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 WinUAE v2.4.0 Beta 12 
Samedi 14/01/12 à 12:27 par Firebrand
2 versions beta de cet émulateur Amiga qu'on ne présente plus ont été publiées consécutivement. Les améliorations sont les suivantes:
Beta 12:
- Quick beta update: blitter cycle-exact mode was not cycle-exact in b10 and b11 release builds.

Beta 11:
- SocketBaseTagList() must not report unknown tag error unless tag is really unknown, not just unsupported. SBTC_LOGx tags are now "supported" because some programs sets them and they also do not want to get any errors.
- bsdsocket.library SBTC_IOERRNOSTRPTR, SBTC_S2ERRNOSTRPTR and SBTC_S2WERRNOSTRPTR implemented.
- bsdsocket.library SBTC_FDCALLBACK implemented. Should fix (SAS-C compiled only?) Unix ports that use both socket and plain file FDs.
- Multiple bsdsocket emulation thread safety fixes. Should finally fix all YAM hangs.
- Directory filesystem internal file size access update, previously Examine() and friends returned old file size if file size changed (either inside or outside of emulation) until file was closed. (fixes Subversion bad request 400 error)
- Built-in zip unarchiver utf-8 encoded file name support implemented
- Vertical centering and small enough display size: vertical positioning was really wrong.
Télécharger WinUAE v2.4.0 Beta 12
Site Officiel de WinUAE
 
 m1.xml 10/01/2012 
Samedi 14/01/12 à 12:24 par Firebrand
Ce fichier assurant la compatibilité entre l'émulateur audio M1 et les sets de ROMs de MAME a été mis à jour. En plus de la mise à niveau vers MAME v0.144u5, voici les changements:
- Fixed:
*strider2, pang3 - new parents
*rainbow -> rbisland - setname change
*bubsys (Bubble System BIOS) was still using the older pre-MAME romset.
*Changed to match MAME current
- Data Sync to MAME 0.144u5
Télécharger m1.xml 10/01/2012
Site Officiel de m1.xml
 
 1964 r105 
Samedi 14/01/12 à 12:21 par Firebrand
Une nouvelle version de cet émulateur Nintendo 64 a été publiée, mais les améliorations semblent mineures:
1964 Core:
- Just a basic small cleanup
Télécharger 1964 r105
Site Officiel de 1964
 
 Retrovision saison 5 épisode 5 
Jeudi 12/01/12 à 23:53 par Dinofly
Le nouvel épisode de Rétrovision est en ligne ! Pour la première fois nous aurons une démo Atari ST en fin d’émission.
Vous retrouverez aussi un tout nouveau générique, avec des musiques originales spécialement composées par Kawaii Kuma.
  • The Black Cauldron – Atari ST
  • Nightmare In The Dark – Neo Geo
  • Marble Madness – Atari ST et Mégadrive
  • Who Shot Johnny Rock – PC
  • Snail Maze – Bios Master System
  • Do-Re-Mi Fantasy – Super Famicom
  • The Union Démo du groupe Union – Atari ST
Bonne émission !
Retrovision saison 5 épisode 5
Version Dailymotion
Version YouTube
 
 Emu Loader v6.4 
Mercredi 11/01/12 à 19:22 par Firebrand
Ce frontend pour MAME a été mis à jour. Les auteurs conseillent d'effacer le contenu du dossier "arcade" si vous mettez à jour votre frontend, sinon vous vous exposerez à des plantages du programme. Les améliorations sont les suivantes:
I bring you a new build with "destructive" powers. Second big change in less than two months. Games list files format changed again, but for the best. The entire ROMs database is now loaded in RAM for easier and faster access.
Another change that will please most users is the updated ROMs audit system. No more waiting for the games list to reload after auditing games. Games are updated in real time, as they are being validated! As a bonus, you can now audit multiple selected games (select a bunch of games and hit "Shift+F6" or use "Audit Multiple Selected" games's popup menu) :)
Several bugs were also fixed. WARNING: If you are upgrading, please make sure to delete all files from the "arcade" folder before using this new build or the frontend will crash!
Please read the change log for more details.

