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 PCSX-Reloaded v73976 (01/01/2012) 
Dimanche 01/01/12 à 12:06 par Firebrand
La première version de 2012 de ce build MacOS de PCSX-Reloaded a été publié. Nul doute que la série sera très longue... mais en attendant, voici l'unique changement apporté:
- Fixed a memory leak
Télécharger PCSX-Reloaded v73976 (01/01/2012)
SpeedOfMac
Site Officiel de PCSX-Reloaded
 
 Final Burn Alpha v0.2.97.18 (Unicode) 
Dimanche 01/01/12 à 12:03 par Firebrand
Cet émulateur multi-plateformes a été mis à jour. Les améliorations sont les suivantes:
- Added driver for Lemmings [iq_132]
- Added support for trackball in Lemmings [Barry]
- Added driver for Pac-Land [iq_132]
- Added driver for games on Psikyo4 hardware [iq_132]
- Added driver for games on Rabbit Punch hardware [iq_132]
- Added a preliminary driver for SNES hardware, enabled in debug builds only [kev]
- Changed CPS-3 driver to use MAME flash dumps, and added verification for CPS-3 driver back to ROM_VERIFY dat [Barry, suggested by Haze]
- Added preliminary Puzzli2 protection simulation and removed the patches from the PGM driver [iq_132]
- Delayed the VBlank IRQ in the CPS-2 driver to part through the VBlank period, fixes disappearing text in the Dungeons & Dragons games [Barry]
- Added sound to fantzonep in the Sega System 16A driver [Barry]
- Improved IRQ timing in Sega System Y driver [Barry]
- Reduced the volume of some CPS-2 games that were too loud [Barry]
- Fixed sound in Konami drivers which weren't generating enough IRQs per frame to drive the sound [Barry]
- Fixed a bug in the K052360 sound core, fixes Parodius booting [Barry]
- Fixed inputs in Dream Land in the Bubble Bobble driver [Barry]
- Fixed Rambo III in the Taito B driver [Barry]
- Fixed default dips in Yes/No Sinri Tokimeki Chart in the Taito F2 driver [Barry]
- Tidied the CPS-1, CPS-2, Galaxian, Irem, Konami, Neo Geo, Sega and Taito drivers [Barry]
- Changed the Zet interface to initialise a single CPU at a time, updated all affected drivers [iq_132]
- Made sure the BurnYM2151 handlers are NULLed on exit [Barry]
- Incorporated endian fixes from FBANext for various CPU cores and interfaces, as well as the CPS-3, Neo Geo, Psikyo, Sega, Taito and Toaplan drivers [Barry, FBANext by Lantus]
- Added support for various MAME graphics decoding macros [iq_132]
- Added some Unicode titles to the PGM driver [JacKc]
- Fixed various localisation issues [Barry, reported by Benjamin Siskoo]
- Changed default of the "Don't change Num Lock status" option to on [Barry]
- Added SDL audio, input and video plugins so I can re-port to SDL [kev]
- Moved the burner/win32 folder to burner/platform/win32 [kev]
- Changed interface directory layout [kev]
- Changed the path handling to be more portable (changed // to \) [kev]
- Updated unzip.c to the latest version [kev]
- Improved the gamelist filter functionality and added support for Capcom (Other), Data East, Seta, SNES and Technos filters, updating relevant drivers [Barry]
- Moved any Irem, Kaneko, Sega, Taito or Toaplan drivers in the misc filters to the relevant filter [Barry]
- Moved Konami drivers from misc to the Konami filter [iq_132]
- Added defines for _XBOX headers and plugins in the burner and interface folders [Barry]
- Reduced the optimisation levels for GCC 3.4.5 to match other GCC builds, fixed some warnings that are now generated by GCC 3.4.5 [Barry]
- Matched all sets to MAME 0.144u4 [Barry]
Télécharger Final Burn Alpha v0.2.97.18 (Unicode)
Site Officiel de Final Burn Alpha
 
 PCSX-Reloaded v73949 (31/12/2011) 
Samedi 31/12/11 à 12:29 par Firebrand
On n'échappera pas aujourd'hui à une nouveau build MacOS de PCSX-Reloaded! Les améliorations sont les suivantes:
- Improved BIN/CUE handling
Télécharger PCSX-Reloaded v73949 (31/12/2011)
SpeedOfMac
Site Officiel de PCSX-Reloaded
 
