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 SDLMAME v0.201 
Jeudi 30/08/18 à 12:55 par Firebrand
Cette version de MAME pour MacOS a été mise à jour avec les sources de la v0.201.
Télécharger SDLMAME v0.201
Site Officiel de SDLMAME
 
 MAME v0.201 
Jeudi 30/08/18 à 12:54 par Firebrand
La version principale de MAME pointe le bout de son nez après un peu de retard. Voici les améliorations de cette nouvelle version:
It’s the end of another month, and time for your scheduled MAME release, with more of everything we know you love. In a last-minute update, we slipped in a major performance optimisation for bgfx video output. It’s particularly noticeable when using cropped artwork, and there’s no longer a big performance penalty for bringing up the menu over the emulation on macOS. Another core improvement is support for TAP/TUN networking on Windows, providing a big performance improvement when connecting an emulated system to a network on the host machine.
From the department of things considered lost to time, MAME 0.201 allows you to play as Chuby the octopus, in the incredibly elusive Spanish game Night Mare. Unfortunately the sound ROMs were missing, so you won’t be able to hear Chuby speak, and we still need to be on the lookout for the export version known as Clean Octopus. And speaking of rare games from Spain, two more Magnet System titles have been dumped: A Day in Space and The Burning Cavern.
Newly dumped versions of supported arcade games include prototypes of Halley’s Comet (Taito) and Dog Fight (Orca), a newer version of the original Master Boy (Gaelco), and the Korean release of Raiden II (Seibu Kaihatsu). A redumped ROM allowed Psychic Force EX to run correctly. The vgmplay logged music player has had a big update in this release, with support for several more sound chips and a comprehensive software list.
And this brings us to audio improvements, which seem to have all crowded their way into this release. We have fixes for long-standing sound bugs in Twin Eagle, Targ and Spectar. Sound in Amazing Maze is no longer cut off after thirty seconds or so. There are some big changes for QSound and Taito Zoom ZSG-2 that should make things sound nicer. There’s also preliminary support for the NEC PC-FX’s HuC6230 SoundBox, but be aware it has a DC offset so you’ll hear a big thud when you start or stop it.
Recent improvements in NEC PC-98 emulation have seen dozens of titles promoted to working status, and we’ve added another batch of dumps from Neo Kobe Collection. There are a number of fixes that improve TI- 99 floppy and cassette support in this release. InterPro systems can now be used via a serial terminal in configurations without a video card or keyboard. At long last, the Apple //c Plus can boot from its internal floppy drive. Other improvements to computer emulation include better keyboard support for Amiga systems, and improved GPU emulation for the HP Integral PC.


MAMETesters Bugs Fixed
- 00867: [Sound] (seta.cpp) twineagl: Music samples do not play to completion. (cam900)
- 06001: [Crash/Freeze] (nes.cpp) nes: iNES Mapper 31 crashes with ROM sizes other than 1MB. (rainwarrior)
- 06192: [Documentation] (playch10.cpp) pc_rrngr: Incorrect year or manufacturer. (sjy96525)
- 06653: [Documentation] (tmnt.cpp) qgakumon: Game name version mismatch. (sjy96525)
- 07053: [Crash/Freeze] (osbexec.cpp) osbexec: Stuck on PERFORMING SELF TEST. (AJR)
- 07058: [Gameplay] (tx1.cpp) buggyboy, buggyboyjr: buggyboy artwork gear stick not working. (Tafoid)
- 07059: [Sound] (tx1.cpp) All machines in tx1.cpp: Missing engine sounds. (Osso)
- 07067: [Sound] (exidy.cpp) targ, spectar: Spectar explosion samples short and long are named incorrectly. (Jim Hernandez)
- 07068: [Sound] (exidy.cpp) targ, spectar: Sounds are different to Targ. (Robbbert)
- 07069: [Cheat System] "On/Off" color is incorrect on "AutoFire Status" screen. (AJR)
- 07073: [DIP/Input] (neogeo.cpp) popbounc: Start buttons don't work. (AJR)

New working machines
- A Day In Space (31/03/87) [Miguel Bragado, Recreativas.org, ArcadeHacker, David Haywood]
- The Burning Cavern (31/03/87) [Miguel Bragado, Recreativas.org, ArcadeHacker, David Haywood]
- Night Mare (Spain) [Tomasz Slanina, Roberto Fresca, Jordi Beltran, Paco Ortiz, Recreativas.org]

New working clones
- Astro Blaster (version 2b) [Joe Magiera, The Dumping Union]
- Basis 108 [Robbbert]
- Biomechanical Toy (Ver. 1.0.1870) [Jorge Casares, Ruben Casana]
- Crash (alt) [Joe Magiera, Toby Bermann]
- Devastators (ver. 2) [The Onion Knight, Corrado Tomaselli, The Dumping Union]
- Dog Fight (Orca, prototype) [ShouTime, Dane Biegert, Smitdogg, The Dumping Union]
- Flicky (64k Version, on Up'n Down boardset) [Jon H., The Dumping Union]
- Golfing Greats (US, version K) [Kevin Eshbach, The Dumping Union]
- Hacha Mecha Fighter (19th Sep. 1991, protected, set 2) [SpinalFeyd, The Dumping Union]
- Halley's Comet (Japan, prototype) [Joe Magiera, The Dumping Union]
- Ikari III- The Rescue (World, Rotary Joystick) [ClawGrip, Roberto Fresca, Recreativas.org, Dumping Union]
- Ikari Warriors (US, set 2) [Joe Magiera, The Dumping Union]
- Mario Bros. (bootleg on Ambush Hardware, set 2) [Corrado Tomaselli, The Dumping Union, smf]
- Master Boy (1987, Z80 hardware, set 1) [Roberto Fresca, ClawGrip, recreativas.org]
- Orel BK- 08 [Robbbert]
- Pool 10 (Italian, set 9) [f205v]
- Raiden II (Korea) [Jorge Silva]
- Signal Sintez 2 [Robbbert]
- Super Shanghai Dragon's Eye (World) [Fabrice Arzeno, The Dumping Union]
- Tecmo World Cup '90 (Euro set 3) [coolmod, The Dumping Union]
- War Mission (WM 09/04/87) [Miguel Bragado, Recreativas.org, ArcadeHacker, David Haywood]
- World Cup Volley '95 (Asia v1.0) [Fabrice Arzeno, The Dumping Union]
- WWF WrestleFest (US) [SpinalFeyd, The Dumping Union]

Machines promoted to working
- Gammatron Datum [Robbbert]

Clones promoted to working
- Apple //c Plus [R. Belmont, M. Guidero, Leon Bottou]
- Psychic Force EX [Ekorz]

New machines marked as NOT_WORKING
- Akai / Roger Linn MPC-3000 [R. Belmont, King Honey and The Darlington Pair]
- Alcatel Terminal 7100 [Robbbert]
- Alcatel Terminatel 258 [Robbbert]
- Ampex 210+ [Robbbert]
- Apple eMate 300 [Ryan Holtz]
- Brother LW- 700i [R. Belmont, rfka01]
- Catherine Wheel [f205v, Ryan Holtz]
- Creator IKT-5A [Robbbert]
- F- Zero AX Monster Ride [anonymous, Ordyne, MetalliC]
- Facit Terminal 4440 (30M- F1) [Robbbert]
- Humantechnik Textel Compact A1010- 0 [Robbbert]
- ITT Courier 9216-X [Robbbert]
- Joker Lady [f205v]
- Lady Gum [f205v]
- Loewe Multicom 715L [Robbbert]
- Loewe Multitel D [Robbbert]
- Loewe/Televerket Teleguide [Robbbert]
- Mera- Elzab 7951om [Robbbert]
- Mera- Elzab EC-7915 (EC-7950) [Robbbert]
- Mera- Elzab VDM 79322/CM 7233 [Robbbert]
- Microterm ACT-5A [Robbbert]
- Nutting Associates ICEBOX [Robbbert, Al Kossow]
- Paradar [f205v]
- Sharp FontWriter FW-600 [R. Belmont, rfka01]
- Siemens Bitel T3210 [Robbbert]
- Siemens Multitel Fe Ap 90-1.1 [Robbbert]
- Winner [f205v]
- World Grand Prix (World) [hammy, The Dumping Union]
- Wyse Technology WY-100 [Al Kossow]
- Zenith Data Systems Z-29 [Al Kossow]

New clones marked as NOT_WORKING
- 18 Wheeler (deluxe) [Ordyne, MetalliC]
- 18 Wheeler (deluxe) (Rev T) [Ordyne, MetalliC]
- Asian Dynamite / Dynamite Deka EX (older) [brizzo, MetalliC, rtw]
- Club Kart: European Session (Rev C) [Ordyne, MetalliC]
- The House of the Dead 2 (Export) [Ordyne, MetalliC]
- The King of Fighters 2002 Unlimited Match (Japan) [CoolFox, brizzo]
- Night Fever [PinMAME]
- Ring Out 4x4 [Ordyne, MetalliC]
- Third World [PinMAME]
- Unknown portable computer [MCbx]
- Virtua Striker 2 Ver. 2000 [Ordyne, MetalliC]
- Wyse Technology WY- 120 [Robbbert]
- Zombie Revenge (Export) [Ordyne, MetalliC]

New working software list additions
- ibm5150:
*Murders in Space (CGA), Murders in Space (EGA), Murders in Space (VGA), Netherworld [ArcadeShadow]
*Math Blaster, Writer Rabbit [darksabre76]
*VTERM II (V2.00, newer), VTERM II (V2.00, older) [SomeGuy]
- ibm5170:
*Compaq Portable Diagnostic Disk (SP0308), Intel 486 SX Microprocessor Demo [Foone Turing]
*ABS Self Running Demo, The All In One Boot Floppy 0.9, The All In One Boot Floppy 0.9 (FreeDOS only), The All In One Boot Floppy 0.9 (Lite Version), The All In One Boot Floppy 1.0, Disney's The Lion King, Disney's The Lion King (Playable Demo), Microsoft Productivity Pack for Windows, Microsoft Works 3.0b, NETCOM NetCruiser [Justin Kerk]
- pc98:
A Ressha de Ikou 4 ~ Take the A-Train IV - Map Construction + Power Up Kit (Cracked), A Ressha de Ikou III HD - Hard Disk Only, Akiko - Premium Version, Albatross, Albatross - Expert Course, Albatross - Meimon Course I - Oak Hills, Albatross - Visual Course, Albatross - World Course, Alone in the Dark 2, Alvaleak Boukenki, Amaranth II, Amaranth II (Alt System Disk), Ambition, Ancient Dragon, Angel Army, Animahjong X Perfect File, Animahjong X Perfect File (Alt), Animation Editor 'da Vinci- 98', Art of War, Art of War - Kaisenban, Art of War Scenario Shuu, Assist Art - Paint Master, Dragons of Flame [Neo Kobe Collection]
- sorcerer_cass: The Count, Debug, Flight Simulator, Grotnik Wars, Nike II [Robbbert]
- uzebox: Air Hockey, Columns, Fireman Rescue, Flight of a Dragon, Flight of a Dragon (demo), Ghosty Ghost, Pipes, Stormforce [ArcadeShadow]

Software list items promoted to working
- pc98: 3x3 Eyes - Sanjiyan Henjou, 3x3 Eyes - Sanjiyan Henjou (Alt Disk 1), 5 Jikanme no Venus, ASCII Otanoshimi Disk Vol. 13, ASCII Otanoshimi Disk Vol. 18, ASCII Otanoshimi Disk Vol. 6, ASCII Otanoshimi Disk Vol. 7, ASCII Otanoshimi Disk Vol. 8, ASCII Otanoshimi Disk Vol. 9, Ace of Spades, Advanced Power Dolls 2, Ai Shimai - Futari no Kajitsu, Akazukin Cha Cha - CG Works ver 1.00, Akumu - Aoi Kajitsu no Sanka, Alaskan Malamute G.C., Alice no Yakata II, Alice no Yakata III, Alien Zukan, Alone in the Dark, Amaranth III - Phantasie RPG, Amaranth IV - Abenteuerroman in Langsam, AmbivalenZ - Niritsu Haihan, Angel Halo, Angel Night - Yamiyo o Kakeru Tenshi- tachi no Monogatari, Animahjong X, Arcus, Art Action, Ash., Assist Calc, Assist Card (Demo), Astroguide 1994, Fifth Element - Tamashii no Genso, U-Jin Presents - Angel [Carl, r09]

