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<title>Planet Emulation News: </title>
<copyright>Copyright (c) 2011 Planet Emulation.</copyright>
<link>http://planetemu.net//php/rss/rss.php/?type=</link>
<description>Les dernières News</description>
<language>fr</language>
<lastBuildDate>Sun, 05 Feb 2012 12:20:50 GMT</lastBuildDate>
<ttl>60</ttl>
<image>
<title>Planet Emulation News</title>
<width>144</width>
<height>34</height>
<link>http://www.planetemu.net/</link>
<url>http://planetemu.net/interface/images/rss/logo.png</url>
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<item>
<author>Firebrand</author>
<title><![CDATA[WinUAE v2.4.0 Beta 15]]></title>
<link>http://planetemu.net/?section=news&amp;id=5889&amp;openid=5889#go5889</link>
<pubDate>Sun, 05 Feb 2012 11:56:02 GMT</pubDate>
<description><![CDATA[Une nouvelle version beta de cet émulateur Amiga pour Windows a été publiée. Les améliorations sont les suivantes:<font face=arial color=#666666><i><br>- Append 'i' to PC resolutions that are interlaced. (TV Out, VGA + 15KHz hacks etc..)<br> - Low latency Amiga interlace mode odd/even fields are now in sync with output's odd/even fields, if output resolution is also interlaced.<br> - Set cpu speed to "real" if it was fastest possible originally when switching cycle-exact on the fly using uae-configuration.<br> - MIDI device IDs are correct again (b1)<br> - Display panel displaydata PAL/NTSC/etc select box now mirrors currently active emulated setting.<br> - "Default refresh rate" skipped every other frame in DirectDraw mode (b14)<br> - gfx_autoresolution_min_vertical and gfx_autoresolution_min_horizontal support on the fly adjustment using uae-configuration.<br> - Write winuaebootlog.txt to Windows temp directory if original directory is read-only.<br> - Directory harddrives configured as unbootable are now really unbootable under KS 1.3.<br> - Mequa's optimized Akiko C2P added.<br> - HID raw input mask overflow when HID bitsize was 32. (PPJoy)</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=585">Télécharger WinUAE v2.4.0 Beta 15</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.winuae.net" target='_blank'>Site Officiel de WinUAE</a></td></tr></table>]]></description>
</item>
<item>
<author>Firebrand</author>
<title><![CDATA[Project64k v0.35 core 1.4 (Final Version)]]></title>
<link>http://planetemu.net/?section=news&amp;id=5888&amp;openid=5888#go5888</link>
<pubDate>Sat, 04 Feb 2012 12:28:35 GMT</pubDate>
<description><![CDATA[Ce build de Project64 supportant Kaillera a été mis à jour. Cependant, il s'agira de la dernière version basée sur Project64 v1.4 et il n'y en aura pas d'autre avant que les sources de la v1.6 ou 1.7 ne soient publiées... autant dire que ce n'est pas pour tout de suite. Voici les release notes:<font face=arial color=#666666><i><br>- Final release for base 0.13 core 1.4. So until 1.6 or 1.7 source is public, no more updates.<br>- Also, for future notice, this does not work with Goldeneye, Perfect Dark, Donkey kong 64, Any mario party, mario golf, mario tennis. IF you want to play those games go get mupen.<br><br>Good bye~Smasherx74<br>*Yes I know the emulator name version says 0.32 thats because I wanted to rebuild off of the edits I did up to that version because one of recent ones messed a few things up. i'll change it later.*</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1145">Télécharger Project64k v0.35 core 1.4 (Final Version)</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://pj64k.blogspot.com/" target='_blank'>Site Officiel de Project64k</a></td></tr></table>]]></description>
</item>
<item>
<author>Firebrand</author>
<title><![CDATA[Messinfo.dat v1.72]]></title>
<link>http://planetemu.net/?section=news&amp;id=5887&amp;openid=5887#go5887</link>
<pubDate>Wed, 01 Feb 2012 20:53:55 GMT</pubDate>
<description><![CDATA[Une nouvelle version de ce fichier informatif pour MESS a été publié. Voici les changements apportés:<font face=arial color=#666666><i><br>- 1.70  19/01/2012: Added some romset infos (bytes/# files/packed bytes), now 70% right. Updated the SVN until January 19, 2012 (r14089). Added to the web page the link to view the changelog.<br>- 1.71  29/01/2012: Added some romset infos (bytes/# files/packed bytes), now 74% right.<br>- 1.72  31/01/2012: Aligned files to 0.144u7 version. Updated the SVN until January 31, 2012 (r14277)</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/utilitaires/?action=download&id=398">Télécharger Messinfo.dat v1.72</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.progettosnaps.net/messinfo/" target='_blank'>Site Officiel de Messinfo.dat</a></td></tr></table>]]></description>
</item>
<item>
<author>Firebrand</author>
<title><![CDATA[MESSUI v0.144u7 (32-bit)]]></title>
<link>http://planetemu.net/?section=news&amp;id=5886&amp;openid=5886#go5886</link>
<pubDate>Wed, 01 Feb 2012 20:52:50 GMT</pubDate>
<description><![CDATA[Cette version de MESS comportant une interface graphique a été mis à jour selon la dernière version de l'émulateur.<table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1247">Télécharger MESSUI v0.144u7 (32-bit)</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://messui.the-chronicles.org/" target='_blank'>Site Officiel de MESSUI</a></td></tr></table>]]></description>
</item>
<item>
<author>Firebrand</author>
<title><![CDATA[MESS v0.144u7 (32-bit)]]></title>
<link>http://planetemu.net/?section=news&amp;id=5885&amp;openid=5885#go5885</link>
<pubDate>Wed, 01 Feb 2012 20:52:03 GMT</pubDate>