Fixed
- Minor cosmetic fixes in the user interface
- Application crash after deleting a game .zip file... this bug has been there for months :_(
- Events of several buttons and components in "MAME Settings" screen were missing (folders tabs). Not a single bug report about this either :_(
- Status bar not updated after single game scan (audit)
- The folder for SEGA Model 2 Emu config file could not be located, as the folder was not being properly set. That means NO ONE could run games with the frontend! Sadly, nobody reported this :_(
- Games list was not being generated at startup, if games list file and ROMs database file were not found
- Minor bug that was not properly adding merged clone "names" into "arcade\mame_merged.ini"

Changed
- If option "Set All Games Available", only the games from the selected "scan games" option will be updated (not the entire games list). But the "arcade\system_name.miss" file will not be updated
- Selection bar updated
- Blank icon renamed to "blank_icon.ico" and it's now a 32-bits icon ("resources" folder). "MAMu_ Icons Manager" feature updated to use this new icon
- Big core change 1! From now one, the entire ROMs database is loaded in RAM for easier and faster access. You must re-create the games list for all systems!
* ROMs database changed again ("\arcade\systemname_roms.el" files). Used by following features: "scan games (audit)", "scan results" and "game details"
*no more "baddump" / "nodump" tags detection (this is not a ROM manager), although "nodump" is set if the checksum is empty
*the "is / is not device rom" tags are now placed before the rom name (MAME only)
*entries "gmtitle", "cloneof", "biosname" removed since they're not needed anymore
*an addition of 3 seconds to load the ROMs database, when loading the games list
- Features "Scan Games (Audit)" and "Scan Results" updated to use the new ROMs database format. The data needed (game info and ROMs list) are read directly from the games list
- Big core change 2! Game set status info expanded into three categories and added directly into game list files ("arcade\system_name.el"), for easier access and game auditing. You must re-create the games list for all systems!
*code 0 -> available game
*code 1 -> missing ROMs/CHDs
*code 2 -> missing (no .zip file found)
*file "arcade\system_name.miss" still used to display ROMs status in "Game Details" and "Scan Results" screens

Improved
- Code cleanups

Removed
- The following "selection bar" settings were removed (preferences screen, "Selection Bar" frame box)
*"Full Item Paint" -> it's always enabled anyway
*"White Text Color" -> not needed anymore
*"Gradient Bar" -> gradient selection bar is always enabled now

Added
- New scan games option: audit multiple selected games at once :)
*only games from ONE system will be scanned (based on the first selected game)
*option located below "Selected Game [Shift+F5]", called "Selected Games (Multiple)"... games popup menu, "Scan Games (Audit ROMs)" sub-menu or just use the hot-key "Shift+F6"
- New selection bar option: "Round Corners". Enable or disable the rounded corners in the selection bar (preferences screen)
Télécharger Emu Loader v6.4
Site Officiel de Emu Loader
 
 GameEx v12.51 
Mardi 10/01/12 à 19:39 par Firebrand
Une nouvelle version de ce frontend pour Windows a été publiée, mais aucune information à son sujet n'a été diffusée.
Télécharger GameEx v12.51
Site Officiel de GameEx
 
 MAMEUI32 v0.144u5 
Mardi 10/01/12 à 19:38 par Firebrand
Les MAMEUI ont été mis à jour selon la dernière version intermédiaire de MAME disponible.
Télécharger MAMEUI32 v0.144u5
Site Officiel de MAMEUI32
 
 Messinfo.dat v1.66 
Mardi 10/01/12 à 19:17 par Firebrand
Ce fichier informatif pour MESS a été enrichi avec les nouvelles données de MESS v0.144u5. Voici l'ensemble des modifications:
- 1.64 02/01/2012: Added romset infos (bytes/# files/packed bytes) for 0.144u4 sets and fixed some positioning error alphabetical sets.
- 1.65 05/01/2012: Updated the SVN until January 5, 2012 (r13829). Updated "version.ini" with set added in 0.144u3 and 0.144u4.
- 1.66 09/01/2012: Aligned files to 0.144u4 version. Updated the SVN until January 9, 2012 (r13954).
Télécharger Messinfo.dat v1.66
Site Officiel de Messinfo.dat
 