New NOT_WORKING software list additions
- dc: Idol Janshi o Tsukucchaou (Jpn), Illbleed (Jpn), Incoming: Jinrui Saishuu Kessen (Jpn, Rev. 1), Inoue Ryouko: Last Scene (Jpn), Interlude (Jpn), Iris (Jpn), J.League Pro Soccer Club o Tsukurou! (Jpn), JRA PAT for Dreamcast (Jpn, V40L11), JRA PAT for Dreamcast (Jpn, V50L10), Jahmong (Jpn), Jet Coaster Dream 2 (Jpn), Jet Set Radio (Jpn), Kaen Seibo: The Virgin on Megiddo (Jpn), Kanon (Jpn), Kaze no Uta (Jpn), Kidou Senkan Nadesico: Nadesico the Mission (Jpn), Kidou Senshi Gundam: Giren no Yabou - Zeon no Keifu (Jpn), Kimi ga Nozomu Eien (Jpn), Kita e. White Illumination (Jpn), L.O.L.: Lack of Love (Jpn), Le Mans 24 Hours (Euro), Le Mans 24 Hours (Jpn), Le Mans 24 Hours (World, Prototype 20000820), Legacy of Kain: Soul Reaver (Euro), Legacy of Kain: Soul Reaver (Euro, Prototype 20000118), Legacy of Kain: Soul Reaver (Ger), Legacy of Kain: Soul Reaver (USA), Looney Tunes: Space Race (Euro), Looney Tunes: Space Race (USA), Looney Tunes: Space Race (World, Prototype 19991014), Looney Tunes: Space Race (World, Prototype 20000731), Love Hina: Smile Again (Jpn), Love Hina: Totsuzen no Engage Happening (Jpn), MDK 2 (Euro), MDK 2 (USA), MDK 2 (World, Prototype 20000126 5PM), MDK 2 (World, Prototype 20000126 7PM), MSR: Metropolis Street Racer (Euro), MSR: Metropolis Street Racer (Euro, Rev. B), MSR: Metropolis Street Racer (USA), MSR: Metropolis Street Racer (World, Prototype 20000509), MSR: Metropolis Street Racer - Special Version (Euro), MTV Sports: Skateboarding featuring Andy MacDonald (Euro), MTV Sports: Skateboarding featuring Andy MacDonald (USA), Maboroshi Tsukiyo (Jpn), Macross M3 (Jpn), Magforce Racing (Euro), Magforce Racing (USA), Magforce Racing (World, Prototype 20000524), Mahjong Taikai II Special (Jpn), Maken X (Euro), Maken X (Jpn), Maken X (USA), Marionette Company (Jpn), Marionette Company 2 (Jpn), Marionette Handler (Jpn), Mars Matrix (USA), Marvel vs. Capcom 2 (USA), Marvel vs. Capcom 2: New Age of Heroes (Euro), Marvel vs. Capcom 2: New Age of Heroes (Jpn), Marvel vs. Capcom: Clash of Super Heroes (Euro), Marvel vs. Capcom: Clash of Super Heroes (Jpn), Marvel vs. Capcom: Clash of Super Heroes (USA), Mat Hoffman's Pro BMX (USA), Max Steel: Covert Missions (USA), Maximum Pool (USA), Memories Off 2nd (Jpn), Memories Off Complete (Jpn), Mercurius Pretty: End of the Century (Jpn), Microsoft WebTV Setsuzoku Kit (Jpn), Midway's Greatest Arcade Hits Volume 1 (Euro), Midway's Greatest Arcade Hits Volume 1 (USA), Midway's Greatest Arcade Hits Volume 2 (USA), Millennium Racer: Y2K Fighters (World, Prototype 20010604), Miss Moonlight (Jpn), Missing Parts 2: The Tantei Stories (Jpn), Missing Parts: The Tantei Stories (Jpn), Mizu Iro (Jpn), MoHo (Euro), Monaco Grand Prix (USA), Monaco Grand Prix: Racing Simulation 2 (Euro), Monaco Grand Prix: Racing Simulation 2 (Jpn), Monaco Grand Prix: Racing Simulation 2 (Jpn, Prototype 19990106), Morita no Saikyou Reversi (Jpn), Morita no Saikyou Shougi (Jpn), Mortal Kombat Gold (Euro), Mortal Kombat Gold (Euro, Prototype 19990828), Mortal Kombat Gold (USA), Mortal Kombat Gold (USA, Rev. 1), Motto Pro Yakyu Team wo Tsukurou! (Jpn), Mr. Driller (Euro), Mr. Driller (Euro, Prototype 20000918), Mr. Driller (USA), Ms. Pac- Man: Maze Madness (USA), NBA 2K (Euro), NBA 2K (Jpn), NBA 2K (USA), NBA 2K (USA, Prototype 19990922), NBA 2K (World, Prototype 19991221), NBA 2K1 (USA), NBA 2K2 (Euro), NBA 2K2 (USA), NBA Hoopz (Euro), NBA Hoopz (USA), NBA Showtime: NBA on NBC (Euro), NBA Showtime: NBA on NBC (USA), NCAA College Football 2K2: Road to the Rose Bowl (USA), NFL 2K (Jpn), NFL 2K (USA), NFL 2K (USA, Alt 1), NFL 2K (USA, Alt 2), NFL 2K (USA, Alt 3), NFL 2K1 (Jpn), NFL 2K1 (USA), NFL 2K2 (USA), NFL Blitz 2000 (Euro), NFL Blitz 2000 (Euro, Prototype 19990908), NFL Blitz 2000 (USA), NFL Blitz 2000 (USA, Rev. 1), NFL Blitz 2001 (USA), NFL QB Club 2001 (USA), NFL Quarterback Club 2000 (Euro), NFL Quarterback Club 2000 (USA), NHL 2K (Euro), NHL 2K (Euro, Prototype 20000321), NHL 2K (USA), NHL 2K (USA, Prototype 20000131), NHL 2K (USA, Prototype 20000131, Alt), NHL 2K2 (USA), Nakoruru: Ano Hito kara no Okurimono (Jpn), Namco Museum (USA), Napple Tale: Arsia in Daydream (Jpn), Neppachi II @ VP@CHI: CR Harenchi Gakuen (Jpn), Neppachi III @ VP@CHI: CR Dokonjou Gaeru 2 - CR Dokonjou Gaeru H (Jpn), Neppachi IV @ VP@CHI: CR Aa! Hana no Ouendan 3 (Jpn), Neppachi V @ VP@CHI: CR Monster House (Jpn), Neppachi VI @ VP@CHI: CR Otakara Tankentai (Jpn), Net Versus: Chess (Jpn), Net Versus: Gomoku Narabe to Renju (Jpn), Net Versus: Hanafuda (Jpn), Net Versus: Mahjong (Jpn), Net Versus: Reversi (Jpn), Net Versus: Shougi (Jpn), Net de Para: Nekosogi Paradise (Jpn), Nettou Golf (Jpn), Never 7: The End of Infinity (Jpn), Nightmare Creatures II (Euro), Nightmare Creatures II (Euro, Prototype 20000721), Nightmare Creatures II (USA), Nightmare Creatures II (USA, Prototype 20000509), Nobunaga no Yabou: Shouseiroku with Power-Up Kit (Jpn), Sega Mega Drive (World, Prototype 20010115), Test Drive Le Mans (USA) [FakeShemp]
- ibm5170: Mitsumi IDE CD-ROM Driver [Justin Kerk]
- pc98: A Ressha de Ikou 4 ~ Take the A-Train IV - Map Construction + Power Up Kit, Ami - Kaze Tachinu [Neo Kobe Collection]

Translations added or modified
- Norwegian [DandelionSprout]