<description><![CDATA[Suivant le développement du noyau de MAME, une nouvelle version de MESS a été publiée. Les modifications sont les suivantes:<font face=arial color=#666666><i><br>New System Drivers Supported:<br>(none)<br><br>Systems Promoted from GAME_NOT_WORKING:<br>(none)<br><br>Skeleton drivers:<br>- Wang Professional Computer [Anna Wu]<br>- Boris Diplomat [Sean Riddle, Justin Kerk]<br>- Apricot FT//ex 486 (J3 Motherboard) [Kaylee]<br>- Apricot FTs (Panther Rev F 1.02.26) [Kaylee]<br><br>System Driver Changes:<br>- nespal: fixed bug #1394, the driver is back to the correct speed. [Fabio Priuli]<br>- bullet: Implemented Wave Mate Bullet Revision F hardware, a ROM dump is missing though. [Curt Coder]<br>- nes: fixed longstanding regression in 4screen mirroring games (e.g. Gauntlet) [Fabio Priuli]<br>- vic20: Implemented the expansion port. You can now plug in an IEEE-488 <br> cartridge and any of the CBM IEEE floppy/hard drives. (e.g. mess vic20p -exp ieee488 -exp:ieee488:ieee9 c4040 - flop2 diskimage.d64; SYS 45065; LOAD "$",9) [Curt Coder]<br>- vic20: Emulated the VIC-1110 8K RAM Expansion cartridge. [Curt Coder]<br>- vic20: Emulated the VIC-1210 3K RAM Expansion cartridge. [Curt Coder]<br>- vic20: Emulated the VIC-1111 16K RAM Expansion cartridge. [Curt Coder]<br>- vic20: Emulated the VIC-1211A Super Expander with 3K RAM cartridge. [Curt Coder]<br>- vic20: Emulated the VIC-1010 Expansion Module. You can now connect up to 6 cartridges using this expander. (e.g. mess vic20p -exp exp -exp:exp:slot1 ieee488 -exp:exp:slot2 8k -exp:exp:slot3 8k -exp:exp:slot4 8k) [Curt Coder]<br>-lynx: timer changes (fixes a palette change bug in viking child) [Huygens]<br> *xor sprites check if collision processing is enabled (fixes todd's adventures intro flicker and xenophobe) <br> *added rendering to a secondary bitmap to fix tearing (there's probably a better way to do this)<br><br>Software Lists:<br>- tiki100.xml: Added software list. [Curt Coder]<br>- a2600.xml: added a couple of dumps and region compatibility. [Kaylee]<br><br>Source Changes:<br>- i386: Various improvements of cpu core, mostly protected mode related [Carl,Barry Rodewald]<br>- SoundBlaster: added DMA timer for more realistic IRQ acks, added 0xD0 stop DMA command,<br> cleaned up DRQ semantics. [R. Belmont]<br>- floppy: Do specific UI handling [O. Galibert]<br>- ppu2c0x: converted NES PPU to be a modern device. [Fabio Priuli]<br>- m68fpu: Accept some more variants of fsave/frestore [O. Galibert]<br>- flopimg.h: docbookified documentation [balrog]<br>- floppy: libertarian relicensing [O. Galibert]<br>- m4510: initialize the input callback too [O. Galibert]</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1246">Télécharger MESS v0.144u7 (32-bit)</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.mess.org/" target='_blank'>Site Officiel de MESS</a></td></tr></table>]]></description>
</item>
<item>
<author>Firebrand</author>
<title><![CDATA[MAME Plus! XT v0.144u7 r4976]]></title>
<link>http://planetemu.net/?section=news&amp;id=5884&amp;openid=5884#go5884</link>
<pubDate>Wed, 01 Feb 2012 20:46:21 GMT</pubDate>
<description><![CDATA[Les dérivés XT de MAME Plus! suivent le mouvement avec ces nouvelles versions.<table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1150">Télécharger MAME Plus! XT v0.144u7 r4976</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.emulab.it/page_emus.php" target='_blank'>Site Officiel de MAME Plus! XT</a></td></tr></table>]]></description>
</item>
<item>
<author>Firebrand</author>
<title><![CDATA[MAME Plus! v0.144u7 r4976 (32-bit)]]></title>
<link>http://planetemu.net/?section=news&amp;id=5883&amp;openid=5883#go5883</link>
<pubDate>Wed, 01 Feb 2012 20:44:24 GMT</pubDate>
<description><![CDATA[Dans la foulée, une nouvelle version de MAME Plus! est publiée avec les améliorations de la dernière version intermédiaire de MAME.<table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=975">Télécharger MAME Plus! v0.144u7 r4976 (32-bit)</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://mameicons.free.fr/mame32p" target='_blank'>Site Officiel de MAME Plus!</a></td></tr></table>]]></description>
</item>
<item>
<author>Firebrand</author>
<title><![CDATA[MAMEUI32 v0.144u7]]></title>
<link>http://planetemu.net/?section=news&amp;id=5882&amp;openid=5882#go5882</link>
<pubDate>Wed, 01 Feb 2012 20:41:49 GMT</pubDate>
<description><![CDATA[On s'y attendait, les MAMEUI ont été mis à jour selon MAME v0.144u7.<table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=510">Télécharger MAMEUI32 v0.144u7</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.mameui.info" target='_blank'>Site Officiel de MAMEUI32</a></td></tr></table>]]></description>
</item>
<item>
<author>Firebrand</author>
<title><![CDATA[NeoRaine v1.3.0]]></title>
<link>http://planetemu.net/?section=news&amp;id=5881&amp;openid=5881#go5881</link>
<pubDate>Mon, 30 Jan 2012 19:51:31 GMT</pubDate>
<description><![CDATA[Cette nouvelle version de NeoRaine semble aussi être l'une des dernières. En effet, le sous-titre de cette version est "the final touch". L'avenir le dira. En attendant, voici la modification apportée:<font face=arial color=#666666><i><br>- Add raster interrupts emulation</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1135">Télécharger NeoRaine v1.3.0</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://rainemu.swishparty.co.uk/" target='_blank'>Site Officiel de NeoRaine</a></td></tr></table>]]></description>
</item>
<item>
<author>Firebrand</author>
<title><![CDATA[WinUAE v2.4.0 Beta 14 FR]]></title>
<link>http://planetemu.net/?section=news&amp;id=5880&amp;openid=5880#go5880</link>
<pubDate>Mon, 30 Jan 2012 19:43:45 GMT</pubDate>