 MESSUI v0.144u5 (32-bit) 
Mardi 10/01/12 à 19:13 par Firebrand
La version de MESS avec une interface graphique est également passée à la v0.144u5. Les changement sinternes sont le ssuivants:
- Fixed a reported problem with the Vertical Refresh selection. [Calamity (MAMEUIFX forum)]
- Updated to work with core astring changes.
Télécharger MESSUI v0.144u5 (32-bit)
Site Officiel de MESSUI
 
 MESS v0.144u5 (32-bit) 
Mardi 10/01/12 à 19:11 par Firebrand
Après MAME, c'est au tour de MESS de publier une nouvelle version intermédiaire. Voici ce qu'elle apporte:
New System Drivers Supported:
- Palm Z22 [Tim Schuerewegen]
- Mini2440 [Tim Schuerewegen]
- Mera-Elzab Meritum I (model 2) [Miodrag Milanovic]
- RM-380Z [Gabriele D'Antona]

Systems Promoted from GAME_NOT_WORKING:
- SLC1 [Robbbert]

Skeleton drivers:
- Axel AX-20
- Didaktik M 92
- Mera 79152PC
- Mera Konin
- Siemens PC-D [rfka01]
- NCR Decision Mate V [rfka01]
- DEC Rainbow 100B [rfka01]

System Driver Changes:
-poly1: Added Terminal roms [Andrew Trotman]
-Fix for a400, a800 and clones which caused a crash navigating the Input menu. [hap]
-a5105: Implemented memory banking. [Sandro Ronco]
-mac: Cuda device talks to the 680x0 properly; Color Classic now shows something. [R. Belmont]
-mac: Fixed Cuda timer interrupt ack and default PRAM for Egret and Cuda [R. Belmont]
-victor9k: Fixed keyboard MCU clock. [Lord Nightmare]
-nc: Added v1.02 Danish and v1.02 German bios variations of the NC100. [Roberto Carlos Fernandez Gerhardt]
-cbm: Added ICT Mini Chief hard disk ROMs. [Curt Coder]
-mac: add preliminary support for LC520 (not working yet) [R. Belmont]
-pet: Added skeleton for SSE SoftBox IEEE-488 peripheral. [Curt Coder]
-macpci: new driver to support PCI-based Old World Macs, including Pippin [R. Belmont]
-c64: Added skeleton for Serial Box IEC peripheral. [Curt Coder]
-mac: Added skeleton device for low-level emulation of the original Mac keyboard [R. Belmont]
-ip22: Made the SGI Indy driver about 130% faster on my machine (from 50% speed to 115% speed on a 3.2GHz i7) by commenting out debug logging wholesale rather than leaving in an inline do-nothing if(). [MooglyGuy]

Software Lists:
-coleco.xml: added an earlier dump of dkong. [k1w1]
-rainbow.xml: DEC Rainbow 100 Softlist [Kaylee]

Source Changes:
-pc_cga.c: Fixed selection of mc6845 input clock. [Wilbert Pol]
-floppy: Add media type and write splice information to the internal representation, and start handling HD [O. Galibert]
-8530scc: Modernize. Hopefully nothing broke [O. Galibert]
-floppy: Add an "unknown" form factor and use it to fix floptool [O. Galibert]
-mcs48: Fixed I8021/I8022 clock divider. [Curt Coder]
-i386: Patch for i386 helps booting Phoenix bios [Carl]
-scsibus: Increment command index on acknowledge instead of data read, since Visual 1050 BIOS skips the message byte read and just acks it. [Curt Coder]
-Fix four spc700 opcodes which didn't disassemble correctly [kevtris]
-scsibus: Added group 6 (vendor specific) command length. [Curt Coder]
-scsibus: Implemented SASI group 6 command 00 (C0, Physical Device ID). [Curt Coder]
-scsibus: Sector size is now configurable in init_scsibus. [Curt Coder]
-scsihd: Get sector size from CHD metadata to support old 256 bytes/sector SASI drives, and allow hard disk image subdevices. [Curt Coder]
-uiimage/diimage: Dumbify the menus and add a control layer [O. Galibert]
-floppy: Add diskferret format support, and a minimal pc support [O. Galibert]
-First draft of i8279 device. Hooked up to mmd2, which now nearly works [Robbbert]
-softlist: Fix entry count tracking issue [O. Galibert]
Télécharger MESS v0.144u5 (32-bit)
Site Officiel de MESS
 