Source Changes
- m6809: Improved disassembly. [AJR]
*Use FCB directive to represent illegal opcodes, don't print spaces after instructions without operands.
- osbexec: Removed spurious line inversion that broke the self-test. [AJR]
- Improved debugger view behavior: [AJR]
*Mask address expressions in disassembly view.
*Mask address expressions correctly in memory view when using physical addresses beyond logical limits.
*Fixed scrolling glitch in memory view when address expression is applied.
- imd_dsk.cpp: Added some sanity checks on geometry. [AJR]
- funkball: Added UART and RS-232 port for diagnostic output. [AJR]
- prose2k: Added RS-232 port and Baud clock, and converted terminal to serial device. [AJR]
- ms9540: Fixed ROM loading. [AJR]
- f3853: Improved interrupt behaviour. [AJR]
*Don't fire external interrupt automatically when enabled, and clear interrupt requests once taken.
- elwro800: Added "TV" EPROM and corrected clocks. [AJR]
- Added support for V33/V53 expanded addressing mode, including BRKXA and RETXA instructions. [AJR]
- sol20: Added configuration options for CPU speed and field rate. [AJR]
- f8: Fix formatting glitch with disassembly of invalid instructions. [AJR]
- meritum: Added NMI key, and remapped keys to be more accurate to hardware. [AJR]
- screen.h: Fixed have_screen_update accessor and renamed to has_screen_update. [AJR]
*Fixes regressions in granny and other drivers using custom update functions with CDP1861, CDP1864 and TMS992x VDPs.
- Moved definition of address_space_config from dimemory.cpp to emumem.cpp (declaration was already in emumem.h). [AJR]
- z80sio: Ignore "Send Abort" command when not in SDLC mode - allows jade to start. [AJR]
- psx.cpp: Converted video to device_palette_interface and added support for 24-bit output. [cam900]
- X1- 010: Converted to device_rom_interface, and converted memory mapping to proper memory banks in seta.cpp and seta2.cpp. [cam900]
- seta.cpp updates: [cam900]
*Added NVRAM and PCM mute control to calibr50, and noted revision in description.
*Reduced twineagl frame rate to improve music timing.
- vgmplay updates: [cam900]
*Added X1-010 support.
*Fixed C6280 and ES5503 addresses.
- aica.cpp: Implemented MONO/MVOL, EXTS mixing, and clock change support. [cam900]
*Also corrected AICA routing for Dreamcast, and added correct number of AICAs for Hikaru.
- ymf262.cpp: Added support for clock changes. [cam900]
- y2.cpp, ggconnie.cpp, crshrace.cpp: Improved metadata. [cam900]
- h6280: Added internal PSG. [cam900]
- dec0.cpp, actfancr.cpp: Reduced code duplication. [cam900]
- policetr.cpp: Cleaned up code, added save state support, reduced tag lookups, and converted drawing buffer to bitmap. [cam900]
- l7a1045_l6028_dsp_a.cpp: Added save state support. [cam900]
- deco32.cpp, deco_zoomspr.cpp: Fixed background color for dragngun and added notes. [cam900]
- dcheese.cpp: Corrected palette size, reduced tag lookups, and improved names. [cam900]
- pcfx.cpp: Added Hudson HuC6230 SoundBox emulation (PSG with ADPCM playback). [cam900]
*Also added ADPCM transfer and save state support to HuC6272.
- taotaido.cpp: Cleaned up code, reduced tag lookups, and added save state support. [cam900]
- nmk16.cpp: Identified tharrier CPUs and crystals. [cam900]
- taito_zm: Cleaned up code, connected outputs, and corrected TMS57002 clock. [cam900]
- vis: Fixed display in 256 color mode, and added controller buttons 1 and 2. [Carl]
- tlcs870: Rewrote most of the emulation. [David Haywood]
*Implemented interrupts, added I/O ports (data direction not implemented), and added timer-based serial communication.
- hng64: Udpates and refactoring. [David Haywood]
*Hooked up TLCS-870 MCU communication and interrupts, and connected I/O ports to MCU.
*Removed hacks/HLE rendered unnecessary by MCU emulation.
*Added hacks allowing racing games to enter gameplay and run without crashing.
- nightmare: Added default EEPROM contents. [David Haywood]
- decathlt: Implemented 315-5838 compression/encryption. [Peter Wilhelmsen, Morten Shearman Kirkegaard, Samuel Neves, David Haywood]
- discrete: Fixed DISC_555_TRIGGER_DISCHARGES_CAP option in DISCRETE_555_MSTABLE. [Derrick Renaud]
*Allows sound in Amazing Maze to play properly beyond 30 seconds.
*Also avoided problematic debug log file names on Windows.
- 315_5124.cpp bug fixes: [Enik Land]
*Fixed off- by- one bug in 315-5124/315-5313 sprite zoom limit.
*Fixed 315-5214 tile/line numbers in leftmost column.
*Avoid flagging sprite collisions twice on the same line for 315- 5313.
- hp_ipc: Improved HP-1LL3 GPU emulation. [F.Ulivi]
*Improved drawing, made VRAM size configurable, implemented commands used by diagnostics, and implemented RDWIN/WRWIN bit offset.
- imgtool: Fixed parsing of options with enumerated values. [Fabrice Bellet]
- atarittl.cpp: Added netlist for a large portion of gtrak10 (Gran Trak 10, 1974) - still not working. [Felipe Sanches]
- mc68681.cpp: Added Exar XR68C681 support, including MISR register and extended Baud rates. [Joseph Zatarski]
- ti99 updates: [Michael Zapf]
*Added support for 16-sector TDF disk images.
*Made TDF images compatible with PC99 by forcing CRC to constant F7F7.
*Improved Hexbus/IBC emulation, allowing Hexbus floppy drive to work with TI-99/2.
*Fixed TMS9995 decrementer low byte reads - fixes TI-99/2 cassette loading.
*Modernised machine configuration.
- upd765: Discard write FIFO data pushed when write command fails to find sector. [Michael Zapf]
- hdc92x4: Added a minimum head load time to compensate for the floppy spin-up. [Michael Zapf]
- tms99xx: devcb3 changes, removing MCFG macros for 9900, 9901, 9980A, 9995. [Michael Zapf]
- cassette: Added audio output streams, removing need for "wave" device. [Michael Zapf]
- i386: Fixed a bug that could cause a common CPU detection check to misidentify a 386 as a 486. [MoochMcGee]
- indigo: Fixed ROM loading. [O. Galibert]
- Added support for abbreviated read/write handler signatures, and binding an object finder to an instance by reference. [O. Galibert]
- wd_fdc: Simplified API. [O. Galibert]
- tms57002: Suppressed aggressive inlining to reduce compiler memory usage. [O. Galibert]
- Added support for TAP/TUN network provider on Windows. [Patrick Mackinlay]
- z80scc: Fixed serial control signal behaviour. [Patrick Mackinlay]
*Corrected polarity, removed ring indicator input, fixed "all sent" handling, and implemented sync interrupts.
- interpro: Improved emulation, allowing headless configurations to be used. [Patrick Mackinlay]
*Fixed serial DMA and added missing control lines.
*Added 60x0 CLIX root floppies to software list.
- h8: Added H8/3003 support. [R. Belmont]
- apple2 updates: [R. Belmont]
*Added support for per- scanline Lo-Res rendering - helps "KFest18 2K Rasterbar Demo".
*Fixed reverse-logic on TransWarp slot DIP switches that caused disks to not boot.
- apple2: Improved Apple //c Plus MIG and floppy emulation, allowing the system to be used with the first 3.5" drive.[R. Belmont, M. Guidero, Leon Bottou]
- pc98 updates: [r09]
*Fixed blink attribute.
*Improved titles and disk labels in software list, and added usage notes for software that needs DOS.
*Removed user disks that weren't actually provided with software from software list.
*Fixed albatvis hashes, and removed disks that only differ in user save data.
- dp8390: Treat AppleTalk subnet broadcast L2 multicast address (09:00:07:ff:ff:ff) as Ethernet broadcast. [rakslice]
*This is a workaround for lack of multicast filter implementation.
- super80: Split software list between the 32- and 80-column versions. [Robbbert]
- slicer: Fixed floppy density selection. [Robbbert]
- fccpu20: Fixed terminal display. [Robbbert]
- minitel2: Added BIOS bv9. [Robbbert]
- cdc721: Added "Graphics Firmware" ROMs. [Robbbert]
- Z80SCC: Fixed Z-BUS access. [Robbbert]
- c900: Converted terminal to serial device using Z80SC. [Robbbert]
- sorcerer: Added experimental support for the twin floppy unit in the video/disk accessory. [Robbbert]
- cvs.cpp: Replaced ROM patches with protection simulation for huncholy, superbik, and hero. [iq_132, Robbbert]
- mastboyo.cpp: Improved inputs, added remaining DIP switches, and cleaned up the code. [Roberto Fresca]
- Modernized machine configuration or many devices and systems. [Ryan Holtz]
*Systems include bebox, indy_indigo2, mac128, macpci, nsg6890 oric, pet, prodigy, rmnimbus, ssystem3, swtpc09, swyft, sym1,
trvquest, tv950, vectrex, vic20, victor9k, and wicat.
- pcf8583: Added rudimentary Philips PCF8583 RTC emulation, based on the PCF8593 device. [Ryan Holtz]
- st62xx: Added a skeleton device for the STmicro ST6 series of microcontrollers. [Ryan Holtz]
*Includes disassembler, banked data RAM, ROM, named registers, and untested GPIO.
- i386 updates: [Samuele Zannoli]
*Added Athlon XP processor.
*Fixed XADD condition codes - should be based on result of addition.
*Added an enumeration describing CPUID feature information bits.
- vgmplay updates: [smf]
*Added software list support.
*Re- initialise on loading a new track.
*Added C140, ES5503, SAA1099, SCSP, VSU, WonderSwan audio, Y8950, YM2610, YMF262, YMF278B and uPD7759 support.
*Fixed K054539 and YM2610 support.
*Added clock change support to ES5503, ES5506, SAA1099, uPD7756/uPD7759, and Virtual Boy sound.
*Added support for Oki M6258 data streams and clock/divider changes.
- WonderSwan audio: converted to device_rom_interface and added clock change support. [smf]
- Namco C140: converted to device_rom_interface and added clock change support. [smf]
- uPD7759: Converted to device_rom_interface and added master/slave select input. [smf]
*Finished hooking up to bayrouteb1, eswatbl, goldnaxeb1 and passshtb.
- SCSP: Converted to device_rom_interface, added clock change support, and corrected clock frequency. [smf]
- Improved emulation startup performance by using more appropriate strategy for sorting save state entries. [smf]
- powervr2.cpp: Improved performance by turning some per- pixel branches into per- polygon branches. [snickerbockers]
- Improved Taito ZSG2 sound: [superctr]
*Adjusted gain function and ramping algorithm, and added sample interpolation, emphasis filter and low- pass filer.
*Enabled TMS57002 DSP.
- Improved TMS57002 emulation. [superctr]
*Emulated multiply/accumulate pipeline.
*Added ALU saturation flag.
*Fixed issues with CMEM UPLOAD and PLOAD.
- konamigx: Hooked up third and fourth TMS57002 outputs based on educated guess. [superctr]
- qsoundhle: Replaced implementation with back-ported DSP program. [superctr, ValleyBell]
- m6502: Added support for microcontrollers and implemented MOS 6500/1 as a device. [Vas Crabb, O. Galibert]
- Improved support for screen orientation/geometry and automatic layout generation: [Vas Crabb]
*Added orientation and physical aspect ratio properties to screen device.
*Automatically generate views for systems one screen.
*Documented layout file format and automatically generated views.
- Added save state support for C arrays and std::array nested to any depth. [Vas Crabb]
- amiga.cpp: Overhauled keyboard emulation: [Vas Crabb]
*Re- implemented Mitsumi keyboard emulation using MOS 6500/1 device.
*Added support for Amiga 1000, Amiga 600, and Amiga 2000/3000/4000/CDTV Mitsumi keyboards.
*Added support for Cherry G80 Amiga 2000 keyboard (8039 version with external EPROM).
*Removed reset line from keyboard to host on systems with external keyboards.
*Emulated keyboard reset circuit for Amiga 1000, Amiga 2000 and Amiga CDTV.
*Added configuration setting for "compact mode" supported by Amiga 1200 keyboard program.
- sshangha.cpp: Added PCB layout for Super Shanghai Dragon's Eye, and derived clocks from oscillator frequency. [Brian Troha]
- megaphx.cpp: Flagged megaphx PALs as bad dumps. [caius]
- toaplan1.cpp: Corrected program ROM names for Out Zone (Harder), and the mask ROM names for all Out Zone sets.[caius, The Dumping Union]
- Dumped Operation Wolf C-Chip EPROM and replaced simulation. [Caps0ff, Bryan McPhail]
- dec8.cpp: Decapped MCU for makyosen. [Caps0ff, Game Preservation Society, The Dumping Union]
- taito_f3.cpp: Removed outdated comment. [Chromaryu]
- citicona, dduxbl: Added PROMs and PLDs. [ClawGrip, Roberto Fresca, Recreativas.org, The Dumping Union]
- twincobr.cpp: Verified oscillator frequencies for Twin Cobra. [Corrado Tomaselli]
- mainevt.cpp: Added proper screen parameters, and updated notes. [Corrado Tomaselli]
- sorcerer_cass.xml: Corrected publisher/developer for two titles. [exidyboy]
- gameboy.xml: Update ROM labels/types from No-Intro. [FakeShemp]
- Clarified and re-worded the descriptions of typical ROM set organisation schemes. [Firehawke]
- Dumped Amiga 2000 keyboard (Cherry G80, 8039 with external EPROM). [Gerrit Heitsch]
- z180: Added workaround for missing serial and counter emulation, allowing some software to progress further. [Grull Osgo]
- cosmic.cpp: Corrected ROM labels and verified ROM types for devzone. [Guru]
- goldstar.cpp: Identified Fever Chance PCB as original Wing W-6 hardware. [Ioannis Bampoulas]
- zoar: Confirmed ROM dump is good. [Joe Magiera]
- apollo.h: Work around MSVC's dislike for incomplete types in device finders. [justindarc]
- eyesb: Patched PROM to correct colors. [MASH]
- hikaru.cpp: Dumped development/prototype BIOS v.074. [Ordyne]
- naomi.cpp: Dumped Club- Kart Cycraft Motion PC software. [Ordyne]
- naomi.cpp: Dumped additional BIOS/firmware versions. [Ordyne, MetalliC]
*NAOMI Development/tester BIOS (Nov 1998), Ferrari F355 DLX prototype Japan and Export BIOS, NAOMI Rev F Export BIOS
*Ferrari F355 DLX prototype motor board firmware
- play_1.cpp: Verified that Third World and Night Fever use the same ROMs as Big Town and others. [PinMAME]
- dotrikun.cpp: Corrected ROM label for Dottori Kun (old version). [Porchy]
- info.cpp: Adjusted indentation of DTD to better reflect structure. [pxdnbluesoul]
- segas32.cpp: Mapped second start button for F1 Exhaust Note. [sjy96525]
- vgmplay: Added software list to including titles from all major packagers (VGMRips, SMSPower, and Project2612). [Tafoid]
Télécharger MAME v0.201 (32-bit)
Télécharger MAME v0.201 (64-bit)
Site Officiel de MAME
 
 GameEx et GameEx Arcade Edition v15.36 
Mercredi 29/08/18 à 14:35 par Firebrand
De nouvelles versions de ces frontends ont été publiées, mais toujours aucune information sur les améliorations apportées.
Télécharger GameEx v15.36
Télécharger GameEx Arcade Edition v15.36
Site Officiel de GameEx
 
 MESS v0.201 
Mercredi 29/08/18 à 14:34 par Firebrand
Ces builds de MAME n'émulant que les machines non arcade a lui aussi été mis à jour. Notez que la version 64-bit fait son retour après plusieurs versions d'absence:
- MESS64 has been repaired and is available once again.
- The message "MAMEUI starting" has been removed from the listxml output.
Télécharger MESS v0.201 (32-bit)
Télécharger MESS v0.201 (64-bit)
Site Officiel de MESS
 
