Ce frontend multi-systèmes utilisant une version d'EmulationStation dérivée de Batocera a été mis à jour. Les améliorations sont les suivantes: Emulators\cores: - Update VPinball to 10.8 (including Pup) - Update RetroArch to 1.20 - Update Hypseus to 2.11.4 - Add Singe system - Add j2me - Add Altirra (atari800,atari5200,xegs) - Add gopher64 (N64) - Add dragon32 with xroar - Add azahar to Nintendo 3DS - Bump Dolphin to 2503 - Bump Yabasanshiro to 1.16.7 - Bump MAME and libretro:mame to 0.276 - Bump theforceengine (settings.ini needs to be moved from Documents to emulator folder) - Bump Duckstation to 0.1.8773 - Bump PCSX2 to 2.3.232 - Bump Shadps4 to 0.7 - Bump RPCS3
Fixes: - AQUARIUS: add missing folder - DOLPHIN: fix controller configuration bug when using multiple Switch Pro controllers - Thanks RESET_YANG for identification - DOLPHIN: align saves .cgi files with libretro (saves will move from saves\dolphin\User\GC\ to the \Card A subfolder) - DOLPHIN-TRIFORCE: Fix a bug with switch Pro Controller - Thanks to stoffies | CHERRY XTRFY for identification - FLYCAST: fix features for texture upscaling - FLYCAST: automate lightgun device type when using guns + fix button mapping for guns - MODEL2: fix use of gamepad for gun games - MODEL3: add generation of Supermodel.ini file in case it does not exist (user-deletion) - Thanks Grobius for pointing that out - MODEL3: multiple fixes in controller indexing - thanks nkvoll for the contribution - lr-pcsx2: set default video driver to glcore instead of gl - RPCS3: fix controller config when using DS3 with dshidmini in xinput mode - SNES9X: fix controller of player 1 disabled when only keyboard is connected - SNES9X: align save folder with other snes emulators (mednafen, mesen, retroarch) - TEKNOPARROT: write APM3ID only if the value entered in RetroBat is different from the value already specified in TP - TEKNOPARROT: fix option for test and service on keyboard not working for Gungames - XENIA-CANARY: fix features with newer canary versions - XENIA-MANAGER: fix RetroBat not using game specific config file - Thanks mrEOXD for identification
Features: - 3DS: add ability to load touchprofiles on standalone emulators - FPINBALL: add dmdext - HYPSEUS: added management of zip files and useAlt for multipack games - Libretro boom3: add some features - Libretro-Flycast: add wheel management - Libretro-x1: add features - Libretro-lrps2: add parallel-gs options - MELONDS: add shortcut to toggle fullscreen (F9 or hotkey+L1) - Model2: add pad2key - can be useful when using guns with low number of buttons, to map start and coin to the gamepad - PCSX2: add option to use left stick as dpad - RETROARCH: add option to force only 1 player (can be useful for some nes games such as arkanoid) - RETROARCH: add option for alternative hotkeys layout - RETROARCH: add analog to dpad option - RETROARCH: core input remap is not deleted but modified - RETROARCH: when running an arcade system with keyboard, force 1 and 5 for start and credits - RETROARCH: add ability to override controller shortcuts with a yml file - RPCS3: add RSX FIFO accuracy option - RPCS3: first tentavise of lightguns with raw mouse - RYUJINX: add possibility to override controller guid with file - SHADPS4: add a few features, enable launching from .m3u and .lnk files - TEKNOPARROT: renamed "teknoparrotExecutables.yml" to "teknoparrotInfo.yml" and add ability to force GameProfile in the file - VG5K: add -ramsize option - VPINBALL: add a few features
Other stuff: - Change way to manage singe and actionmax games - no more symlinks, use -singedir argument : you need to add the frameworks in the roms folder - Rename segacd to megacd - Add global option to select preferred fullscreen mode (exclusive or borderless) for emulators - Sinden Software is now killed when exiting a game - Add option to configure sinden gun in joypad mode - Add autoconfiguration of sinden gun buttons - guns: enhancement of controls based on type of gun in several emulators - Add some wheels in the internal database - Add shadPS4 to the Retrobat menu - Add ps4 screenscraper id - Add detection of lightguns in RetroBat interface : Blamcon, RetroShooters, Aimtrak, AELightgun - Add some explanations in header of controllerinfo.yml file - RETROBAT menu : fix lime3ds executable, add shadps4 and remove citra-canary and yuzu-ea - Bump 7-zip to 24.9 - Bump SDL to 2.32 - Add SDL3 joysticks management - SHADPS4: remove unnecessary -g argument - Interface: RetroBat will now list interlaced resolutions (next step is to work on emulator integration) - Add ability to select the path for decompression of zipped games |
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