 WinUAE v2.4.0 Beta 9 
Samedi 31/12/11 à 12:25 par Firebrand
Une nouvelle version beta de cet émulateur Amiga pour Windows a été publié. Voici les changements apportés:
- USB HID game controller support really works now. (HID signed value handling is a bit special) Also added pad quirks list from Linux, some game pads apparently report bad minimum and maximum range values, this also includes Logitech G13 stick which was not listed (reported range is -127 to 127, real range is 0 to 255) and this caused the b8 problem because I assumed it was supposed to work that way which of course broke other correctly working devices with negative minimum range.
- D3D and DirectDraw fullscreen mode monitor selection improved, it wasn't reliable if system had more than 1 display adapter(s). (Win32 EnumDisplayDevices(), DirectDraw and Direct3D monitor indexes are not guaranteed to be same)
- Adjusted sound buffer range, old 1 is new 2, 2 is 3, and so on. Old 7 is too big, most drivers won't accept it and new vsync can work with buffer smaller than old 1. (Buffer size "0" or "1/2" would have been too confusing..) In other words, if you load old configuration, only value shown in GUI increases by one, real buffer size does not change.
- Fixed Graffiti emulation crash in if Graffiti hires mode was detected but emulation was not configured for superhires support. (Only in some situations)
- Disable genlock detected option if A2024 or Graffiti enabled, this is impossible configuration and would only slow down emulation (forces Graffiti emulation to keep looking for command codes continuously)
- PC keyboard emulation mode, maps keys like F12, End, Home etc.. to Amiga key codes (afaik same key codes are also used by AROS, OS4 and MorphOS). Num Lock opens the GUI by default (Only remaining key that is more or less free), all other special UAE key mappings are disabled. Config file only at the moment: input.keyboard_type=pc
- Do not include "raw" display modes (marked as "!") in RTG resolution list.
- Old vsync mode is back (native only, non-fastest CPU mode compatible only)
Télécharger WinUAE v2.4.0 Beta 9
Site Officiel de WinUAE
 
 1964mod v1.5.0 (Final) 
Samedi 31/12/11 à 12:22 par Firebrand
Pokefan 999 a mis à jour son build expérimental de 1964. Les améliorations sont les suivantes:
Core Changes & Fixes
Core:
- Implement common function codes for retrieving winrect & clientrect request
*common function handles all placement and RECT request
*remove codes duplication, cleaner and easier to read
- Re-write the find index algorithm of ini entry within the ini entries array
- Implement audio pause when video, input or RSP plugin configuration dialog box is opened and resume audio when configuration is done or dialog box is closed during gameplay
* ensure both video image and audio are paused at the same time
- Minor correction to build mempak crc
- Fix Spiderman random freeze on 2nd comic cutscene
- Reduce loud popping/cracking sound at the flag-off point of a Top Gear Rally race
*can set SFX volume to 5 or more without the loud cracking sound
- Remove speed restrain hack on DK64, Hexen & Starcraft specifically created for 1st screen corruption tempfix
*dependency on 1st screen corruption tempfix no longer exist

Audio:

Plugin Changes & Fixes
MyGlide64:
- Re-write portion of the windowed-fullscreen switching codes
*fix audio looping when switching is made during dlist or framebuffer processing e.g. TGO, Carmageddon
*need further re-write on the other portions as well
- Fix the 1st screen corruption caused by incorrect fb processing
*remove tempfix - bypass no longer required (finally)
- Remove most of existing Pokemon Puzzle League hacks except the one in:
*DrawImage
*rdp_setcolorimage
*newSwapBuffers
*use "Delay SI" for "Timing Control"
- Fix DK64(E) missing bottom black border
- Fix Mystical Ninja(U) slowdown in intro controller pak screen (now getting max VI/s)
*inappropriate opening of texture buffer having a cleared image
- Fix unmatch vi width
*All-Star Baseball 99 - incorrect vi width on controller pak full screen (ugly screen shifting)
*Bottom of the 9th - incorrect image display width (smaller than actual size)
*Resident Evil 2 - incorrect image display width for high vi width using 8MB (smaller than actual size)
*Super Robot Spirits - incorrect vi width at end intro dialog screen (ugly screen shifting)
*Top Gear Overdrive(E) - incorrect image display width (smaller than actual size)
- Fix New Tetris corrupt transition image effect
*need to fix sound on transition image
- Fix Derby Stallion 64 transition effect frame color blending
- Kill off floating point precision error in scale factor
*fix minor gap on the right and/or bottom showing image underneath: Pilot Wings(U), JFG, Shadows of the Empire, GoldenEye etc
*fix minor gap on the right and/or bottom for fillrect e.g. Shadowgate
*fix Pokemon Puzzle League "Mimic Mansion" moving thin line for 16:9 aspect resolution above 1280x720
*fix Flying Dragon thin horizontal line on 1st screen for high 16:9 aspect resolution e.g. 1920x1080
- Set "Read every frame" as default for the following games:
*1080 Snowboarding: fix in-game TV monitor display
*All-Star Baseball 99: fix in-game TV monitor display
*Derby Stallion 64: fix in-game TV monitor display
*Ogre Battle 64: fix transition bg image effect, fix line corruption in text box edge
*Pokemon Snap: fix photo album missing pokemon image
- Re-write portion of the size selection codes in DrawImage
*fix Super Robot Spirits intro fire scene and reduce intro ugly thin lines
- Fix Mario Tennis texture buffer overflow
*get rid of in-game random grey box and mini silhouette of player on upper left corner
- Experimental Change
*general bugfix on closing texture
.safety check e.g. 1st frame on romopen
.enhance Mario Tennis hacks: speedup max VI/s by 10~20 VI/s
*further speedup helps games using "Read every frame" to achieve max VI/s
.Banjo-Kazooie, Body Harvest, Castlevania, Mario Golf, Mario Kart, Ridge Racer

1964mod Audio:

Other Changes & Fixes
- Update ini settings in MyROM_Properties.ini
- Update 1964mod_Readme.pdf
- Update Instruction_Manual.pdf
Télécharger 1964mod v1.5.0 (Final)
Site Officiel de 1964mod
 
 PCSX-Reloaded v73846 (29/12/2011) 
Vendredi 30/12/11 à 11:56 par Firebrand
Cette nouvelle version MacOS de PCSX-Reloaded ne change curieusement pas de numéro de version. Voici les modifications apportées:
- Improved plugin handling
Télécharger PCSX-Reloaded v73846 (29/12/2011)
SpeedOfMac
Site Officiel de PCSX-Reloaded
 
 Ultimate MAME v0.144u4 
Vendredi 30/12/11 à 11:54 par Firebrand
Cet, émulateur réunissant MAME et MESS a été mis à jour. Il est basé sur une version de MAME post v0.144u4 (c'est à dire une version WIP au delà de v0.144u4 et pas encore 0.144u5) ainsi que la révision 13871 de MESS. L'archive est très volumineuse car elle comprend les version 32 et 64-bit de l'émulateur ainsi que les sources:
This one is actually just based off MESS SVN revision 13871, so I’m not 100% sure which MAME version it’s synced to, but it’s post 0.144u4 for sure.
The process is simpler than it’s ever been right now, requiring minimal changes, in essence just a tool to combine the lists, and a new build target. A source diff of the needed changes is here.
I’m simply offering a single package this time, this includes:
- complete.exe / complete64.exe – 32-bit and 64-bit builds of the combined binary as well as the rather redundant
- mame.exe / mame64.exe – 32-bit and 64-bit builds of just the MAME target
- mess.exe / mess64.exe – 32-bit and 64-bit builds of just the MESS target.
32-bit and 64-bit compiles of the tools are included in tools32/tools64 folders too the full source is in there as well.
Télécharger Ultimate MAME v0.144u4
Site Officiel de Ultimate MAME
 
 PCSX-Reloaded v73846 (28/12/2011) 
Jeudi 29/12/11 à 12:37 par Firebrand
Et encore une nouveau build MacOS pour cet émulateur PlayStation. Voici les changements:
- Sound plugin optimisations
Télécharger PCSX-Reloaded v73846 (28/12/2011)
SpeedOfMac
Site Officiel de PCSX-Reloaded
 
 Mupen64K v0.8 
Jeudi 29/12/11 à 12:35 par Firebrand
On reste dans l'émulation de la Nintendo 64 avec la mise à jour de ce build de Mupen64 supportant Kaillera. Les améliorations sont les suivantes:
- Removed useless files
- New Kailleraclient
- Removed oldkaillera and supraclient
- Glitch64 Added
- New Glide64 added
- Project64 1.6.1 plugin updates
- New Icon
- New website
- Implemented Manifest in .exe
- Disabled broken menu options
Télécharger Mupen64K v0.8
Site Officiel de Mupen64K
 