<description><![CDATA[<font color=#405080>Freddy</font> de Tradu-France a traduit, comme à son habitude, la dernière version beta de cet émulateur Amiga pour Windows.<table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1089">Télécharger WinUAE v2.4.0 Beta 14 FR</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.tradu-france.com" target='_blank'>Tradu-France</a></td></tr></table>]]></description>
</item>
<item>
<author>Firebrand</author>
<title><![CDATA[Mameinfo.dat v0.144u7]]></title>
<link>http://planetemu.net/?section=news&amp;id=5879&amp;openid=5879#go5879</link>
<pubDate>Mon, 30 Jan 2012 19:40:48 GMT</pubDate>
<description><![CDATA[A l'occasion de la sortie du nouveau MAME, une nouvelle version de Mameinfo.dat a été publiée. Voici les changements:<font face=arial color=#666666><i><br>- Updated to MAME 0.144u7.<br>- Added 0.144u7 Source/Listinfo changes.<br>- Newest Bugs (29th Jan).<br>- Fixed Mameinfo.dat infos.</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/utilitaires/?action=download&id=171">Télécharger Mameinfo.dat v0.144u7</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.mameworld.info/mameinfo/" target='_blank'>Site Officiel de Mameinfo.dat</a></td></tr></table>]]></description>
</item>
<item>
<author>Firebrand</author>
<title><![CDATA[MAME v0.144u7]]></title>
<link>http://planetemu.net/?section=news&amp;id=5878&amp;openid=5878#go5878</link>
<pubDate>Mon, 30 Jan 2012 19:36:51 GMT</pubDate>
<description><![CDATA[Une nouvelle version intermédiaire de MAME é a été publiée. La prochaine version stable devrait voir le jour la semaine prochaine. Les améliorations sont les suivantes:<font face=arial color=#666666><i><br>MAMETesters Bugs Fixed<br>- 04610: [Crash/Freeze] Multiple sets in cave.c: Segfaults in various places; sprites clipped in middle of screen. (Aaron Giles)<br>- 04268: [Crash/Freeze] All sets using OKI6295 audio: Use of save states eventually crashes MAME upon loading (R. Belmont)<br>- 04629: [Crash/Freeze] topgunnr: [debug] Assert after OK (Aaron Giles)<br>- 04630: [Crash/Freeze] skyraid: [debug] Assert after OK (Aaron Giles)<br>- 03761: [Graphics] edrandy and clones: Do not see the clouds in the background (hap)<br>- 04508: [Graphics] charlien: Little graphic garbage (David Haywood)<br>- 04623: [Timing] drivers that use SCREEN_VBLANK: change from SCREEN_EOF to SCREEN_VBLANK regressed timing (hap)<br>- 04637: [Graphics] chukatai: Garbage sprites on the left side of the screen. (David Haywood)<br>- 04633: [Graphics] rollerg and clones: Graphics corruption on right side of screen (Aaron Giles)<br>- 04638: [Graphics] All sets in hng64.c: Missing 3D graphics. (Aaron Giles)<br>- 04639: [Graphics] wheelfir: Missing foreground layer. (Aaron Giles)<br>- 04643: [Crash/Freeze] All sets in chsuper.c: [debug] Exception after OK with debug build (Aaron Giles)<br>- 04620: [Documentation] j6cpalb: In according with ACE flyer, the exact release year is 1998.<br>- 04606: [Graphics] mach3, cobram3: Missing and/or corrupted graphics (Aaron Giles)<br>- 04624: [Graphics] blswhstl, detawin: Missing graphics (hap)<br>- 03600: [Gameplay] gberet: 30fps framerate seems abnormal (hap)<br>- 04618: [Documentation] All sets in taito.c: All sets in this driver are made by "Taito do Brasil".<br>- 04617: [Documentation] rally: According to ipdb.org reports, the exact release year is 1980.<br>- 04616: [Documentation] radcl_l1 and clones: The correct description is "Radical!..." with the exclamation point.<br>- 04615: [Documentation] rackempp: The correct description is "Rack'em Up! (Pinball)".<br>- 04613: [Graphics] pballoon: Scrolling problem (hap)<br>- 04612: [Crash/Freeze] All sets in aleck64.c: Crash before OK (MooglyGuy)<br>- 04611: [Crash/Freeze] galpanis galpanisj: both sets freeze on region information (hap)<br>- 04595: [Crash/Freeze] cryptklr: Crashes MAME before it can display the disclaimer. (Curt Coder)<br><br>Source Changes<br>- Rewrote tilemap.c as a C++ class. For now kept the global functions and just inline mapped them to the class. Will do a pass soon to actually update drivers to use the C++ methods directly. Also, the<br>tilemap callbacks are now delegates which should make for cleaner integrating into modern devices and drivers going forward. [Aaron Giles]<br>- Add libjpeg; converted Sliver to decompress pictures on the fly [David Haywood, R. Belmont]<br>- Remove support for 4bpp packed graphics. These only manifested for drivers that used GFX_RAW support for 4bpp systems, and yet we had a bunch of extra code to support it. Updated these drivers to do without it and removed all the extra code for supporting it. [Aaron Giles]<br>- tagmap is just a C++ template now. Added iterators to it as well. Updated a few outlying uses. [Aaron Giles]<br>- VGA: Fixed Double Scan / Maximum Scan Lines condition, and removed a bunch of kludges [Angelo Salese]<br>- CGA: fixed display disable read flag [Angelo Salese]<br>- i386: BTR and page fault fixes [Carl]<br>- i386: basic implementation of FIST and FBLD FPU instructions. [Barry Rodewald]<br>- i386: Fixed BSR/BSF and CMPS based on test-i386 output. [Barry Rodewald]<br>- VGA: first attempt at adding proper refresh rates [Angelo Salese]<br>- i386: Fixed STR and SLDT instructions. [Barry Rodewald]<br>- Added Intersil IM6402 UART emulation. [Curt Coder]<br>- Added documentation (pinout/dips/chip ID) for popobear based on PCB picture and manual.  [Tafoid]<br>- i386: fixed a bug with JCXZ opcode [Carl]<br>- Changes for GCC 4.7 compatibility [Belegdol]<br>- Added FLAC (lossless audio) codec support plus experimental hooks in samples and chdman.  