 HBMAME et HBMAMEUI v0.201 
Mercredi 29/08/18 à 14:29 par Firebrand
Ces builds orientés hackROMs et homebrews ont été mis à jour et de très nombreux sets ont été ajoutés:
New Games
- [breakrevs04] Breakers Revenge (Boss Version)
- [blandias01] Blandia (Boss With Simple Attack Edition)
- [captcomms28] Captain Commando (Characters Change)(Old Ver.?)(2009-01-20)
- [captcomms29] Captain Commando (99 Beaters Edition)(Ver.1 Update 22-09-2017)
- [captcomms30] Captain Commando (99 Beaters Edition)(Ver.2 Update 25-11-2017)
- [captcomms31] Captain Commando (99 Beaters Edition)(Ver.3 Update 20-12-2017)
- [captcomms32] Captain Commando (99 Beaters Edition)(Ver.4 Update 02-05-2018)
- [captcomms33] Captain Commando (99 Beaters Edition)(Ver.5 Update 03-09-2017)
- [captcomms34] Captain Commando (99 Beaters Edition)(Ver.6 Update 27-02-2018)
- [captcomms35] Captain Commando (99 Beaters Edition)(Ver.7 Update 26-01-2018)
- [captcomms36] Captain Commando (1 Vs 4 2018)
- [captcomms37] Captain Commando (Elite Edition)
- [captcomms38] Captain Commando (99 Beaters Edition)(Ver.8 Update 31-05-2018)
- [captcomms39] Captain Commando (God of War Edition)
- [captcomms40] Captain Commando (99 Beaters Edition)(Ver.9 Update 04-07-2018)
- [captcomms41] Captain Commando (Hit Anywhere)
- [captcomms42] Captain Commando (Press Button Change Weapon)
- [captcomms43] Captain Commando (Quickly Go Next Stage)
- [captcomms44] Captain Commando (Stage Select)
- [captcomms45] Captain Commando (War Chariot And Change Character)
- [captcomms46] Captain Commando (Hit Anywhere)
- [dbzs01] Dragon Ball Z (Simple Attack)
- [dbz2h02] Dragon Ball Z 2 - Super Battle (Simple Attack)"
- [dinos76] Cadillacs and Dinosaurs (Weapon Items Rifle/M-16A1)(Old Ver.?)
- [dinos77] Cadillacs and Dinosaurs (Kill Enemies To Get Food Cake)(Old Ver.?)
- [dinos78] Cadillacs and Dinosaurs (Kill Enemies To Get Food Steak)(Old Ver.?)
- [dinos79] Cadillacs and Dinosaurs (Bonus Items Golddust)(Old Ver.?)
- [dinos80] Cadillacs and Dinosaurs (Weapon Items Uzi)(Old Ver.?)
- [dinos81] Cadillacs and Dinosaurs (Weapon Items Rifle/M-16A1)(Alt)(Old Ver.?)
- [dinos82] Cadillacs and Dinosaurs (Weapon Items Rifle/M-16A1)(Alt)(?)(Old Ver.?)
- [dinos83] Cadillacs and Dinosaurs (Kill Enemies To Get Food Lobster)(Old Ver.?)
- [dinos84] Cadillacs and Dinosaurs (Weapon Items Rod)(Old Ver.?)
- [dinos85] Cadillacs and Dinosaurs (Kill Enemies To Get Food Sushi)(Old Ver.?)
- [dinos86] Cadillacs and Dinosaurs (Weapon Items Grenade)(Old Ver.?)
- [dinos87] Cadillacs and Dinosaurs (Kill Enemies To Get Food Paffe)(Old Ver.?)
- [dinos88] Cadillacs and Dinosaurs (Bonus Items Ammonite)(Old Ver.?)
- [dinos89] Cadillacs and Dinosaurs (Weapon Items Dynamite)(Old Ver.?)
- [dinos90] Cadillacs and Dinosaurs (Weapon Items Dynamite or Grenade)(Old Ver.?)
- [dinos91] Cadillacs and Dinosaurs (Hacks Unknown)(Ver.?)
- [dinos92] Cadillacs and Dinosaurs (2011 Bloody Battle Unparalleled)(Ver.?)
- [dinos93] Cadillacs and Dinosaurs (Dinosaurs Version)(Ver.?)
- [dinos94] Cadillacs and Dinosaurs (Dewar Edition)(Ver.1 Update 18-01-2018)
- [dinos95] Cadillacs and Dinosaurs (Quick Warrior Edition)(Ver.1 Update 16-01-2018)(Ver.?)
- [dinos96] Cadillacs and Dinosaurs (Military Edition 2018 Final Edition)(Ver.?)
- [dinos97] Cadillacs and Dinosaurs (New Century Boss Phantom Edition)(Ver.?)
- [dinos98] Cadillacs and Dinosaurs (2017 Super Unparalleled Edition)
- [dinos99] Cadillacs and Dinosaurs (Fight)(Ver.1 Update O3-11-2017)
- [dinos100] Cadillacs and Dinosaurs (Boss Phantom Edition v1)(Ver.?)
- [dinos101] Cadillacs and Dinosaurs (Boss Phantom Edition v2)(Ver.?)
- [dinos102] Cadillacs and Dinosaurs (2017 Super Unparalleled Chaos)(Ver.?)
- [dinos103] Cadillacs and Dinosaurs (Zeng Xing X5 update 2017-11-08)
- [dinos104] Cadillacs and Dinosaurs (2011 Musou Update 2018)
- [dinos105] Cadillacs and Dinosaurs (Second Generation Warriors 2017)
- [dinos106] Cadillacs and Dinosaurs (99 Jurassic Enhanced)
- [dinos107] Dinosaur Hunter (Burst Edition)
- [dinos108] Cadillacs and Dinosaurs (Dewar Edition)(Ver.2 Update 03-12-2017)
- [dinos109] Cadillacs and Dinosaurs (2018 Villain Revenge)
- [dinos110] Cadillacs and Dinosaurs (II Generation Knight Edition)
- [dinos111] Dinosaur Hunter (Challenge Edition)
- [dinos112] Cadillacs and Dinosaurs (Quick Warrior Edition)(Ver.2 Update 19-11-2017)
- [dinos113] Cadillacs and Dinosaurs (Okami Ue rion)
- [dinos114] Cadillacs and Dinosaurs (Dewar Edition)(Ver.3 Update 25-12-2017)
- [dinos115] Cadillacs and Dinosaurs (2018 Warrior Summoning Edition)
- [dinos116] Cadillacs and Dinosaurs (Second Generation Speed Edition 2)
- [dinos117] Cadillacs and Dinosaurs (New Century 2018)
- [dinos118] Cadillacs and Dinosaurs (Quick Warrior Edition)(Ver.3 Update 18-12-2017)
- [dinos119] Cadillacs and Dinosaurs (The Warriors 2017)(Ver.1 Update 18-04-2017)
- [dinos120] Cadillacs and Dinosaurs (Quick Warrior Edition)(Ver.4 Update 02-04-2018)
- [dinos121] Cadillacs and Dinosaurs (The Warriors 2017)(Ver.2 Update 07-06-2017)
- [dinos122] Cadillacs and Dinosaurs (2015 Matchless)
- [dinos123] Cadillacs and Dinosaurs (1v3 Enhanced Version)
- [dinos124] Cadillacs and Dinosaurs (Faster Version 2017)
- [dinos125] Cadillacs and Dinosaurs (2017 Matchless Bullets)
- [dinos126] Cadillacs and Dinosaurs (Beat 2017 Bloodless)
- [dinos127] Cadillacs and Dinosaurs (The Beatless Hit Cool Version 2017)
- [dinos128] Cadillacs and Dinosaurs (The Warriors 2017)(Ver.3 Update 12-09-2017)
- [dinos129] Cadillacs and Dinosaurs (The Military Commander 2018)(Ver.?)
- [dinos130] Cadillacs and Dinosaurs (Quick Warrior Edition)(Ver.5 Update 13-02-2018)(Ver.?)
- [dinos131] Cadillacs and Dinosaurs (Fight)(Ver.2 Update O2-07-2018)
- [dinos132] Cadillacs and Dinosaurs (Fast Fight)(25-07-2018)
- [dinos133] Cadillacs and Dinosaurs (Ruan Bu Wu Shuang 2018)
- [dinos134] Cadillacs and Dinosaurs (Dead Time Permanent Effective)
- [dinos135] Cadillacs and Dinosaurs (Second Generation Extreme Edition)
- [dinos136] Cadillacs and Dinosaurs (Iron Dragon)
- [dinos137] Cadillacs and Dinosaurs (Hit Anywhere)
- [dinos138] Cadillacs and Dinosaurs (Press Button Call Out Weapon)
- [dinos139] Cadillacs and Dinosaurs (Quick Go Next Stage)
- [dinos140] Cadillacs and Dinosaurs (Stage Select)
- [dinos141] Cadillacs and Dinosaurs (Fast Moving, Continuous, Unparalleled 2018-08-13)
- [dinorexs01] Dino Rex (Easy Move)
- [doubledrs08] Double Dragon (Special 2017 v1.?)
- [dti2] Duck Tales 2 (Intro demo)(Demo, You must use the Universe BIOS and set region to Japan AES)
- [dwia] DarkWing Duck (Intro demo)(Alt)(Demo, You must use the Universe BIOS and set region to Japan AES)
- [frontlins01] Front Line (Translation Chinese)
- [grdianss01] Guardians (Electric Shadow 2 Satsuki Version)
- [grdianss02] Guardians (Electric God Magic 2 Unparalleled Edition)
- [grdianss03] Guardians (Blood Blue Initial Lengthening)
- [grdianss04] Guardians (Super Version v1)
- [grdianss05] Guardians (Super Version v2)(2010-07-12)
- [grdianss06] Guardians (Super Version v3)(2010-07-12)
- [ginganins01] Ginga NinkyouDen (Korean Translation)
- [hookjs01] Hook (1V4)(Japan)
- [hookjs02] Hook (Start Change)(Japan)
- [hooks01] Hook (1V4)(World)
- [hooks02] Hook (Zinc Children's Edition Update 15-05-2018)
- [hooks03] Hook (Zinc Children's Edition Update 02-05-2018)
- [hooks04] Hook (X2 Edition)
- [hooks05] Hook (Start Change)(World)
- [hookus01] Hook (plus)
- [hookus02] Hook (Start Change)(US)
- [hsf2js04] Hyper Street Fighter II: The Anniversary Edition (Gouki Edition)
- [hsf2js05] Hyper Street Fighter II: The Anniversary Edition (Can Choice Same Character)
- [hsf2js06] Hyper Street Fighter II: The Anniversary Edition (Changed Character 2)
- [hsf2js07] Hyper Street Fighter II: The Anniversary Edition (Easy Move v2)
- [hsf2js08] Hyper Street Fighter II: The Anniversary Edition (Choose Hidden Character)
- [hsf2js09] Hyper Street Fighter II: The Anniversary Edition (Hit Anywhere)
- [hsf2js10] Hyper Street Fighter II: The Anniversary Edition (Level Plus)
- [hsf2js11] Hyper Street Fighter II: The Anniversary Edition (Always Have Super Move)
- [hsf2js12] Hyper Street Fighter II: The Anniversary Edition (Real Gouki)
- [hsf2js13] Hyper Street Fighter II: The Anniversary Edition (Special Move For Zangief)
- [igla] Operation I.G.L.A. demo [by Vasily Familiya]
- [insectxs01] Insector X (Translation Chinese)
- [killblds01] The Killing Blade (Always Have Super Move)
- [killblds02] The Killing Blade (Easy Move)
- [killblds03] The Killing Blade (Enable Hidden Boss)
- [killbldps01] The Killing Blade Plus (Easy Move)
- [killbldps02] The Killing Blade Plus (Always Have Super Move)
- [karatblzas01] Karate Blazers (1V4)(World, set 2)
- [fghthistas01] Fighter's History (Enable Hidden Characters)
- [flstoryjs01] The FairyLand Story (Translation Chinese)
- [karatblzas02] Karate Blazers (Super Version v1)(2009-03-11)
- [kf2k2mp2s39] Kof2002 Magic Plus II (Hacks Unknown)
- [kizunas06] Kizuna Encounter (Arrange Ver. 1.7)(2014/07/16 )
- [knightsh08] Knights of the Round (Super Plus)
- [knightsh09] Knights of the Round (Tie Jia Ying Hao 1 Vs 3 Edition)
- [knightsh10] Knights of the Round (Translation Chinese)
- [knightsh11] Knights of the Round (Tie Jia Ying Hao 2)
- [kof2k2s31] Kof2002 (Edition Special)(Ver.?)
- [kof2k2s32] Kof2002 (10th Anniversary UNIQUE 2008)
- [kof2k2s33] Kof2002 (3rd Strike Orochi)(Ver.?)
- [kof2k2s34] Kof2002 (Merry Christmas Remix Ultra Version)
- [kof2k2s35] Kof2002 (The Purple Dragons)(Alt)
- [kof2k2s36] Kof2002 (Omega v0.9 Merry Christmas)
- [kof2k2s37] Kof2002 (Omega v0.9 beta)(Ver.?)
- [kof2k2s38] Kof2002 (Negative Style Super)
- [kof2k2s39] Kof2002 (Add Boss Remix)(Ver.?)
- [kof2k2s40] Kof2002 (Green Plus Version)
- [kof2k2s41] Kof2002 (Kai Edition)
- [kof2k2s42] Kof2002 (The Purple Plus Version)(Ver.?)
- [kof2k2s43] Kof2002 (Pro)
- [kof2k2s44] Kof2002 (Chinese Remix Ultra + Colors)(Ver.?)
- [kof2k2s45] Kof2002 (Fantastic Version)(Ver.?)
- [kof2k2s46] Kof2002 (Super Revolution)
- [kof2k2s47] Kof2002 (Ultra Revolution)
- [kof2k2s48] Kof2002 (Omega v0.9 Merry Christmas Alt Moves)
- [kof2k2s49] Kof2002 Magic Plus (Omega v0.9 Playstation Version)
- [kof2k2s50] Kof2002 (The Purple Dragons)
- [kof2k2s51] Kof2002 (The Purple Dragons Plus)
- [kof2k2s52] Kof2002 (20th Anniversary Of The King of Fighters)
- [kof2k2s53] Kof2002 (Tongtian Enhanced Edition)(Ver.?)
- [kof2k2s54] Kof2002 (Omega v0.9 beta)(Original 3)
- [kof2k2s55] Kof2002 (Omega v1.0 Alpha Version)(Simplify The Move 2)
- [kof2k2s56] Kof2002 (Omega v1.0 Alpha Version)(Simplify The Move 4)
- [kof2k2s57] Kof2002 (Ex-Kyo)
- [kof2k2s58] Kof2002 (All Mix)
- [kof2k2s59] Kof2002 (Iori KofXI Edition v1.0)
- [kof2k2s60] Kof2002 Magic Plus (Fixed)
- [kof2k2s61] Kof2002 Super Magic Plus (Green Version)(Ver.?)
- [kof2k2s62] Kof2002 (Brazil Hack Set 2)
- [kof2k2s63] Kof2002 (Description Of Hack Unknown)(Set 29)
- [kof2k2s64] Kof2002 (Boss Revision)(17-10-2008)
- [kof2k2s65] Kof2002 (Boss Edition v1.0)(23-01-2009)
- [kof2k2s66] Kof2002 (Kim Revision)(23-01-2009)
- [kof2k2s67] Kof2002 (Changed Letters)
- [kof2k2s68] Kof2002 (N.E.S.T.S)
- [kof2k2s69] Kof2002 (Orochi Team Hack)