 Glide64 'Final' Release 
Jeudi 29/12/11 à 12:24 par Firebrand
Pour le dixième anniversaire de ce plug-in, Gonetz offre la version finale et arrête son développement. Il retrace à l'occasion l'historique du développement que je vous invite à lire ici. Le code étant open source, il reste possible qu'il soit repris un jour ou l'autre. En attendant, voici les améliorations apportées depuis la WIP r269 (la version finale correspondant à la r279) que je retire d'ailleurs du site étant donné qu'elle ne servira plus:
- r279: Created 10thAnniversaryReleaseNotes wiki page through web user interface.
- r278: Update translations after last typos fix.
- r277: Fix typos: occured==>occurred; auxilary==>auxiliary
- r276: Corrections in FullScreenResolutions::init().
- r275: Fix UMR errors.
- r274: Fix ABR error.
- r273: Fix more color blending macro.
- r272: Fix color blending macro.
- r271: Fix combiner for projectiles in KI Gold. Looks better, but still incorrect.
- r270: Fullscreen switching uses wrong resolution cause switch back
issue
Télécharger Glide64 'Final' Release
Site Officiel de Glide64
 
 Project64k v0.34 
Mercredi 28/12/11 à 15:27 par Firebrand
Ce build de Project64 supportant le jeu en ligne via Kaillera a été mis à jour. Les améliorations sont les suivantes:
- PJ Tools is REAL time plugin changer for Project64k, you can now be on kaillera while changing your plugins along with new shortcuts to access Graphics config, audio and input.
- Shortcut keys:
*Settings - Ctrl-S
*Graphics - Ctrl-G
*Audio - Ctrl-A
*Controller - Ctrl-K
*Gameshark - Ctrl-C
*Netplay - Ctrl-N
*Fullscreen - F8
*Refresh Roms - F5
Télécharger Project64k v0.34
Site Officiel de Project64k
 
 PCSX-Reloaded v73820 (27/12/2011) 
Mercredi 28/12/11 à 11:38 par Firebrand
Une nouvellle version de cet émulateur PlayStation compilé pour MacOS a été publiée. Les release notes ne sont pas très informatives:
- Code tweaks
Télécharger PCSX-Reloaded v73820 (27/12/2011)
SpeedOfMac
Site Officiel de PCSX-Reloaded
 
 WinUAE v2.4.0 Beta 8 FR 
Mercredi 28/12/11 à 11:36 par Firebrand
Une fois de plus, l'équipe de Tradu-France a rapidement publié la version françisée de la dernière beta de WinUAE.
Télécharger WinUAE v2.4.0 Beta 8 FR
Tradu-France
 
 WinUAE v2.4.0 Beta 8 
Mardi 27/12/11 à 11:58 par Firebrand
Une nouvelle version beta de cet émulateur Amiga pour Windows a été publiée. Voici les améliorations apportées:
- Fixed D3D RTG hardware cursor stupid divide by zero crash introduced in b6
- Old "Include CD/DVD drives.." now always mounts in CDFS + uaescsi.device mode (uaescsi.device is automatically enabled)
- Approximate CPU speed and 68020: divide A500 instruction cycle counts by 4.
- RTG vsync and >=100Hz display didn't work correctly.
- RTG vsync and non-fastest CPU speed mode fixed.
- Removed RTG autovsync setting, it does not make any sense.
- Fixed D3D + no filter crash in some situations.
- CDFS CD mounted drives are now bootable but only if media is present when drive is mounted to prevent ugly "No disk present in device CDx:" requesters.
- Display vertical position was wrong if A2024 or Graffiti emulation was enabled.
- AROS ROM updated.
- Low latency USB HID game controller raw input mode is now the default (except if Windows XP, it should work but enumerated device paths are wrong), old custom input mappings compatibility is not guaranteed, DirectInput is still used for any non-HID devices.
- Fixed HID analog stick handling if reported range was -val to +val instead of 0 to +val, also other small updates.
- USB HID device name detection improved, less generic names, better match with DirectInput device names.
Télécharger WinUAE v2.4.0 Beta 8
Site Officiel de WinUAE
 