Bumped up CHD-CD hunk size to get better compression ratios on both zlib and flac. [David Haywood, R. Belmont]<br>- i386: Made stack limit checks better handle the difference between 16 and 32-bit stacks in IRET and RETF. [Barry Rodewald]<br>- i386: Stopped IOPL from being changed by IRET when CPL is zero. [Barry Rodewald]<br>- ppu2c0x: converted NES PPU to be a modern device. [Fabio Priuli]<br>- Further Stepper clean-ups [J. Wallace]<br>- floppy: Do specific UI handling [O. Galibert]<br>- Added Pluto 5 technical notes about clocks, EPROM config, and addresses/data scrambling for different EPROM types on 16-bit mode. [Roberto Fresca]<br>- Move devices into a proper hierarchy and handle naming and paths consistently for devices, I/O ports, memory regions, memory banks, and memory shares. [Aaron Giles]<br>- Fixed pcap network device search [Carl]<br>- Converted Lemmings, Wizard Fire, Desert Assault, Rohga and Schmeiser Robo to use deco generic sprite device [David Haywood]<br>- Major overhaul of VGA memory handlers, added CGA, monochrome emulation and fixed text banking while at it [Angelo Salese]<br>- Rewrote i386 x87 emulation: [Phil Bennett]<br> * Use SoftFloat arithmetic functions<br> * Implemented tag word updates<br> * Implemented status word/exception flag updates<br> * Implemented stack underflow/overflow behaviour<br>- i386: Various protection mode fixes. [Carl]<br>- Fixed some dipswitch defaults and added diplocations to many Konami and Namco games. [kanikani]<br>- i386: added 32-bit operand size version of SMSW [Barry Rodewald]<br>- Fixed bad assumption by the (pre)GX video mixer [R. Belmont]<br>- ksys573: fix disk regions, games boot again [R. Belmont]<br>- taitogn: fix card region, games boot again [R. Belmont]<br>- Verified and corrected the Sega Security CPU number (317-xxxx) for one of the two unknown Turbo Out Run sets. [Brian Troha]<br>- oki6295: force creation of banks so loading a state from after the game has set a bank before the game sets the bank doesn't die [R. Belmont]<br>- SDL: don't show misleading message for .BDF UI fonts [R. Belmont, The Flying Ape]<br>- i386: Major update to segment limit and protection checking. [Carl]<br>- Fixed VGA memory map writes [Grull Osgo]<br><br>New games added or promoted from NOT_WORKING status<br>- Steal See (& Get Land) [N. A. Jimenez, M. Krug, ShiggsUnderground, C. Stefano, Ted Bailey, R. Mucciarelli, Smitdogg, The Dumping Union]<br><br>New clones added<br>- Carrier Air Wing (bootleg) [Bonky0013] (not working)<br>- Flying Shark (bootleg, set 2) [Bonky0013]<br>- Arcana Heart [Dumping Union]<br>- Rapid Fire v1.1 (Build 238) [Brian Troha, The Dumping Union]<br><br>New games marked as GAME_NOT_WORKING<br>- Ichi Ban Jyan [Guru]<br>- Mushiking The King Of Beetle 2K3 2nd [f205v, The Dumping Union]<br>- Virtua NBA (prototype) [Arzeno Fabrice]<br>- Popo Bear [R. Mucciarelli, N. Francfort, Smitdogg, The Dumping Union]</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href=http://www.planetemu.net/temp/0144u7_diff.zip>Télécharger MAME v0.144u7 DIFF Update</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href=http://mamedev.org target='_blank'>Site Officiel</a></td></tr></table>]]></description>
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<item>
<author>Firebrand</author>
<title><![CDATA[Ootake v2.64]]></title>
<link>http://planetemu.net/?section=news&amp;id=5877&amp;openid=5877#go5877</link>
<pubDate>Sun, 29 Jan 2012 12:03:54 GMT</pubDate>
<description><![CDATA[Cet excellent émulateur PC-Engine pour Windows a été mis à jour? Voici la liste des nouveautés:<font face=arial color=#666666><i><br>  - At setting of "Option" button in the start window, "MiddleLight" button was added. If your PC power isn't enough, please use this.<br>  - At "TV Mode" and "Horizonal Scanlined" mode (Setting->Screen menu), the image quality setting of default was changed. The density of scanlines was changed to 70% from 30%.<br>  - At 640x480FullScreen, Horizonal Scanlined (& TV Mode) and Full-Stretched Mode, the image quality was improved. * At this mode, a stretch of screen isn't performed. The FullScreen is drawn with drawing of overscan area.<br>  - The speed and timing were brought close to the movement of a real machine.  In "Circuslide", The problem that BGM occasionally fell into disorder was solved.<br>  - The processing of switching to full-screen has been improved. (correspondence to older PC environment)<br>  - Additionally, a detailed part has been improved and corrected.</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1091">Télécharger Ootake v2.64</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.ouma.jp/ootake/" target='_blank'>Site Officiel de Ootake</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[Final Burn Alpha v0.2.97.21 (Unicode) FR]]></title>
<link>http://planetemu.net/?section=news&amp;id=5876&amp;openid=5876#go5876</link>
<pubDate>Sun, 29 Jan 2012 12:00:42 GMT</pubDate>
<description><![CDATA[Tradu-France a publié la traduction en français de cet émulateur multi-plateformes.<table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1163">Télécharger Final Burn Alpha v0.2.97.21 (Unicode) FR</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.tradu-france.com" target='_blank'>Tradu-France</a></td></tr></table>]]></description>
</item>
<item>
<author>Firebrand</author>
<title><![CDATA[WinUAE v2.4.0 Beta 14]]></title>
<link>http://planetemu.net/?section=news&amp;id=5875&amp;openid=5875#go5875</link>
<pubDate>Sun, 29 Jan 2012 11:58:57 GMT</pubDate>