- [kof2k2s70] Kof2002 (Magic Fking)
- [kof2k2s71] Kof2002 (Perfect Revised Edition)(Ver.?)
- [kof2k4ses30] Kof Special Edition 2004 (Omega v1.0)
- [kof2k4ses31] Kof Special Edition 2004 Magic Plus (Add Boss Hack)
- [kof94s24] Kof'94 (Boss version)
- [kof95hs10] Kof'95 (Ice Blue Remix v5)
- [kof95hs11] Kof'95 (Translation Neo-Arc)
- [kof97h15] Kof'97 (SvS Crystal Vercion)(Set 3)
- [kof97h16] Kof'97 (3 Question Version)
- [kof97h17] Kof'97 (SVS)(Ver.2013)
- [kof97hs47] Kof'97 (Global Match v1)
- [kof97hs48] Kof'97 (Remix)(Ver.?)
- [kof97hs49] Kof'97 (KP 2000)(Ver.?)
- [kof97hs50] Kof'97 (Evolution Shin Edition)(Ver.?)
- [kof97hs51] Kof'97 (Get Out Of The Way Experience Version)(Ver.?)
- [kof97hs52] Kof'97 (Wulin Myth Dark Snake Test Edition B)(Ver.?)
- [kof97hs53] Kof'97 (Remix ? Hacks)(Ver.?)
- [kof97hs54] Kof'97 (Combo 2018-05-05)
- [kof97plss20] Kof'97 Plus (Description Of Hack Unknown)[GOTVG]
- [kof97s35] Kof'97 (Old Chen Wave Boxing)
- [kof97s36] Kof'97 (Evolution New Revision)(Ver.?)
- [kof97s37] Kof'97 (Evolutionary Balance)(Ver.?)
- [kof97s38] Kof'97 (Super metamorphosis version)(Ver.?)
- [kof97s39] Kof'97 (Heavenly Protoss)(Ver.?)
- [kof97s40] Kof'97 (Dragon Super Plus)(Ver.?)
- [kof97s41] Kof'97 (Wulin Myth Test Version 34)(85 Gonitz Foot Super Kill After The Avatar Teleportation, The Big Snake Colorful Sunlight Teleport)
- [kof97s42] Kof'97 (Wulin Mythology Test Version 35)(85 Optimized Gonitz Foot Super Kill To Avoid Card Death, Big Snake Colorful Sunshine Heart Shine)
- [kof97s43] Kof'97 (Wulin Mythology Dark Snake Test Version 27)(83 All Banned From Heaven, Repairing Kagura And Buns Brother Bugs In Place, Strengthening An Lina, Big Snake Colorful Sunshine Six Hair + Protective Light))
- [kof97s44] Kof'97 (Wulin Mythology Dark Snake Test Version 28)(85 All Banned From The Sky, Yamazaki Ryuji Exhibition Tenth Anniversary Super Killing On The Ground Stepping On The Drooling Whip, Repairing Kagura And Buns Brother Bugs)
- [kof97s45] Kof'97 (The Martial Arts Mythical Dark Snake Test Version 30)(85 Amendment To The Seven-Yuan Societys Move-Style Big Move To Kill, The Big Snake Shines)
- [kof97s46] Kof'97 (Wulin Mythology Dark Snake Test Version 32)(83 Strengthen Grass, Terry, Etc., Big Snake Six Hair Colorful Sunshine)
- [kof97s47] Kof'97 (Wulin Mythology Dark Snake Test Version 33)(85 Strengthen Grass, Terry, Gonitz, Etc., The Big Snake Shines)
- [kof97s48] Kof'97 (Martial Arts Mythical Dark Snake Test Version 36)(83 Repair Crazy Eight Super Kill Ko Stuck + Big Snake Colorful Sunlight Teleportation First God Pointing Oblique)
- [kof97s49] Kof'97 (Wulin Mythology Dark Snake Test Version 37)(83 Repair Crazy Eight Super Kill Ko Stuck + Big Snake In The Middle Of The God Refers To The Colorful Sunshine At First Slant)
- [kof97s50] Kof'97 (Wulin Mythology Dark Snake Test Version 38)(83 Repair Crazy Eight Super Kill Ko Stuck + Big Snake Colorful Sunshine Heart Shine)
- [kof97s51] Kof'97 (The Martial Arts Mythical Dark Snake Test Version 39)(83 Repair Crazy Eight Super Kill Ko Stuck + Big Snake Six Hair Colorful Sunlight)
- [kof97s52] Kof'97 (The Martial Arts Mythical Dark Snake Test Version 40)(85 Snakes In The Middle Of The God Refers To The Colorful Sunshine At First Slant)
- [kof97s53] Kof'97 (Wulin Mythology Dark Snake Test Version 52)(83 Big Snake Double Two Hair Whitening Sun A Key Hair Attack Break Defense First Dizziness)
- [kof97s54] Kof'97 (Wulin Mythology Dark Snake Test Version 53)(85 Gonitz Foot Super Kill Mad Dig Or Blade Or Indefinite + Big Snake Double Two Hair Whitening A Sun A Key Hair Attack Break Defense Dizziness)
- [kof97s55] Kof'97 (Wulin Mythology Dark Snake Test Version 54)(83 Big Snake Six Hair Whitening A Key Hair Initial Dizziness)
- [kof97s56] Kof'97 (Wulin Mythology Dark Snake Test Version 55)(85 Gonitz Foot Super Kill Mad Dig Or Blade Or Indefinite + Big Snake Six Hair Whitening A Key Hair Initial Dizziness)
- [kof97s57] Kof'97 (The Martial Arts Mythical Dark Snake Test Version 56)(83 Repair Crazy Eight Super Kill Stuck, The Big Snake Double White Sunshine Two Hair A Key Hair Attack Break Defense First Dizziness)
- [kof97s58] Kof'97 (Wulin Mythology Dark Snake Test Version 57)(85 Repairs The High Nitz Foot Super-Killing Small Tornado + Big Snake Double White Sun Two Hair A Key Hair Attack Break Defense First Dizziness)
- [kof97s59] Kof'97 (Wulin Mythology Dark Snake Test Version 58)(83 Repair Crazy Eight Super Kill Stuck, Big Snake Six Hair White Sun + Protective Light A Key Hair Initial Dizziness)
- [kof97s60] Kof'97 (Wulin Mythology Dark Snake Test Version 59)(85 Repair Gao Niz Foot Super Killing Small Tornado + Big Snake Six Hair White Sun + Protective Light A Key Hair Initial Dizziness)
- [kof97s61] Kof'97 (Ge Xin Edition)
- [kof97s62] Kof'97 (Tu She Edition)
- [kof97s63] Kof'97 (Combo version)(Ver.?)
- [kof97s64] Kof'97 (Plus 2017)(Ver.?)
- [kof97s65] Kof'97 (plus Battle Of The Strong)(Ver.?)
- [kof97s66] Kof'97 (The 11Th Anniversary)(Set 01)(Ver.?)
- [kof97s67] Kof'97 (The 11Th Anniversary)(Set 02)(Ver.?)
- [kof97s68] Kof'97 (No Unknown Original 1)
- [kof97s69] Kof'97 (No Unknown Original 2)
- [kof97s70] Kof'97 (Revolutionary Version)
- [kof97s71] Kof'97 (Evil Demons Dance Plus)
- [kof97s72] Kof'97 (Description Of Hack Unknown)(2012.06.28) [GOTVG]
- [kof97s73] Kof'97 (Description Of Hack Unknown)[GOTVG]
- [kof97s74] Kof'97 (Super Edition Plus 3)
- [kof97s75] Kof'97 (Clone Zero Modified Version)(Fat Lianhua + Even Strokes + Big Snake Green Sunshine Two First Free, Went To The Fan Slap Small Bug To Be Repaired))
- [kof97s76] Kof'97 (The Martial Arts Mythical Dark Snake Test Version 60)(83 Correction Of The Gods Color + Light Foot Rotating Legs After The Air D Feet + Big Snake Double White Sun Two Hair A Key Hair Attack Break Defense Dizziness)
- [kof97s77] Kof'97 (The Martial Arts Mythical Dark Snake Test Version 61)(83 Correction Eight God Color + Light Foot Rotation Legs Can Even Even Move + Big Snake Six Hair White Sunlight + Protective Light A Key Hair First Dizziness)
- [kof97s78] Kof'97 (The Martial Arts Mythical Dark Snake Test Version 62)(85 Correction Of The Gods Color + Light Feet To Turn The Legs After The Air D Feet + Big Snake Double White Sun Two Hair A Key Hair Attack Break Defense First Dizziness)
- [kof97s79] Kof'97 (The Martial Arts Mythical Dark Snake Test Version 63)(85 Correction Of The Gods Color + Light Foot After The Legs Can Even Even Move + Big Snake Six Hair White Sunshine + Protective Light A Key Hair Dizziness)
- [kof98hh75] Kof'98 (Combo 2013-09-13)
- [kof98hh76] Kof'98 (Combo 2016-03-21)
- [kof98hh77] Kof'98 (Combo 2016-12-20)
- [kof98hh78] Kof'98 (Combo 2017-01-08)
- [kof98hh79] Kof'98 (Combo 2015-10-07)
- [kof98hh80] Kof'98 (MEV)(Alt)
- [kof98hh81] Kof'98 (Combo 2008-05-04)
- [kof98hh82] Kof'98 (Combo 2009-05-18)
- [kof98hh83] Kof'98 (Combo 2009-05-29)
- [kof98hh84] Kof'98 (Combo 2010-10-10)
- [kof98hh85] Kof'98 (Combo 2007-07-07)
- [kof98hh86] Kof'98 (Combo 2007-06-30)
- [kof98hh87] Kof'98 (Combo 2007-03-22)(Ver.?)
- [kof98hh88] Kof'98 (Combo 2008-05-25)
- [kof98hh89] Kof'98 (Combo 2007-11-11)
- [kof98hh90] Kof'98 (Combo 2008-01-21)(Ver.?)
- [kof98hh91] Kof'98 (Combo 2008-01-01)
- [kof98hh92] Kof'98 (Combo 2008-02-17)
- [kof98hh93] Kof'98 (Combo 2007-05-07)
- [kof98hh94] Kof'98 (Combo 2009-04-03)
- [kof98hh95] Kof'98 (Combo 2009-06-08)
- [kof98hh96] Kof'98 (Combo 2009-12-04)
- [kof98hh97] Kof'98 (Combo 2009-10-24)
- [kof98hh98] Kof'98 (Combo 2009_10_26)
- [kof98hh99] Kof'98 (Combo 2007-06-15)
- [kof98hh100] Kof'98 (Combo 2010-06-15)
- [kof98hh101] Kof'98 (Combo 2009-05-31)(Ver.?)
- [kof98hh102] Kof'98 (Combo 2010-08-27)
- [kof98hh103] Kof'98 (Combo 2011-03-29)
- [kof98hh104] Kof'98 (Combo 2011-04-18)
- [kof98hh105] Kof'98 (Combo 2007-02-04)
- [kof98hh106] Kof'98 (Combo 2009-11-23)
- [kof98hh107] Kof'98 (Combo 2010-02-04)
- [kof98hh108] Kof'98 (Combo 2010-05-16)
- [kof98hh109] Kof'98 (Combo 2011-11-11)
- [kof99s21] Kof'99 (Dream Cast 1.2f)(Ver.?)
- [kof99s22] Kof'99 (Console Mode)(Ver.?)
- [kof99s23] Kof'99 (Hack Unknown)(Ver.?)
- [kof99s24] Kof'99 (Plus)(Ver.?)(Alt)
- [kof99s25] Kof'99 (Revolution)(Ver.?)(Alt)
- [kof99s26] Kof'99 (Remix Pro v1.07 Color Plus)
- [kof99s27] Kof'99 (The 4 Manipulators Flames)
- [kof99s28] Kof'99 (XG Unknown)XG
- [kof99s29] Kof'99 (XG Super Unknown)(Set 24)
- [kof99s30] Kof'99 (Evolution Ultimate Remix Version)
- [kof99s31] Kof'99 (Bloody Edition)(Ver.?)
- [kof99s32] Kof'99 (Evolution Ultra Remix)(2011-00-0?)
- [kof2000ds13] Kof2000 (Unlimited Credits In Console Mode)(Ver.?)
- [kof2000ds14] Kof2000 (Chinese Edition Plus)(Ver.?)
- [kof2000ds15] Kof2000 (Remix Pro 1.0a)(Ver.?)
- [kof2000ds16] Kof2000 (SP Version)
- [kof2000ds17] Kof2000 (Remix Colors Set 1)
- [kof2000ds18] Kof2000 (Remix Colors Set 2)
- [kof2000ds19] Kof2000 (Remix Colors Set 3)
- [kof2000ds20] Kof2000 (Edition Special Remix)
- [kof2000ds21] Kof2000 (Remix Colors Set 4)
- [kof2000ds22] Kof2000 (Remix Colors Set 5)
- [kof2000ds23] Kof2000 (Remix Colors Set 6)
- [kof2000ds24] Kof2000 (Boss Hack - Gold Color Edition)(Ver.?)
- [kof2000ds25] Kof2000 (Chinese Codogo Edition)(Set 1)
- [kof2000n32] Kof2000 (Description Of Hack Unknown)[GOTVG]
- [kof2000n33] Kof2000 (Enable Hidden Characters v?)(Ver.?)
- [kof2000n34] Kof2000 (Boss ST Zero)(Ver.?)
- [kof2001ds11] Kof2001 (Bloodlust Reload)(Ver.?)
- [kof2001ds12] Kof2001 (Combo)(Ver.?)
- [kof2001ds13] Kof2001 (Remix Pro Version)
- [kof2001ds14] Kof2001 (Description Of Hack Unknown)(Set 04)
- [kof2001ns01] Kof2001 (Boss Skin)(Fully decrypted)"
- [kof2001ns02] Kof2001 (Boss Enabler v2.0)(Fully decrypted)"
- [kof2001s21] Kof2001 (Enable hidden characters v?)(Ver.?)
- [kof2002ds35] Kof2002 (Description Of Remix Unknown)[GOTVG]
- [kof2002ds36] Kof2002 (Enable Hidden Characters V?)(Ver.?)
- [kof2002s98] Kof2002 (Omega Playstation Version)
- [kof2002s100] Kof2002 (Description Of Hack Unknown 1)[GOTVG]
- [kof2002s101] Kof2002 (Description Of Hack Unknown 2)[GOTVG]
- [kof2002s102] Kof2002 (Ultimate Magic 2 Strengthen Simplified)
- [kof2002s103] Kof2002 (Challenge To Ultimate Battle)(Magic Plus II, Hack Set 2)
- [kof2002s104] Kof2002 (Heaven God Race Version v2.0)
- [kof2002s105] Kof2002 (Heaven God Race Version v1.0)
- [kof2002s106] Kof2002 (Boss Start Hack)(26-07-2009)
- [kof2002s107] Kof2002 (Integration + Modification)
- [kof2002s108] Kof2002 (Magic Enhancement)
- [kof2003xs01] Kof2003 (Combo)(bootleg set 1)"
- [kof2003xs02] Kof2003 (Hero)(bootleg set 1)"
- [kov2h12] Knights of Valour 2 (Hacks Unknown)
- [kov2h13] Knights of Valour 2 (1v4 Edition)
- [kov115s02] Knights of Valour (The Latest 2018-8-12 Super Enhanced Version Of The Rom Energy Collector Version ---Corrected Version 2 Slow Version Of The Low Damage)
- [kov115s03] Knights of Valour (The Latest 2018-8-11 Reduce The Basic Perfect Version Of Damage. Zhang Lingjian Should Not Exceed 30 Combos)
- [kov115s04] Knights of Valour (The Latest 2018-8-11 Super Enhanced Version Rom Repair Zhuge Liang More Than 15 Level Small Sword Spike Soldier Can Not Gather Energy)(Set 1)