 DCMOTO 2012.01.09 
Mardi 10/01/12 à 18:58 par Firebrand
Cet émulateur d'ordinateur Thomson 8-bit a été mis à jour. Les améliorations sont les suivantes:
- Choix par défaut de la vitesse rapide de simulation du clavier (affichage après chaque ligne).
- Désassemblage de l'instruction SWI adapté au type d'ordinateur (MO ou TO).
- Prise en compte de l'unité sélectionnée lors de l'initialisation du contrôleur de disquette.
- Correction d'une anomalie de gestion des banques mémoire en mode MO5NR, MO6 et PC128.
- Correction d'une anomalie d'initialisation de la page vidéo à la restauration des fichiers .mrx.
- Correction d'une erreur de simulation du clavier en mode TO8 et TO8D.
- Ajout d'une nouvelle fonction de mise au point : chargement d'un fichier binaire en mémoire.
- Correction du numéro et du cycle de la ligne vidéo en mode mise au point.
- Optimisation des fonctions d'affichage de l'écran par une meilleure programmation.
Télécharger DCMOTO 2012.01.09
Site Officiel de DCMOTO
 
 Pasofami v1.6k 
Lundi 09/01/12 à 19:00 par Firebrand
Ce vieil émulateur Nintendo 8/16-bit n'est toujours pas décidé à rendre les armes car en voici une nouvelle version. Les release notes étant toujours en japonais, j'ignore ce qui a été modifié.
Télécharger Pasofami v1.6k
Site Officiel de Pasofami
 
 Mameinfo.dat v0.144u5 
Lundi 09/01/12 à 18:57 par Firebrand
Mameinfo.dat a été mis à jour avec les denrières données disponibles pour MAME:
- Updated to MAME 0.144u5.
- Added 0.144u5 Source/Listinfo changes.
- Newest Bugs (8th Jan).
- Added FB Alpha v0.2.97.18 Emulator infos.
- Added more or fixed infos from MAME 0.77u1 - 0.80.
- Added/Reorganized 'Recommended Games'.
- Fixed Mameinfo.dat infos.
Télécharger Mameinfo.dat v0.144u5
Site Officiel de Mameinfo.dat
 
 MAME v0.144u5 
Lundi 09/01/12 à 18:55 par Firebrand
Une nouvelle version intermédiaire de MAME a été publiée. Les modifications sont les suivantes:
MAMETesters Bugs Fixed
- 04594: [Sound] All sets in wiz.c: Missing Sound and/or Music (Darq)
- 04590: [Sound] firebarr: Music randomly blocks on the last sound and plays it forever (Alex Jackson)
- 04589: [Crash/Freeze] mstworld: Access Voilation before OK (hap)
- 04573: [Gameplay] spangbl: Die too quickly during attract mode (timing) (hap)
- 04584: [Crash/Freeze] Various sets in namcob1.c: Failure to boot past post or disclaimer screen (hap)
- 04582: [Gameplay] bkrtmaq quiztou numanath swcourt swcourtj exvania exvaniaj: some games fails to pass selftest or freeze after copyright information (hap)
- 04301: [Sound] cobram3: Game plays using Mach 3 sound effects instead of Cobra Command ones. (Mariusz Wojcieszek)
- 04581: [Gameplay] brapboys: game loops on crc check (hap)