<description><![CDATA[Une nouvelle version beta de cet émulateur Amiga pour Windows a été publiée. Les améliorations sont les suivantes:<font face=arial color=#666666><i><br>- Input panel qualifier key/button support. I think this was requested many many years ago.<br> (I didn't originally plan to do this now but someone reminded me few days ago..)<br> * - Any key or button can be configured as a qualifier (like a shift or control key that modifies behavior of other keys)<br> * - Any Input Target can be configured to require qualifiers. Input Target only triggers if it's Input Source and all configured qualifiers are active at the same time.<br> * - If multiple slots are configured, only slot(s) that have matching qualifier will be triggered, for example if slot 1 has qualifier and slot 2 has none: Only slot 2 triggers if Input Source matches without qualifier active and only slot 1 if Input Source matches with active qualifier.<br> * - Same qualifer code (1-8) can be configured to more than one key/button.<br> * - Qualifier(s) set to any other types than keys or buttons is currently undefined.<br> * - End ("*" in GUI), Shift, Alt and Control keys are mapped to built-in qualifiers.<br> * - Most previously hardwired key mappings (END+F1 etc..) are now implemented using Input qualifier system<br> * -- Exceptions: F12 so that there is no way for users to accidentally disable GUI access. END+<number> and END+<numpad number> disk swapper and statefile shortcuts, I didn't want to add 30+ new mostly pointless input targets.. Disabled if END-key's qualifier flag is removed.<br> * - Qualifiers and custom events: slots 1 to 4 and 5 to 8 can have different qualifiers.<br><br> - Doubled number of input target slots (4 to 8)<br> - "Copy from"-button corrupted memory.<br> - Added keyboard default options to "Copy from"-button. Can select either Amiga or PC default mapping.<br> - TODO: restore only single input target to default.<br><br> - Less than 35Hz vsync display refresh rate: show only every other frame.<br> - Workaround for strange Windows feature or a bug. First call raw input RegisterRawInputDevices() to unregister HID devices and then immediately call to register them again: Windows randomly stops reporting HID events.<br> - Windows to Amiga clipboard sharing wrong string size if string contained cr/lf line endings.<br> - Low latency VSync screen mode switch fixes and updates.<br> - Native code execution (winlauch.alib etc..) is not anymore allowed by default. Option in misc panel.</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=585">Télécharger WinUAE v2.4.0 Beta 14</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.winuae.net" target='_blank'>Site Officiel de WinUAE</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[Emu Loader v6.4.2]]></title>
<link>http://planetemu.net/?section=news&amp;id=5874&amp;openid=5874#go5874</link>
<pubDate>Sun, 29 Jan 2012 11:56:07 GMT</pubDate>
<description><![CDATA[Cette nouvelle version d'Emu Loader apporte une correction de bug dont voici la description:<font face=arial color=#666666><i><br>- ROM status begin set as missing for available games. I guess I missed that small tiny detail. All is good now :)</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/utilitaires/?action=download&id=126">Télécharger Emu Loader v6.4.2</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://emuloader.mameworld.info/" target='_blank'>Site Officiel de Emu Loader</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[Final Burn Alpha v0.2.97.21 (Unicode)]]></title>
<link>http://planetemu.net/?section=news&amp;id=5873&amp;openid=5873#go5873</link>
<pubDate>Sat, 28 Jan 2012 12:14:09 GMT</pubDate>
<description><![CDATA[Cet émulateur mutli-plateformes mais plutôt orienté arcade a été mis à jour. Les améliorations sont les suivantes:<font face=arial color=#666666><i><br>- Updated the H6280 core and interface to support multiple CPUs [iq_132] <br>- Added multiple-CPU support to debug tracking in the H6280 core and interface [Barry] <br>- Updated Final Romance 2 in the Neo Geo driver to use Razoola's updated version [Barry] <br>- Tidied World Cup '90 driver and fixed video timing and save states [Barry] <br>- Fixed negative sound samples causing an app crash in some PC-Engine games [lantus] <br>- Big-endian fixes for Capcom CPS-1/2/3, Cave, Irem, Psikyo and Megadrive drivers [lantus] <br>- Big-endian fixes for the NEC CPU core [lantus] <br>- Fixed excessive CPU usage when FB Alpha isn't doing anything [Barry] <br>- Fixed non-Ascii output in the gamelist translation template export [doomking] <br>- Hopefully fixed gamelist translation on Chinese systems [Barry] <br>- Changed gamelist localisation to use the system codepage by default [Barry] <br>- Some small localisation fixes [Barry, reported by Benjamin Siskoo] <br>- Reduced the OSD text size to fit in the cliparea [Barry] <br>- Fixed dat file writing from the command-line and added command-line options for PC-Engine dats, as found by MSVC SYMBOL build [Barry] <br>- Fixed bug in game selection dialog with not allocating enough memory for gamenames when scanning sets [Barry] <br>- Updated the default rom path to be the last path again (ie, 20 instead of 8) [Barry] <br>- Updated helpfile with command-line changes [Barry] </i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=257">Télécharger Final Burn Alpha v0.2.97.21 (Unicode)</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.barryharris.me.uk/" target='_blank'>Site Officiel de Final Burn Alpha</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[EMU7800 v1.1]]></title>
<link>http://planetemu.net/?section=news&amp;id=5872&amp;openid=5872#go5872</link>
<pubDate>Tue, 24 Jan 2012 20:12:39 GMT</pubDate>