- [kov115s05] Knights of Valour (The Latest 2018-8-11 Super Enhanced Version Rom Repair Zhuge Liang More Than 15 Level Small Sword Spike Soldier Can Not Gather Energy)(Set 2)
- [kov115s06] Knights of Valour (The Latest 2018-8-12 Super Enhanced Version Of The Rom Energy Collector Quick Version --- Corrected Version 1 Restore Big Sword Damage)
- [kov115s07] Knights of Valour (The Latest 2017-8-30 Reduce Damage To The Lowest Level Of Damage To The Three Countries
- [kov115s08] Knights of Valour (The Latest 2017-8-30 Reduce The Basic Perfect Version Of Damage. Zhang Lingjian Should Not Exceed 30 Combos)
- [kov115s09] Knights of Valour (The Latest 2017-5-20 Super Enhanced Version Rom Repair Zhuge Liang More Than 15 Level Small Sword Spike Soldier Can Not Gather Energy)(Set 1)
- [kov115s10] Knights of Valour (The Latest 2017-5-20 Super Enhanced Version Rom Repair Zhuge Liang More Than 15 Level Small Sword Spike Soldier Can Not Gather Energy)(Set 2)
- [kov115s11] Knights of Valour (The Latest 2017 Super Enhanced Version)
- [kov2p204s56] Knights of Valour 2 Plus (San Guo Wu Shuang 2018)
- [kov2p204s57] Knights of Valour 2 Plus (Maple Leafwriting)
- [kov2p204s58] Knights of Valour 2 Plus (Thunder)
- [kov2p204s59] Knights of Valour 2 Plus (Gesang Musou 2016)
- [kov2p204s60] Knights of Valour 2 Plus (Qun Ying 2018)
- [kov2p204s61] Knights of Valour 2 Plus (Gai Shi Wu Shuang 2018)
- [kovpluss256] Knights of Valour Plus (Fangyue Magic Rain 2016 Edition)
- [kovpluss257] Knights of Valour Plus (Group Edition 2016 Edition)
- [kovpluss258] Knights of Valour Plus (Revived 2016 Edition)
- [kovpluss259] Knights of Valour Plus (2012 Update Original)(Set 01)
- [kovpluss264] Knights of Valour Plus (Three Kingdoms Ares St Dragon World Test)
- [kovpluss267] Knights of Valour Plus (Battle Of Chibi)
- [kovpluss268] Knights of Valour Plus (Three Centuries)
- [kovpluss269] Knights of Valour Plus (Dragon Finch Update)
- [kovpluss270] Knights of Valour Plus (Wars)
- [kovpluss275] Knights of Valour Plus (2012 Edition Of The Unparalleled Update)
- [kovpluss276] Knights of Valour Plus (Beer Dream)
- [kovpluss277] Knights of Valour Plus (Authentic 2012 Nightmare S)
- [kovpluss280] Knights of Valour Plus (king Spike)(Ver.?)
- [kovpluss281] Knights of Valour Plus (E Meng Jiang Lin 2014 )(Ver.?)
- [kovpluss282] Knights of Valour Plus (Wu Shuang 2012 Edition 2017)
- [kovpluss283] Knights of Valour Plus (Single Rider Savior)
- [kovpluss285] Knights of Valour Plus (Jifang Moon Magic Rain link)
- [kovpluss286] Knights of Valour Plus (Hong Bo Fu Wang)
- [kovsho66] Knights of Valour Super Heroes Plus (Three Kingdoms Wars)
- [kovsho67] Knights of Valour Super Heroes Plus (Luan Shi Xiao Xiong Ne Zhe Huo Lun)
- [kovsho68] Knights of Valour Super Heroes Plus (Troubled Times, Gods, Dusk, Dawn)
- [kovsho69] Knights of Valour Super Heroes Plus (Chaos Xiongxiong Zhao Zilong Edition)
- [kovsho70] Knights of Valour Super Heroes Plus (Luan Shi Xiao Xiong Tai Pin Lun Shi)(Alt)
- [kovsho71] Knights of Valour Super Heroes Plus (Chaos Of The Gods Dusk)
- [kovsho72] Knights of Valour Super Heroes Plus (Turbulent World 1v4 Strengthen 2016)
- [kovsho73] Knights of Valour Super Heroes Plus (Sweeping Thousands Of Troops)
- [kovsho74] Knights of Valour Super Heroes Plus (Memorial Gods Dusk Update)
- [kovsho75] Knights of Valour Super Heroes Plus (Troubled Heroes Series V1)
- [kovsho76] Knights of Valour Super Heroes Plus (Troubled Heroes Series V2)
- [kovsho77] Knights of Valour Super Heroes Plus (Troubled Heroes Series V3)
- [kovsho78] Knights of Valour Super Heroes Plus (Zhu Shen Huang Hun Li Ming Edition)
- [metmqstrs02] Metamoqester (Always Have Super Move)
- [metmqstrs03] Metamoqester (Easy Move)
- [mslug3h50] Metal Slug 3 (Enemy Soldier Reset Prototype)
- [mslug3h51] Metal Slug 3 (Enemy Soldier Reset Prototype)(Out Of Blue)
- [mslug3h52] Metal Slug 3 (Violence Mount version)
- [mslug3rma01 - 72] Metal Slug 3 (Enemy Soldier Reset Prototype Revised Remix [24-7-2018])
- [mslug4n38] Metal Slug 4 (Neo Arc French Traduction Alpha)
- [mslug5hp22] Metal Slug 5 (Version Qing Youlan)(Big Mode)
- [mslug5hp23] Metal Slug 5 (Version Qing Youlan)(Quick Go Next Mission)
- [mslug5hp24 - 28] Metal Slug 5 (Version Qing Youlan)(Revised Version Remix [08-08-2018])
- [mslug5re00] Metal Slug 5 (Enemy Soldiers Enhanced Version)
- [mslug5re01 - 54] Metal Slug 5 (Enemy Soldiers Enhanced Version)(Revised Version Remix [08-08-2018])
- [mspacmadp] Pac Droid Plus [by Mameplus]
- [mspacmanl] Ms Pac-Man (large roms)(fast)
- [msgundams01] Mobile Suit Gundam (Easy Move)
- [muckpan] Gobbler Muckpan (pacman clone, hacked to work as original roms were mostly bad)
- [packetman] Unbranded hack of hanglyman
- [nbbatmans01] Ninja Baseball Bat Man (X2 Edition)(World)"
- [nbbatmans02] Ninja Baseball Bat Man (1V4)(World)"
- [nbbatmanus01] Ninja Baseball Bat Man (Unknown Hack)(US)"
- [nbbatmanus02] Ninja Baseball Bat Man (New Starter Edition Update 161024)(US)"
- [nitds03] Nightmare in the Dark (French Version V3)
- [oldsplus14] Oriental Legend 2 (Journey To The West 2016 Flender Dance Simplify More)
- [oldsplus15] Oriental Legend 2 (Journey To The West Of The Eritrean Flock Of Shades Devils Edition)
- [oldsplus16] Oriental Legend 2 (Journey Shakers 2017 Plus)
- [orlegendcs84] Oriental Legend (Westward Variety)(World of Warcraft)(ver. 112, Chinese Board)"
- [orlegendcs85] Oriental Legend (Westward Full Attack Enhanced Version)(ver. 112, Chinese Board)"
- [orlegendcs86] Oriental Legend (Westward Flock Of Shameless 2017 Strengthening)(ver. 112, Chinese Board)"
- [orlegendcs87] Oriental Legend (Westward Tour 1v4)(ver. 112, Chinese Board)"
- [orlegendcs88] Oriental Legend (Description Of Hack Unknown)(Set 01)
- [orlegendcs89] Oriental Legend (Description Of Hack Unknown)(Set 02)
- [orlegendcs90] Oriental Legend (Description Of Hack Unknown)(Set 03)
- [orlegendcs91] Oriental Legend (Description Of Hack Unknown)(Set 04)
- [orlegendcs92] Oriental Legend (Xiyou Turned Into An Enhanced Version)
- [orlegendcs93] Oriental Legend (Jing Yu Jing)
- [orlegendcs94] Oriental Legend (Plus)(Ver.?)
- [pipibibss01] Pipi & Bibis (Stage Select v1)
- [pipibibss02] Pipi & Bibis (Stage Select v2)
- [pnyaadd] Pochi & Nyaa (decrypted C Set 2)
- [punisherjs09] The Punisher (Punisher, Unparalleled Version)(2011.07.31)
- [punishers05] The Punisher (1 Vs 2 Perfect)(Ver.?)
- [punishers06] The Punisher (1 Vs 2 Perfect)(Alt)(Ver.?)
- [punishers07] The Punisher (1 Vs 2 Perfect)(Perfect Edition)(Ver.?)
- [punishers08] The Punisher (1 Vs 2 Perfect)(invincible version)(Red Man Edition))(Ver.?)
- [punishers09] The Punisher (1 Vs 2 Perfect)(26-03-2018)(Ver.?)
- [punishers10] The Punisher (1 Vs 2 Perfect)(18-01-2018)(Ver.?)
- [ragnagrds04] Operation Ragnagard (Boss With Simple Attack Edition)
- [rezons01] Rezon (3 button version (Fixed Vaws, Rapid Fire))
- [rezonts01] Rezon (3 button version (Fixed Vaws, Rapid Fire))
- [samsh5sp02] Samurai Shodown V Special (Description Of Unknown Origin)(Set 02)
- [samsh5sp03] Samurai Shodown V Special (Description Of Unknown Origin)(J)(Set 03)
- [samsho5bds01] Samurai Shodown V (Description Of Hack Unknown)(Set 04)
- [samsho5s50] Samurai Shodown V (Custom Decrypted)
- [samshos06] Samurai Shodown (Description Of Unknown Origin)(Set 01)
- [samshos07] Samurai Shodown (Boss With Simple Attack Edition)
- [sengoku3s10] Sengoku 3 (Warring States Tradition 3 Qing Version)
- [silkroads01] The Legend of Silkroad (Simple Attack)
- [silkroads02] The Legend of Silkroad (All Move Without Magic)
- [silkroads03] The Legend of Silkroad (Easy Move)
- [sf2ceeas03] Street Fighter II': Champion Edition (Super Plus Teleportation)
- [sf2ceeas04] Street Fighter II': Champion Edition (Turbo Balrog Storm)
- [sf2ceeas05] Street Fighter II': Champion Edition (Galactic Super Vega)
- [sf2js02] Street Fighter II: The World Warrior (12 Person Version)
- [sf2m7s01] Street Fighter II': Champion Edition (Hacks Unknown)
- [sf2puns01] Street Fighter II': Champion Edition (Punishment Edition Simplified)
- [sf2reds03] Street Fighter II': Champion Edition (Ultra Golden Edition)
- [sf2s02] Street Fighter II: The World Warrior (Hacks Unknown)
- [sf2tlonas04] Street Fighter II': Champion Edition (Hack Unknown)
- [sfas02] Street Fighter Alpha: Warriors' Dreams (Simplified)
- [sfa2s01] Street Fighter Alpha 2 (Simplified)
- [sfa3s04] Street Fighter Alpha 3 (Simplified)
- [sfa3dps01] Street Fighter Alpha 3 (Xiang Long edition)(Chun Li Attack)
- [sfiii2ns04] Street Fighter III 2nd Impact: Giant Attack (Boss With Simple Attack Edition)
- [sfiiins03] Street Fighter III: New Generation (Simple Attack)
- [sfz2als02] Street Fighter Zero 2 Alpha (Simplified)
- [sfz2aljs07] Street Fighter Zero 2 Alpha (Dragon Edition v2.1)(2009-04-24)
- [sfz2aljs08] Street Fighter Zero 2 Alpha (Hacks Unknown)
- [sk2h43] Sangokushi II (Chinese bootleg set 4, 921005 Asia)"
- [sk2h45] Sangokushi II (Xia Houen's Revenge 2017)
- [sk2h46] Sangokushi II (Holy Swords)
- [sk3p10] Sangokushi 3 Gaiden Kakou-On's Revenge Dx 2010 (Set 07)
- [svcboots39] SvC Chaos (Description Of Hack Unknown)
- [svcdwt06] SvC Chaos (Dragon Edition 2018)(NGM-2690)(NGH-2690)"
- [svcdwt07] SvC Chaos (Playstation2 Final 1.0?)(decrypted C set 1)"
- [svcdwt08] SvC Chaos (MVS / Fully Decrypted)"
- [svcdwt09] SvC Chaos Plus (Fix)
- [svchs33] SvC Chaos (Description Of Hack Unknown)(Set 02)(MVS / Fully Decrypted)"
- [svchs34] SvC Chaos (Description Of Hack Unknown)(Set 03)(MVS / Fully Decrypted)"
- [svchs35] SvC Chaos (Description Of Hack Unknown)(Set 04)
- [svcsplus18] SvC Chaos Super Plus (Unknown Hack)
- [theglad100s01] The Gladiator (Excalibur Vol. 2017 + Enhanced v1)
- [theglad101s01] Gladiator (Excalibur Vol. 2017 + Enhanced v1)
- [theglads03] The Gladiator (Excalibur Vol. 2017 + Enhanced v1)
- [theglads04] The Gladiator (Excalibur Vol.2 Enhanced version 2018)
- [tk2h114] Tenchi wo Kurau II (Ma Zhan Wu Shuang)
- [tk2h115] Tenchi wo Kurau II (Xia Hou Dun Plus)
- [tk2h116] Tenchi wo Kurau II (No Pairs Enhanced 2018)
- [tk2h117] Tenchi wo Kurau II (Three Swords Saint Super Edition)
- [tk2h118] Tenchi wo Kurau II (Three Boss Edition)
- [tk2h119] Tenchi wo Kurau II (Iron Needle Edition)
- [tk2h120] Tenchi wo Kurau II (Daren Edition)
- [tk2h121] Tenchi wo Kurau II (Eight Difficult V3)
- [tk2h122] Tenchi wo Kurau II (Daren Edition)(Ver.?)
- [tk2h123] Tenchi wo Kurau II (Li Dian Da Ren Edition)
- [tk2h124] Tenchi wo Kurau II (Xu Zhu Edition 2018)
- [tk2h125] Tenchi wo Kurau II (San Jian Sheng Super Edition Update)
- [tkdenshos02] Toukidenshou (Always Have Super Move)(VER. 960614)
- [tkdenshos03] Toukidenshou (Easy Move)(VER. 960614)
- [tkdenshos04] Toukidenshou (Enable Hidden Characters V2)(VER. 960614)
- [whps10] World Heroes Perfect Plus (Add Boss Hack)
- [wofchs43] Tenchi wo Kurau II (Juggernauts)
- [xmvsfs03] X-Men Vs. Street Fighter (Enhanced Boss Hack)
- [zeroteamcs01] Zero Team (Special Attack)
- [zeroteamss01] Zero Team Selection(Enhanced Version)
- [zupapadd] Zupapa! (custom decrypted C Set 2)
Télécharger HBMAME v0.201 (32-bit)
Télécharger HBMAME v0.201 (64-bit)
Télécharger HBMAMEUI v0.201 (32-bit)
Télécharger HBMAMEUI v0.201 (64-bit)
Site Officiel de HBMAME
 
