (generated by v2.52) was solved.
Télécharger Ootake v2.53
Site Officiel de Ootake
 
<< Page précédentePage suivante >>
2001-2024 Planet Emulation