<description><![CDATA[Cet émulateur Atari 7800 et Atari 2600 a été mis à jour. Les améliorations sont les suivantes:<font face=arial color=#666666><i><br>- 7800 Emulation Fixes:<br>  *Xenophobe and One on One Basketball now work (Maria VBLANK incorrectly relied upon DMA enable)<br>  *Fatal Run and Rampage now work (CPU ADC instruction bug)<br>  *Ballblazer and Commando now have music (Pokey sound support added)<br>  *Jinks opening screen speech synth now clear (TIA sound was not sampled at 7800 rate; PAL configuration was incorrect)<br>  *Barnyard Blaster and Meltdown are now playable, no title screen bypass on Sentinel prototype (Lightgun emulation corrected)<br>  *Tower Toppler works (per the game manual, make sure both difficulty switches are set to "Pro")<br>  *Several homebrews and unreleased prototypes are now recognized<br>  *Crossbow configuration switched from joystick to lightgun<br>- Added support for 2600-daptor and for Atari 2600 driving controllers through Stelladaptor/2600-daptor. Thanks to Tom Hafner for providing programming information and testing support<br>- Added support for the 2600 32-n-1 cart type<br>- Corrected issue where lost DirectInput8 joystick device would terminate fullscreen DirectX startup<br>- Screenshots are now output to the My Pictures folder<br></i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=249">Télécharger EMU7800 v1.1</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://emu7800.sourceforge.net/" target='_blank'>Site Officiel de EMU7800</a></td></tr></table>]]></description>
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<item>
<author>Firebrand</author>
<title><![CDATA[Emu Loader v6.4.1]]></title>
<link>http://planetemu.net/?section=news&amp;id=5871&amp;openid=5871#go5871</link>
<pubDate>Mon, 23 Jan 2012 19:44:46 GMT</pubDate>
<description><![CDATA[Ce frontend orienté arcade a été mis à jour. Voici les corrections apportées:<font face=arial color=#666666><i><br>- ROM CRC32 checksum was not being parsed correctly from mame's -listxml output (several sets). This greatly affects game audit!<br>- Game status not being properly set on missing sets, showing wrong info in "Game Details" screen and set status icon at games list's status bar</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/utilitaires/?action=download&id=126">Télécharger Emu Loader v6.4.1</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://emuloader.mameworld.info/" target='_blank'>Site Officiel de Emu Loader</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[1964 WIP r111]]></title>
<link>http://planetemu.net/?section=news&amp;id=5870&amp;openid=5870#go5870</link>
<pubDate>Mon, 23 Jan 2012 19:41:09 GMT</pubDate>
<description><![CDATA[Une nouvelle version work in progress de cet émulateur Nintendo 64 a été publiée. Les améliorations sont les suivantes:<font face=arial color=#666666><i><br>r111<br>1964Video<br>- Fix Z-Fighting issue in Diddy Kong Racing by disabling void ApplyZBias(uint32 bias) - Check for any regressions<br>- Changed the fog divide value to 220, Aristotle claimed in his changes that he improved the fog rendering, this is the only real thing that appeared to of been changed, check to see if this creates any improvements<br><br>r110<br>- Whoooops forgot to commit some files<br><br>r109<br>1964Video:<br>- Cleanup the ucodedefs based on changes made in daedalusx64<br>- Fix a mistake i made in the Wave Race vtx function, it should now work properly<br>- Change how the DKR tri function works based off of daedalusx64, DKR should now renders more accurately<br>- Split custom ucodes into separate files to clean the code up a bit</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1251">Télécharger 1964 WIP vr111</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://code.google.com/p/emu-1964/" target='_blank'>Site Officiel de 1964 WIP</a></td></tr></table>]]></description>
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<item>
<author>Firebrand</author>
<title><![CDATA[Final Burn Alpha v0.2.97.20 (Unicode) FR]]></title>
<link>http://planetemu.net/?section=news&amp;id=5869&amp;openid=5869#go5869</link>
<pubDate>Mon, 23 Jan 2012 19:34:38 GMT</pubDate>
<description><![CDATA[La nouvelle version de Final Burn Alpha vient d'être traduite en français par <font color=#405080>Benjamin Siskoo</font>.<table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1163">Télécharger Final Burn Alpha v0.2.97.20 (Unicode) FR</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.tradu-france.com" target='_blank'>Tradu-France</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[Final Burn Alpha v0.2.97.20 (Unicode)]]></title>
<link>http://planetemu.net/?section=news&amp;id=5868&amp;openid=5868#go5868</link>
<pubDate>Mon, 23 Jan 2012 19:32:42 GMT</pubDate>
<description><![CDATA[Cette nouvelle version de Final Burn Alpha corrige des problèmes apparus dans la précédante. En voici la description:<font face=arial color=#666666><i><br>- Fixed a possible crash when scanning roms (seemed to affect x64 builds) [Barry] <br>- Updated dat handling to support PC-Engine console (completely forgot for the last release) [Barry] <br>- Updated help file [Barry] </i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=257">Télécharger Final Burn Alpha v0.2.97.20 (Unicode)</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.barryharris.me.uk/" target='_blank'>Site Officiel de Final Burn Alpha</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[Final Burn Alpha v0.2.97.19 (Unicode)]]></title>
<link>http://planetemu.net/?section=news&amp;id=5867&amp;openid=5867#go5867</link>
<pubDate>Sun, 22 Jan 2012 12:25:16 GMT</pubDate>