 ARCADE v0.201 
Mercredi 29/08/18 à 14:22 par Firebrand
Le successeur de MAMEUIFX a été mis à jour avec les sources de MAME v0.201. Les changements spécifiques sont les suivants:
- Removed "ARCADE starting" message from the listxml.
- Fixed MT #07075, #6932, #6970 with patch from Mamesick.
Télécharger ARCADE v0.201 (32-bit)
Télécharger ARCADE v0.201 (64-bit)
Site Officiel de ARCADE
 
 MAMEUI v0.201 
Mercredi 29/08/18 à 14:02 par Firebrand
MAME sort habituellement le dernier mercredi du mois avec la précision d'une horloge suisse.... mais pour une fois, la version officielle est en retard et Robbert a déjà publié l'ensemble de ses builds. Pour commencer, voici les nouveaux MAMEUI.K
Télécharger MAMEUI32 v0.201
Télécharger MAMEUI64 v0.201
Site Officiel de MAMEUI32
Site Officiel de MAMEUI64
 
 WinUAE v4.1.0 Beta 2 FR 
Jeudi 23/08/18 à 12:55 par Firebrand
La version traduite en français de la dernière beta de WinUAE est déjà disponible grâce à Tradu-France.
Télécharger WinUAE v4.1.0 Beta 2 FR (32-bit)
Télécharger WinUAE v4.1.0 Beta 2 FR (64-bit)
Tradu-France
 
 WinUAE v4.1.0 Beta 2 
Jeudi 23/08/18 à 12:51 par Firebrand
Une nouvelle beta a été publiée pour cet émulateur Amiga. Les améliorations sont les suivantes:
- NE2000 PCMCIA and NE2000 bridgeboard didn't support custom MAC and network mode selection (slirp with open ports or pcap mode).
- XT IDE fixed (b1). Also XT IDE previously generated useless Amiga-side interrupts.
- If config had KS ROM path/file that didn't exist, path was replaced with useless ../system/rom/kick.rom path.
- Bridgeboard CPU speed adjustment setting (CPU panel) is now activated when BIOS does first video register write. Early BIOS diagnostics tests can fail if CPU is too fast.
- Bridgeboard CGA graphics mode without VGA board had corrupted graphics, special graphics mode memory access was not implemented.
- Added AccessX/Acetec 500 IDE emulation.

AccessX 500:
- Usual simple PIO IDE controller.
- ROM has address and data lines swapped (probably to make PCB design simpler, I don't think it was meant for protection because ROM is visible in Amiga address space)
- Uses interrupt level 6. This is first emulated IDE controller that didn't use level 2!
- "harddisk1.device (AccessX Device Driver 41.30)"
- v2.1 ROM added, in scrambled and descrambled format. Both are supported.
- Supports custom filesystems.
Télécharger WinUAE v4.1.0 Beta 2 (32-bit)
Télécharger WinUAE v4.1.0 Beta 2 (64-bit)
Site Officiel de WinUAE
 
 ClrMAME Pro v4.035 
Mercredi 22/08/18 à 12:51 par Firebrand
Ce gestionnaire de ROMs de référence a été mis à jour. Les améliorations sont les suivantes:
- added: batcher, scanner, auto save have/miss list options
- fixed: case rename on eFAT formatted drives does not work
- fixed: profiler sorting of items in "new datfiles
- fixed: possible archive loss when fixing names in password protected 7z sets and not using 7z's native rename
- fixed: setinformation attributes (size/hashes) for clonesamples/clonechds aren't listed sometimes
- fixed: clone sets which only consist of chd nodumps appear wrongly as missing
- fixed: chd-only clone sets which only consist of a parent clone are wrongly listed as missing set
- fixed: bad 32bit cast causes name check to fail for > 32bit sized files
- fixed: hashcollision check different sha1 values are not detected when crc32s are identical
- misc: strenghten merge attribute rule when datfile holds merge attributes and you got parse merge attributes on
- misc: don't show "Sets Option Disabled" warning in batch mode
- misc: prompt rebuilder errors only once per destination file
- misc: updated to 7z sdk 18.05, rar to 5.60, zipArchive lib to 4.6.6
Télécharger ClrMAME Pro v4.035 (32-bit)
Télécharger ClrMAME Pro v4.035 (64-bit)
Site Officiel de ClrMAME Pro
 
 GameEx et GameEx Arcade Edition v15.35 
Mardi 21/08/18 à 13:14 par Firebrand
Des nouvelles versions de ces frontends multi-systèmes ont été publiées, mais aucun information sur les modifications n'a été donnée (pour changer...).
Télécharger GameEx v15.35
Télécharger GameEx Arcade Edition v15.35
Site Officiel de GameEx
 
 WinUAE v4.1.0 Beta 1 FR 
Mardi 21/08/18 à 13:11 par Firebrand
La traduction en français de la dernière version de WinUAE est déjà disponible.
Télécharger WinUAE v4.1.0 Beta 1 FR (32-bit)
Télécharger WinUAE v4.1.0 Beta 1 FR (64-bit)
Tradu-France
 
 WinUAE v4.1.0 Beta 1 
Mardi 21/08/18 à 13:08 par Firebrand
Après quelques jours de torpeur estivale, l'actualité reprend vie avec la publication d'une nouvelle série de beta pour WinUAE avec sa liste de changements généreuse:
- Full sub pixel accurate display emulation. AGA hires/shres BPLCON1 resolution is now fully supported, in all modes. Option in Chipset panel, not enabled by default. It is rarely needed and requires much more CPU power.
- Previously unemulated DIWHIGH H0/H1 AGA-only bits emulated. Does not require subpixel emulation mode.
- Emulated AGA borderblank undocumented feature: borderblank activates and deactivates horizontally 1 hires pixel later than on OCS/ECS. Only emulated if subpixel mode is enabled.
- Simple subpixel emulation mode (which only works if both odd and even playfield have same shift value) hires/shres resolution left border may have had wider than normal pixels in first visible pixel column.
- Added second fire button keys to built-in keyboard layout info strings.
- 68020 + memory cycle exact hung the emulator in some very tiny loops.
- Some programs caused continuous flood of "blitter is active, forcing immediate finish" log messages.
- Softfloat mode 68040/68060 nonmaskable FPU exceptions should be also disabled if Unimplemented FPU emu is ticked. It confuses 68040/68060.library FPU emulation.
- Blitter statesave with blitter active: log window opened and listed few lines of blitter debug information.
- CTRL+F11 quit ignored new "Warn when attempting to close window" option.
- Added new misc option which captures mouse immediately when windowed/full-window winuae window is activated.
- Added A4091 v40.4 and v40.9 to ROM scanner. v40.4 is most likely pre-release/beta version (but was dumped from working card), has serial debug logging and device name is "ncr.device", not "scsi.device".
- Fixed typo in NCR53C710 emulation (wrong bit), fixes A4091 v40.4 ROM boot hang.
- uaehf.device HD_SCSICMD didn't set scsi_SenseActual. Also set io_Actual=30 (=sizeof(struct SCSICmd))
- Allow also read commands (previously only metadata commands like INQUIRY were allowed) when accessing partition HDF via uaehf.device HD_SCSICMD.
- 53F94 emulation zeroed DMA transfer register at the end of transfer but it should be decreased by number of actually DMA transferred bytes (transfer won't necessarily complete fully). Fixes Blizzard 53F94 based SCSI controllers returning too large HD_SCSICMD scsi_Actual value after executing SCSI command that can return less than requested number of bytes.
- Fixed multimonitor mode mouse losing mouse capture at startup or mouse becoming unusable when first multimonitor window opened. Mainly x86 bridgeboard VGA related.
- Display port adapters that needed genlock data didn't work correctly since 4.0.0.
- Display port adapters didn't work in multimonitor mode. (I think they did work in some early 4.0.0 beta but got broken before final)
- "Warn when attempting to close window" option now works on the fly.
- Added CSA Twelwe Gauge emulation (partial, jumpers not yet supported)
- Added history list to statefile path string box.