Source Changes
- Fix for inverted RON / REACH buttons in kiwames [Angelo Salese, Fujix]
- Ported PC CGA device emulation from MESS to MAME, and updated Filetto and Tetris (KR) to use it accordingly [Angelo Salese]
- Added proper background hook-up for Tetris KR [Angelo Salese]
- Added preliminary superimposing flag for CGA, and implemented for Tetris KR, now it properly mixes between CGA graphics and external background [Angelo Salese]
- Added 'buzzer' sound to Filetto and Tetris KR [Angelo Salese]
- CPS-1 update [Team CPS-1]:
* Dumped and added MB63B.1A PAL to slammast and clones (Kold666)
* Fixed mbomberj, mbombrd, mbombrdj Q-Sound ROMs labels and locations, added Q-Sound PALs
- Worked around 0x3d8 VGA reading, and fixed California Chase in using the right VGA card [Angelo Salese]
- Hooked up a proper VGA card for Psychic Force 2012 (waiting for further info about the VGA card used) [Angelo Salese]
- Added Tourvision bios ver. 52 [f205v, Corrado Tomaselli]
- Fixed Atari logo bad colors at POST in Area 51:Site 4 [Angelo Salese]
- Change 'screen' parameter in SCREEN_UPDATE and SCREEN_EOF callbacks to a reference. Remove redundant machine parameter from SCREEN_EOF. Remove old vestiges of driver_device video_eof override since it wasn't being used. Update all multi-screen games to use separate
functions for each screen (calling into common code where appropriate). [Aaron Giles]
- i8251: Implemented transmit and receive data callbacks [Barry Rodewald]
- arm7: implemented MMU permission faults [Tim Schuerewegen]
- arm7: return correct MMU ID Code register values for ARM920T/ARM7500 [Tim Schuerewegen]
- s3c24xx: lots of changes for future Happy Fish 302-in-1 and Palm Z22 (mess) drivers [Tim Schuerewegen]
- chdman: fixed -extractcd of images with postgaps. CHDs do not need reconversion, this was an -extractcd problem only. [R. Belmont]
- Implemented every single documented x87 co-processor opcodes in 386+ CPU cores [Angelo Salese]
- Converted bitmap_t and rectangle into proper classes. Replaced BITMAP_ADDR* macros with bitmap->pix* functions, and moved bitmap_fill() to bitmap->fill() among other similar changes. Bitmap fields now only available via accessors. Replaced sect_rect with &= and union_rect with |= operators for rectangle classes. Some general cleanup as a result of these changes. [Aaron Giles]
- Implemented generic functions for RDMSR and WRMSR opcodes in Pentium CPU core (i.e. no MSR is actually hooked up so far) [Angelo Salese]
- Hooked up device in Savage Quest, dies at floppy error [Angelo Salese]
- Hooked up devices for X-Tom 3d, gets to BOOT error if you soft reset once [Angelo Salese]
- segae.c: Updated driver to use the implementation from src/emu/video/315_5124.c and modernized driver. [Enik Land, Wilbert Pol]
- Bulk converted cliprect * to cliprect & across the system. This makes cliprects mandatory everywhere. In general, cliprects were being correctly passed through the video side of most drivers already, so it is mostly a semantic change. Note that with my previous change, bitmaps have cliprects, so if you just want to clip to the bitmap's boundaries, pass bitmap->cliprect() instead of NULL (which is no longer permitted). [Aaron Giles]
- 68HC05: CLR instruction should not affect the carry flag. Verified with Freescale programmer's manual. [R. Belmont]
- Hooked up basic devices in Queen and Midway Quicksilver HWs [Angelo Salese]
- mcr.c: added twotiger stereo 8-track tape sample playback [italie, Mr. Do, hap]
- Bulk conversion of bitmap_t * to bitmap_t & . With this change the parameters for the global SCREEN_UPDATE callback match the parameters for the driver_device version. Added allocate() and deallocate() methods to bitmap_t to permit cleaner handling of bitmaps in drivers and modern devices. [Aaron Giles]
- m680x0: fix case where the MMU trashed memory [R. Belmont]
- Removed machine.generic.tmpbitmap, VIDEO_START(generic_bitmapped), and SCREEN_UPDATE(generic_bitmapped). In their place, each screen_device now maintains a default bitmap which is automatically copied to the screen on each update if no SCREEN_UPDATE function is provided and if
no driver_device::video_update override is present. This bitmap can be found by querying the screen's new default_bitmap() method. [Aaron Giles]
- Hooked up devices and flash loading for Funky Ball, game currently dies at a Voodoo color DAC register check [Angelo Salese]
- Removed old C-based interface to astrings. astring exists only as a class now. Updated all stragglers (mostly tools) to use the class form. [Aaron Giles]
- [MCS48] Fixed I8021/I8022 clock divider. [Curt Coder]
- CPS-3 update [Team CPS-1]:
* Dumped and added Street Fighter III 3rd Strike Euro BIOS, unlocked 2 new sets
* Reordered all sets per release date
* Minor fixes
- ARM7: Fixed 39-in-1 booting. [Tim Schuerewegen]
- aquarium.c: removed region hack, fixed offtune music, fixed testmode [hap]
- chdman: don't be case sensitive on the input type extension [R. Belmont]
- OS/2 updates [KO Myung-Hun]
- Fix four spc700 opcodes which didn't disassemble correctly [kevtris]
- i386: Moved stack changes to be after protection checks in RETF and IRET Made ARPL protected mode only Added protection checks when MOVing to a segment register. [Barry Rodewald]
- Added delayed interrupts in idectrl to enable booting on some older bioses [Carl]
- scsihd.c: Get sector size from CHD metadata to support old 256 bytes/sector SASI drives, and allow hard disk image subdevices. [Curt Coder]
- started converting steppers to simulate actual behavior in a more logical way, rather than using hardcoded tables [J. Wallace]
- PGM driver cleanups. [David Haywood]
- Rainbow Island driver cleanups + rename to avoid mess conflict [David Haywood]
- Improved puzzli2 protection simulation [iq132]
- uiimage/diimage: Dumbify the menus and add a control layer [O. Galibert]