<description><![CDATA[Cet émulateur multi-plateformes a été mis à jour. Les améliorations sont les suivantes:<font face=arial color=#666666><i><br>- Fixed the issue in the H6280 core [Barry] <br>- Updated H6280 core with some fixes from MAME versions newer than the original core port [iq_132] <br>- Added H6280 support to the YM3812 core [Barry] <br>- Ported C6280 sound core from MAME for PC-Engine driver [iq_132] <br>- Added a driver for PC-Engine/TurboGrafx 16/SuprGrafx console hardware [iq_132] <br>- Added driver for Blomby Car [Barry] <br>- Added driver for Jackie Chan [iq_132] <br>- Added driver for Side Pocket [Barry] <br>- Added driver for games on Terra Cresta hardware [Barry] <br>- Added clone of Street Fighter III 3rd Strike to the CPS-3 driver [Barry] <br>- Added Boulder Dash, Hippodrome Midnight Resistance and Sly Spy to the DEC0 driver [Barry] <br>- Added Heavy Metal to the Sega System 1 driver [Barry] <br>- Fixed non-bootleg version of Robocop, and added all clones to the DEC0 driver [Barry] <br>- Fixed Caveman Ninja and Edward Randy in the DECO 16 drivers and enabled in release builds [Barry] <br>- Added full sound to all the DECO16 drivers now that the H6280 core works [Barry] <br>- Fixed crash when loading in the Konami Twin16 driver [Barry] <br>- Fixed loading of UPD7759 samples in Gradius2 in the Konami Twin16 driver [Barry] <br>- Fixed Naname de Magic! in the Oh My God! driver and enabled in release builds [Barry] <br>Fixed missing ADPCM sounds in Superman in the Taito X driver [Barry] <br>- Updated PC-Engine driver to use the same zip names as the MESS software lists, similar to the Megadrive support (see help file for more info) [Barry] <br>- Fixed row and column scroll in the DEC-0 driver, and added support for Tile Ram Banking [Barry] <br>- Reverted the CPS-2 VBlank IRQ timing change from the last version, it broke raster effects [Barry] <br>- Fixed savestates in the Batrider driver [Barry] <br>- Fixed savestates in the Cave drivers where necessary [Barry] <br>- Added savestate support to the Double Dragon driver [Barry] <br>- Fixed savestates in the News driver [Barry] <br>- Fixed savestates in the Sega System 1 driver where necessary [Barry] <br>- Fixed savestates in the Sega System 16 and similar drivers where necessary [Barry] <br>- Added savestate support to the HD6309 interface [Barry] <br>- Fixed savestates in the I8039 core [Barry] <br>- Fixed savestates in the DAC sound core [Barry] <br>- Fixed savestates in the Q-Sound sound core [Barry] <br>- Added savestate support to the RF5C68PCM sound core [Barry] <br>- Fixed savestates in the SegaPCM sound core [Barry] <br>- Fixed savestates in the SN76496 sound core [Barry] <br>- Fixed bug in the YM2151 interface when enabling FM interpolation [Barry] <br>- Added volume control to the SN76496 core and normalised sound in drivers which were too loud [Barry] <br>- Added support for up to 20 rom paths, with the last ten being supplementary [Barry] <br>- Added filter for PC-Engine to game selection dialog [Barry] <br>- Added support to disable __fastcall in the vez interface via the FASTCALL makefile flag [Barry] <br>- Added support for localising the gamelist (see the help file for more information) [Barry] <br>- Readded Captain CPS's game selection dialog icon support [Barry, CaptainCPS] <br>- Fixed various localisation issues [Barry, reported by Benjamin Siskoo] <br>- Updated the help file [Barry] <br>- Split makefile.rules into makefile.burn_rules and makefile.burner_win32_rules [Barry] <br>- Reorganised the tree to work around the Windows CreateProcess 32Kb limit [Barry] <br>- Tidied the tree enough for FB Alpha to compile on Ubuntu 11.10 (linking fails) [kev] <br>- Added old code from an unreleased PSP port, including the MIP A68K module [kev] <br>- Added the required D3D headers from previous SDKs to the dec/vc/include folder [Barry] <br>- Fixed some warnings thrown up by symbol builds in different compilers [Barry] <br>- Fixed some dialog initial path issues [Barry] <br>- Matched all sets to MAME 0.144u6 [Barry] <br>- Matched the Megadrive sets to MESS 0.144u5 [Barry]</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=257">Télécharger Final Burn Alpha v0.2.97.19 (Unicode)</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.barryharris.me.uk/" target='_blank'>Site Officiel de Final Burn Alpha</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[Mupen64Plus WIP v20120119]]></title>
<link>http://planetemu.net/?section=news&amp;id=5866&amp;openid=5866#go5866</link>
<pubDate>Sat, 21 Jan 2012 16:02:36 GMT</pubDate>
<description><![CDATA[Cet émulateur Nintendo 64 a été mis à jour. Les améliorations sont les suivantes:<font face=arial color=#666666><i><br>mupen64plus-video-rice<br>- Add all required library dependencies for Windows build.</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1250">Télécharger Mupen64Plus WIP v20120119</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://code.google.com/p/mupen64plus/" target='_blank'>Site Officiel de Mupen64Plus WIP</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[WinUAE v2.4.0 Beta 13 FR]]></title>
<link>http://planetemu.net/?section=news&amp;id=5865&amp;openid=5865#go5865</link>
<pubDate>Sat, 21 Jan 2012 15:57:07 GMT</pubDate>
<description><![CDATA[La traduction en français de la dernière version de WinUAE ne s'est pas faite attendre. Tradu-France toujours sur la brèche!<table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1089">Télécharger WinUAE v2.4.0 Beta 13 FR</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.tradu-france.com" target='_blank'>Tradu-France</a></td></tr></table>]]></description>
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<item>
<author>Firebrand</author>
<title><![CDATA[WinUAE v2.4.0 Beta 13]]></title>
<link>http://planetemu.net/?section=news&amp;id=5864&amp;openid=5864#go5864</link>
<pubDate>Sat, 21 Jan 2012 15:55:32 GMT</pubDate>