PC Bridgeboard emulation rewrite (http://eab.abime.net/showthread.php?t=93726):
- Replaced DOSBox and Fake86 x86 emulators with PCem emulator core. CPU, interrupt controllers (PIC), timers (PIT), DMA controller and IO and memory mapping. PCem emulates specific PC models in hardware level, DOSbox emulates sort of "generic" PC with generic BIOS which required too many hacks and had compatibility problems.
- DOS extenders, Windows 3.x enhanced mode and Windows 95 confirmed working.
- Floppy controller is still using my own implementation.
- (S)VGA, XTIDE, NE2000 expansions supported like previously.
- Added CL-GD542x linear frame buffer support.
- Optional CL-GD5429 SVGA chipset. 2M VRAM support and blitter which may be useful under Windows. Previous 5426 is still the default.
- A2386SX VLSI chipset memory mapping features implemented (ROM shadowing, EMS pages).
- CPU panel x86 speed setting supported. "Max" option is gone because PCem emulates specific CPU frequency rate.
- FPU is not available, PCem does not seem to have FPU emulation, at least for pre-486 CPUs.
- Bridgeboard shared IO regions are now dynamically changed, same with mono/color vs VGA IO regions. Affects A2088+ only. Sidecar uses jumpers.
- PC Speaker (enable in bridgeboard settings) and Sound Blaster (various models) emulation added from PCem. Note that SB expansion GUI configuration does not do any SB model specific filtering.
- PC compatible mouse emulation, under Expansion/Custom expansions. Simple config: select which Amiga port gets routed to emulated ISA serial card. Serial (COM1), PS/2 and PS/2 Intellimouse supported. Last two aren't really possible in real world but it was easy to support in emulation (and may not work in emulation either). Implemented because bridgeboard AMOUSE is not Windows 95 compatible.
- Removed AT IDE Secondary, A2286 and A2386SX BIOS only supports primary IDE.

CSA Twelwe Gauge:
- A1200 68030 accelerator.
- v1.0 ROM (does newer ones exist?) is not KS 3.1 compatible. (KS 3.1 adds $08000000 RAM automatically, then CSA boot ROM does the same..)
- 5380 based PIO SCSI controller.
- "CSA Twelve Gauge(TM)/CSA1250(TM);P/N 22162A1000;Date: 93.JUN.25;Computer System Associates, Inc. (C)1993. All Rights Reserved"
Télécharger WinUAE v4.1.0 Beta 1 (32-bit)
Télécharger WinUAE v4.1.0 Beta 1 (64-bit)
Site Officiel de WinUAE
 
 Cheat.dat v0.200 
Dimanche 12/08/18 à 11:48 par Firebrand
Une version actualisée de ce fichier contenant des codes de triche pour MAME a été publiée à l'occasion de la sortie de MAME v0.200.
Télécharger Cheat.dat v0.200
Site Officiel de Cheat.dat
 
 VirtualC64 v2.5 
Dimanche 12/08/18 à 11:45 par Firebrand
Une nouvelle version de cet émulateur Commodore 64 pour MacOS, décidément très actif en ce moment, a été publiée. Voici la liste des nouveautés:
- Fixed a bug that suppressed an immediate interrupt at the drive CPU when the ATN line went down. This bug was the cause of the Action Replay fast loader problem.
- The disk encoder used a wrong sector ordering. It arranged the sectors similar to a PC floppy drive (physical interleaving) which is wrong for the VC 1541.
- Fixed VICE test drive/skew.prg by adjusting the tail gap values the disk encoder uses.
- Now passing VICE test irq-ack-vicii.prg. This bug bix makes the Vandalism demo work well.
- Now, the virtual keyboard can be opened via the keyboard menu, too. If it is opened that way, it is displayed as a separate window and won't close automatically when a key is pressed.
- In the previous release, the G64 mount dialog ignored the selected target drive. G64 disks were always inserted into drive 2. This has been fixed.
- If the emulator fails to build a GPU compute kernel (upscaler or filter), the corresponding option is grayed out in the emulator preferences. Previous versions crashed in this case.
Télécharger VirtualC64 v2.5
Site Officiel de VirtualC64
 
 Snes9x v1.56.2 
Dimanche 12/08/18 à 11:42 par Firebrand
La dernière version de cet émulateur Super Nintendo est désormais disponible pour MacOS.
Télécharger Snes9x v1.56.2
Site Officiel de Snes9x
 
 Fuse For MacOS X v1.5.6 
Jeudi 09/08/18 à 12:40 par Firebrand
La version MacOS de cet émulateur ZX-Spectrum est maintenant disponible.
Télécharger Fuse For MacOS X v1.5.6
Site Officiel de Fuse For MacOS X
 
 Fuse v1.5.6 
Mercredi 08/08/18 à 12:39 par Firebrand
Une nouvelle version de cet émulateur ZX-Spectrum, dont seule la version Windows est disponible pour le moment, a été mis à jour. Voici les améliorations apportées:
Emulation core improvements:
- Z80 flags register is now correct after SCF and CCF (Sergio Baldoví).

Miscellaneous improvements:
- Factor out common paths code between Linux and generic UNIX (Alberto Garcia and Fredrick Meunier).
- More improvements disabling phantom typist after finishing loading TAP or standard ROM TZX files (thanks, Alberto Garcia) (Fredrick Meunier).
- Saving and loading binary data no longer increments tstate count or triggers breakpoints (thanks, Sergio Baldoví) (Philip Kendall).
- "Variant" Alkatraz loaders (e.g. Gauntlet 3 and Shadow Dancer), "Variant" Search Loader programs (e.g. Lotus Esprit Turbo Challenge and Space Crusade) and Dinaload loaders (e.g. Astro Marine Corps) are now accelerated (Philip Kendall).
- Stop RZX playback/recording on machine reset/change (Sergio Baldoví).
- Various minor bugfixes.
Télécharger Fuse v1.5.6
Site Officiel de Fuse
 
 AppleWin v1.27.7.0 
Mardi 07/08/18 à 12:25 par Firebrand
Cet émulateur Apple // a été mis à jour. Les améliorations sont les suivantes:
- [Bug #564] Fixed 'Save State on Exit' not working correctly when there's a Configuration change to the hardware.
- [Bug #556] Reverted default so that ALT+TAB is not hooked
*Support new command line switch: -hook-alt-tab to support hooking ALT+TAB.
- [Bug #558] Reverted default so that ALT GR's fake LEFT CONTROL is not hooked
*Support new command line switch: -hook-altgr-control to suppess ALR GR's fake LEFT CONTROL.
Télécharger AppleWin v1.27.7.0
Site Officiel de AppleWin
 
 Emu Loader v8.6.5 (version complète) 
Dimanche 05/08/18 à 12:43 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée. Voici la liste des nouveautés:
More colors customization ahead.
You can change games list selection bar colors now. One set for light mode and another set for the night mode. I even managed to restore the gradient bar by modifying Jim's EasyListView Delphi component. You'll find settings in Preferences screen, Games List page and Night Mode page.
Added a new Slot Machines filter in MAME and Arcade Miscellaneous Filters (tool bar buttons). You need an updated catver.ini to use it. Just head over to AntoPISA's website to download it. There are more than ten thousand games of that category in MAME v0.200.
As usual, more bugs have been fixed and some minor optimizations were made in the source code.

Fixed
- "Machines List Filter" implementation is complete
*if you hide the parent set, all clone will hide as well
*forgot to link the code for checkbox "Show Parent Sets Only" in "Customize Machines List" screen
*window width increases if screen width is 1280 pixels or higher so all columns are visible without showing a horizontal scrollbar
*proper colors in night mode
- Machines list wrong font colors in "MAME Machines Filter Panel"
- Icon alpha blending bug in "Machine Types And Systems Filters" screen when items are unchecked (tool bar button filter)

Changed
- Renamed "MachinesList_SidePanel" section to "MAMEMachinesFilterPanel", for consistency
- Renamed "Game Font Settings" to "Customize Game Fonts" in games popup menu and main menu "Games List"

Removed
- Colors array vars of games selection bar are no more; colors are taken from ColorBoxes in Preferences screen

Added
- Games list selection bar colors customization (Preferences screen)
*customize background color, frame color and font color
*there are two bar settings for MAME and arcade, one for available games (default blue color) and one for games with missing ROMs/CHDs (default red color)
*re-added "Gradient Bar" setting
*two separate sets, one for light mode in "Games List" page and another for the night mode in "Night Mode" page
*light mode settings are saved in "EmuLoader.ini"
*night mode settings are saved in "nightmode.ini"
*affected features so far: main games list, MAME Machines Filter Panel, "Customize Game Fonts" screen, "Customize Thumbnails" screen
NOTE: frame cannot be removed but it can be masked with "alpha blending" and frame colors like black or white
- Night mode custom user colors support in a couple more screens (no more forced blue frames)
- New "Slot Machines" catver.ini filter added to "Arcade Miscellaneous Filters" screen
Télécharger Emu Loader v8.6.5 (version complète)
Site Officiel de Emu Loader
 
 Emu Loader v8.6.4 (version complète) 
Jeudi 02/08/18 à 13:06 par Firebrand
Ce frontend multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
All I can see is bugs... bugs... bugs... thumbnails view was not showing zipped snaps, only unzipped. I didn't notice it until now.
But this build also bring new stuff, like showing MAME software list images from snap_sl.zip, titles_s.zip, covers_sl.zip, others. All image categories are supported. Make sure these files are in the same folder as snap.zip, titles,zip, etc, or the frontend will not find them.
More fixes related to game preview images. If you have mulitple path entries in snaps, titles, cabinets, covers, etc, they were not handled correctly, making it impossible to show images. Emu Loader can now detect the first path entry, ignoring everything else after the ; char. This is for MAME and arcade systems only. Make sure you change image directory entries in MAME's ui.ini file and snap directory entry in mame.ini, and
move the relevant path to the front of the string. If you don't do this, images will not show in the preview panel.
Multiple paths suport is not possible with the current implementation and it will require a complete rewrite on how Emu Loader search for preview images.
So... current titles directory entry in ui.ini: titles_directory "titles;H:\MAME 0.199 EXTRAs"
all you need to do is: titles_directory H:\MAME 0.199 EXTRAs;titles
Easy, right ? Do this for all image categories, including snap_directory entry in mame.ini.
Moving on, I added a feature to the MAME Machines Filter Panel called Machines List Filter. Accessible in the machines list popup menu (mouse right-click), you can hide machines that you don't want to see. It even comes with a customizer (interface is unfinished) that shows a list of all machines so you can easily show/hide them with checkboxes. The list is stored in a new \arcade\mame_machines_exclude.txt file.
This filter is only for the machines filter panel, the main games list does not use it, all machines are listed.

Fixed
- Oh darn... I forgot to delete some beep/ding sound commands when initializing game zipped images lists
- Re-added support to generate zipped snapshot thumbs in thumbnails view
*the code was removed by mistake more than a year ago when EmuCon was merged with Emu Loader, and nobody noticed, not even me
*all arcade systems are supported, "snap.zip" file; MAME also support "softwarename.zip" and "snap_sl.zip"
*Console/computer systems from EmuCon were Ok
- Games list was not focused after a manual switch between light and night mode (main menu)

Changed
- Minor optimizations to save some RAM when handling game image folders and improve game images preview search
- Changes to "Image Category Settings" screen
*button "Default" folder was doing nothing
*category folders are now read directly from config files and not from RAM vars, which might contain different data
*relative paths in console/computer systems (from EmuCon) are now relative to the frontend root path since you can have multiple emulators per system
*minor code tweaks

Added
- New "Machines List Filter" filter for "MAME Machines Filter Panel" (machines list popup menu)
*you can customize what machines appear in the list
*it works like the "Customize MAME Software List" feature
*excluded machines list is saved in "\arcade\mame_machines_exclude.txt" file
*machines are only hidden from the list, not disabled
*it's only for the machines filter panel, not for the main games list
- Support for "all-in-one" zipped image files (MAME software lists only)
*you can have snaps for all MAME softlist games combined into one humongous file instead of separate "softwarename.zip" files
*filename is the same as MAME's image .zip filenames, plus a "_sl" suffix
*filename format: "snap_sl.zip", "titles_sl.zip", "covers_sl.zip", etc (all categories are supported)
*files must be located in the same place as their "arcade/machine" files (snap.zip, titles.zip, etc)
*you can use "softwarename.zip" files together with these new files
*they will be scanned after "softwarename.zip"
*easy to use, just drop files in them proper folders and start the frontend
- Mulitple image paths detection (MAME only)
*only the first path will be used, ignoring everything else after the ; char (snaps, titles, cabinets, covers, etc)
*removal of surrouning quotes, just to be safe (first and last char on the string)
NOTE: there is no multi directories scan to show game preview images!
- Added "\videosnaps_sl\" sub-folder scanning for video preview, MAME software lists
Télécharger Emu Loader v8.6.4 (version complète)
Site Officiel de Emu Loader
 
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