 Messinfo.dat v1.63 
Mardi 27/12/11 à 11:55 par Firebrand
Ce fichier informatif pour MESS a été mis à jour. Les modifications sont les suivantes:
- Added romset infos (bytes/# files/packed bytes) for 0.144u3 sets.
- Updated the SVN until December 21, 2011 (r13647).
- Aligned files to 0.144u4 version.
Télécharger Messinfo.dat v1.63
Site Officiel de Messinfo.dat
 
 MAME Plus! v0.144u4 r4961 (32-bit) 
Lundi 26/12/11 à 23:16 par Firebrand
Les nouvelles versions des MAME Plus! comportant les améliorations de MAME v0.144u4 ont été égalemetn publiées.
Télécharger MAME Plus! v0.144u4 r4961 (32-bit)
Site Officiel de MAME Plus!
 
 MESSUI v0.144u4 (32-bit) 
Lundi 26/12/11 à 13:26 par Firebrand
Cette version de MESS équipée d'une interface graphique a été mise à jour selon la dernière version de l'émulateur.
Télécharger MESSUI v0.144u4 (32-bit)
Site Officiel de MESSUI
 
 MESS v0.144u4 (32-bit) 
Lundi 26/12/11 à 13:22 par Firebrand
Le petit frère de MAME pour les machines domestiques a également été mis à jour. Voici la liste des nouveautés:
New System Drivers Supported:
- Fidelity Champion Chess Challenger (model CSC). [Lord Nightmare, Kevtris, Sandro Ronco]
- Acetronic Chess Traveller. [Curt Coder]
- Triumph-Adler's Alphatronic PC [Ian Gledhill,Barry Rodewald,Robbbert]

Systems Promoted from GAME_NOT_WORKING:
(none)

Skeleton drivers:
(none)

System Driver Changes:
-v1050: Added Winchester hard disk [Curt Coder]
-mac: match dumped Egret ROM versions to known machines. II/IIx/IIcx now default to Apple 4*8 video card instead of RasterOps board to better represent a common config and boot faster. [R. Belmont]
-lynx: Fixes a bug in the audio emulation that was causing mess to hang. [huygens]
*Changed button ordering
*Sprite scaling changes (Blue Lightning runway fixed)
-dc: added Katana Set 5 prototype BIOS (The Dumping Union)
-mac: Added preliminary Cuda skeleton. Doesn't sync up properly
with 68k yet. [R. Belmont, Paul Pratt]
-lynx: removed clearing of collision depository for background sprites (Dirty Larry can now get to the second level, Scrapyard Dog goes in-game) [huygens]
-lynx: removed drawing of pad byte on end of scanline in completely literal sprite data (fixes score display in Qix, Blue Lightning).[huygens]

Software Lists:
-v1050.xml: Added CP/M 3.0 (BIOS 1.4) to softlist. [rbramante]
-a7800.xml: Adding softlist information regarding known prototypes, verified descriptions, general set upkeep.. more work needed. [Tafoid]
-ibmpcjr_cart.xml: adding required field for DOS disk in the carts which needs it. [Kaylee]

Source Changes:
-ipf: Cope with a probable image error (Chase H.Q. ST in particular) [O. Galibert]
Télécharger MESS v0.144u4 (32-bit)
Site Officiel de MESS
 
 WinUAE v2.4.0 Beta 7 FR 
Lundi 26/12/11 à 12:27 par Firebrand
L'équipe de Tradu-France nous a libré la traduction de la dernière version beta de cet émulateur Amiga pour Windows.
Télécharger WinUAE v2.4.0 Beta 7 FR
Tradu-France
 
 Mameinfo.dat v0.144u4 
Lundi 26/12/11 à 12:11 par Firebrand
Les données de Mameinfo.dat ont également été enrichiées avec les informations relatives à MAME v0.144u4:
- Updated to MAME 0.144u4.
- Added 0.144u4 Source/Listinfo changes.
- Newest Bugs (23rd Dec).
- Added FB Alpha v0.2.97.17 Emulator infos.
- Added more or fixed infos from MAME 0.72u2 - 0.77.
- Added/Reorganized 'Recommended Games'. Fixed Mameinfo.dat infos.
Télécharger Mameinfo.dat v0.144u4
Site Officiel de Mameinfo.dat
 
 MAMEUI32 v0.144u4 
Lundi 26/12/11 à 12:09 par Firebrand
Les MAMEUI ont été mis à jour selon les dernières sources de MAME.
Télécharger MAMEUI32 v0.144u4
Site Officiel de MAMEUI32
 
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