<description><![CDATA[Le rythme de développement de cet émulateur Amiga pour Windows est toujours aussi soutenu. Voici ce qu'apporte cette nouvelle version beta:<font face=arial color=#666666><i><br>- bsdsocket emulation: use SOCK_DGRAM if requesting IPPROTO_UDP + SOCK_RAW. Raw sockets require admin privileges and have restrictions (introduced in XP SP 2 / Vista). This partially fixes Genesis traceroute, UDP packets are now transmitted (Wireshark detects it) but for some reason it is not possible to receive ICMP packets using winsock anymore (but ping that both sends and receives ICMP packets do work fine, so it seems you can only receive replies to your own packets)<br> - bsdsocket emulation WaitSelect() incorrectly cleared break mask signals, this caused programs like traceroute to not exit with CTRL+C.<br> - Swallow raw input mouse middle mouse button presses if middle mouse button is set to untrap mouse.<br> - WinUAE Windows dialogs (not GUI or file dialogs) may have been invisible in some situations in fullscreen D3D mode.<br> - Some on the fly config changes caused side-effects if new vsync mode was enabled, for example JIT on<>off or fastest possible<>approximate caused graphics corruption.<br> - Switching on the fly to/from fastest possible CPU to approximate or cycle-exact mode in low latency vsync didn't switch to correct internal vblank detection mode.<br> - It was possible to enable both JIT and cycle-exact using uae-configuration which froze the emulation until GUI was entered and exited (which fixed the bad configuration). Now this conflicting configuration is detected and JIT is automatically disabled.<br> - Built-in CDFS crashed if CD was unreadable (empty CD-R).<br> - Input panel custom event configuration changes didn't trigger until some other config entry changed or GUI was entered.</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=585">Télécharger WinUAE v2.4.0 Beta 13</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.winuae.net" target='_blank'>Site Officiel de WinUAE</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[MAME Plus! XT v0.144u6 r4970]]></title>
<link>http://planetemu.net/?section=news&amp;id=5863&amp;openid=5863#go5863</link>
<pubDate>Thu, 19 Jan 2012 21:10:34 GMT</pubDate>
<description><![CDATA[Les dérivés XT de MAME Plus! bénéficient également de la mise à jour.<table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=1150">Télécharger MAME Plus! XT v0.144u6 r4970</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.emulab.it/page_emus.php" target='_blank'>Site Officiel de MAME Plus! XT</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[MAME Plus! v0.144u6 r4970 (32-bit)]]></title>
<link>http://planetemu.net/?section=news&amp;id=5862&amp;openid=5862#go5862</link>
<pubDate>Thu, 19 Jan 2012 21:09:19 GMT</pubDate>
<description><![CDATA[Ce build de MAME a été mis à jour selon les dernières sources de MAME disponibles.<table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=975">Télécharger MAME Plus! v0.144u6 r4970 (32-bit)</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://mameicons.free.fr/mame32p" target='_blank'>Site Officiel de MAME Plus!</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[Messinfo.dat v1.69]]></title>
<link>http://planetemu.net/?section=news&amp;id=5861&amp;openid=5861#go5861</link>
<pubDate>Wed, 18 Jan 2012 19:20:44 GMT</pubDate>
<description><![CDATA[Ce fichier informatif pour MESS a été mis à jour après la sortie de MESS v0.144u6. Voici les modifications apportées:<font face=arial color=#666666><i><br>- 1.67  11/01/2012: Added romset infos (bytes/# files/packed bytes) for 0.144u5.<br>- 1.68  16/01/2012: Updated the SVN until January 16, 2012 (r14060). Added some romset infos (bytes/# files/packed bytes).<br>- 1.69  17/01/2012: Aligned files to 0.144u6 version.</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/utilitaires/?action=download&id=398">Télécharger Messinfo.dat v1.69</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://www.progettosnaps.net/messinfo/" target='_blank'>Site Officiel de Messinfo.dat</a></td></tr></table>]]></description>
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<author>Firebrand</author>
<title><![CDATA[SainT v2.20]]></title>
<link>http://planetemu.net/?section=news&amp;id=5860&amp;openid=5860#go5860</link>
<pubDate>Wed, 18 Jan 2012 19:17:37 GMT</pubDate>
<description><![CDATA[Une nouvelle version de cet émulateur Atari ST, qui n'avait pas fait parler de lui depuis plus de 2 ans, a été publiée. Les améliorations sont les suivantes:<font face=arial color=#666666><i><br>- DirectX code rewrite to support fullscreen/Option page swap better on Win7<br>- Display option simplification (only hardware texture supported now)<br>- Blitter BusError on some LogicalOp fixed ( Ecstasy demo by Inner Circuit Explorers )<br>- STE DAC sound missed some write access ( HexTracker by Paulo Simoes )<br>- STE pixel scroll 8264 word access bug fix ( Ecstasy demo by Inner Circuit Explorers )<br>- 4MB STE really supported ( Appendix demo by DHS is now running )<br>- Dir2Msa now can generate 11 sectors MSA images ( To create floppy version of Appendix demo by DHS )<br>- Dir2Msa can directly proceed ZIP file (ZIP to MSA)<br>- Force PC VBL-Sync is disabled by default (avoid music tempo problem for new user)<br>- Fix writing palette bit 3 if STF mode ( Thanks to Paulo Simoes )<br>- right-ALT key for "fast" mode (for Mac-BootCamp keyboard without right-CTRL!!)<br>- SainT distrib is packed using 7-Zip ( http://www.7-zip.org/ )</i></font><table class="news-download"><tr><td><img src="/interface/images/icons/zip.png"></td><td><a href="php/emulateurs/?action=download&id=692">Télécharger SainT v2.20</a></td></tr></table><table class="news-home"><tr><td><img src="/interface/images/icons/home.png"></td><td><a href="http://leonard.oxg.free.fr/" target='_blank'>Site Officiel de SainT</a></td></tr></table>]]></description>
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