New games added or promoted from NOT_WORKING status
- Quizard 1.8 [Klaus Sommer, Team Europe, The Dumping Union]
- Quizard 2.3 [Klaus Sommer, Team Europe, The Dumping Union]

New clones added
- Rival Schools: United By Fate (Euro 971117) [Corrado Tomaselli, The Dumping Union]
- Street Fighter III 3rd Strike: Fight for the Future (Euro 990608) [Layne, Smitdogg, The Dumping Union]
- Street Fighter III 3rd Strike: Fight for the Future (Euro 990512) [Layne, Smitdogg, The Dumping Union]

New games marked as GAME_NOT_WORKING
- USA Pro Basketball (Tourvision PCE bootleg) [Clawgrip]
- Thunder Blade (Tourvision PCE bootleg) [Clawgrip]
- Power League IV (Tourvision PCE bootleg) [Clawgrip]
- Rastan Saga II (Tourvision PCE bootleg) [Clawgrip, AUMAP]
- Quizard 3.4 [Klaus Sommer, Team Europe, The Dumping Union]
- Virtuality SU2000 [Phil Bennett, SailorSat]
- 7 Smash [Yohji, Smitdogg, Charles MacDonald, The Dumping Union]
Télécharger MAME v0.144u5 DIFF Update
Site Officiel
 
 WinUAE v2.4.0 Beta 10 FR 
Dimanche 08/01/12 à 11:41 par Firebrand
Aussitôt publiée, aussitôt traduite. Voici donc la dernière beta de WinUAE en version française par Tradu-France.
Télécharger WinUAE v2.4.0 Beta 10 FR
Tradu-France
 
 1964 r104 
Dimanche 08/01/12 à 11:39 par Firebrand
Une nouvelle version de cet émulateur Nintendo 64 pour Windows a été publiée. Les améliorations sont les suivantes:
1964 Core:
- Ability to overclock N64 to get higher framerates or to underclock to get better performance. (1964Ultrafast by RetroRalph)
Télécharger 1964 r104
Site Officiel de 1964
 
 nesDS v1.0 
Dimanche 08/01/12 à 11:35 par Firebrand
Cet émulateur NES pour Nintendo DS passe de la v1.0b à la v1.0. Une notation un peu curieuse. Néanmoins, voici les nouveautés:
- rom patch database added, which can select a PAL/NTSC timing or fix the header of rom.
- Nifi fixed.
- 'About' flicking fixed.
- Better flicker when PALTIMING is enabled.
- dswifix(which is for nifi) src is added.
Télécharger nesDS v1.0
Site Officiel de nesDS
 
 Mupen64Plus WIP 20120105 
Samedi 07/01/12 à 11:26 par Firebrand
Cet autre émulateur Nintendo 64 a également été mis à jour. Voici la liste des nouveautés:
- bugfix issue 468: dlopen problem with OGLFT; the static class object is not initialized when the shared lib is loaded under OSX, so change the api to do it explicitly
- fixes from Tim Dickson in GC issue 1
- renaming and cleaning up in prep for new feature
17c12bdb1c14 add sections alphabetically when parsing config file at init time
- refactored internal structure of Config data. Now there are 2 internal lists: one representing the status of the config file on the disk, and another representing the active list. This will allow us to add a new feature whereby only a single section is saved, and all other (possibly modified) sections are not changed
- add new Config API function to save only a single config section to disk. Added documentation for new function and bumped config api version number to 2.1.0
- put new config sections in alphabetical order
Télécharger Mupen64Plus WIP 20120105
Site Officiel de Mupen64Plus WIP
 
 1964 r103 
Samedi 07/01/12 à 11:24 par Firebrand
Cet émulateur Nintendo 64 a été mis à jour. Voici les améliorations apportées:
- Removed uneeded speed hacks to make emulation more accurate. (1964 Ultrafast by RetroRalph) (Stretching his updates over several commits to make sure if any problems occur they are able to be isolated)
- Remove unnecessary setwindowtext's
- Remove more unnecessary link dependencies
- restore functionality to launch games by CMD that was accidentally removed
Télécharger 1964 r103
Site Officiel de 1964
 
 WinUAE v2.4.0 Beta 10 
Samedi 07/01/12 à 11:21 par Firebrand
La série des beta de WinUAE s'allonge. Les améliorations de cette nouvelle version sont les suivantes:
- RTG mode list should always list all monitors' supported resolutions.
- PAL filter display positioning is now same as other filters.
- Removed obsolete right control key hack, Amiga does not have right control key, it was only originally needed to handle keyboard layout B in old UAE versions.
- Cycle-exact mode and very heavy interrupt activity caused lost internal interrupt event in some very rare situations, bug introduced long time ago. (Guardian Dragon II / Kefrens random hang, probably others too)
- In non-vsync modes only triple buffering enables vsynced page flipping, other modes flip instantly for better performance (and possibly introduces tearing but it is better than bad performance)
- Log more complete RDB dump when mounting RDB hardfile or real harddrive using UAE controller.
- bsdsocket emulation tweaks. SocketBaseTagList() more compatible with AmiTCP (emulate weird behavior of breaking tag list processing if unknown tag detected, some programs actually don't even have a TAG_END..), get/setsockopt more compatible ("Unknown optlen (1)" log error messages) Convert SO_SNDTIMEO and SO_RCVTIMEO time values between milliseconds and struct timeval.
- HID input stuck button fixed if multiple buttons were kept pressed while releasing another button.
- HID input configuration loading didn't always match devices correctly
Télécharger WinUAE v2.4.0 Beta 10
Site Officiel de WinUAE
 
 GameEx v12.50 
Vendredi 06/01/12 à 21:44 par Firebrand
Cet frontend qu'on ne présente plus a été mis à jour. Les améliorations sont les suivantes:
v12.50:
- Integrated and automatic Daemon Tools Lite support. This improves the compatibility with included CD based emulator configs and can act as a replacement for the previous disc mounting support.

v12.46 to v12.49:
- various minor fixes based on feedback from the forum.
Télécharger GameEx v12.50
Site Officiel de GameEx
 
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