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 Messinfo.dat v0.276 (14.03) 
Dimanche 13/04/25 à 14:09 par Firebrand
Les données relatives aux machines non arcade des deux dernières versions de MAME ont été intégrées à ce fichier informatif:
- 2025/04/13 14.03: Aligned files to 0.276 version (obviously including the 0.275).
Télécharger Messinfo.dat v0.276 (14.03)
Site Officiel de Messinfo.dat
 
 GameEx v19.05 
Samedi 05/04/25 à 16:43 par Firebrand
Ce frontend multi-systèmes a été mis à jour, mais les changements ne sont pas connus.
Télécharger GameEx v19.05
Site Officiel de GameEx
 
 GameEx v19.04 
Vendredi 04/04/25 à 13:37 par Firebrand
Ce frontend multi-systèmes a été mis à jour, mais les changements n'ont pas été annoncés.
Télécharger GameEx v19.04
Site Officiel de GameEx
 
 GameEx v19.02 
Mercredi 02/04/25 à 14:44 par Firebrand
Ce frontend multi-systèmes a été mis à jour, mais les nouveautés sont inconnues.
Edit release notes publiées:
- This release implements theme downloads and selection, game manual viewer (cbz format), IPTV support, and the please wait status/animation.
- In other news theme downloads no longer require login within the front end, and I just moved to a new server with more and faster storage.
Télécharger GameEx v19.02
Site Officiel de GameEx
 
 Negatron v1.0.1 
Mercredi 02/04/25 à 14:40 par Firebrand
Une nouvelle version de ce frontend pour MAME, prévu plus particulièrement pour NegaMAME,a été publiée. Voici la liste des changements:
- With this version, the bug with gamepad left sticks on Linux is finally fixed! Now, people can use the left stick to move the mouse pointer as on other desktop OSes. But this requires special user rights that must be set up only once. The first time you plug your controller in, Negatron will display a warning message explaining what must be done to activate mouse pointer control from gamepads. You will need admin rights to set this up. But once it's done, off you go!
- The 2nd big feature of this release is the availability of a full pack dedicated to macOS computers on Apple silicon / Aarch CPUs. Before its availability, only power users and developers knew how to make Negatron works on macOS computers with Aarch CPUs, using the mac64 full pack or the cross-platform pack as a base. Well, this hassle stops today and the latest machines on macOS become first class computers as any other desktop computers.
Télécharger Negatron v1.0.1 (Windows)
Télécharger Negatron v1.0.1 (Intel) (MacOS)
Télécharger Negatron v1.0.1 (Apple Silicon) (MacOS)
Télécharger Negatron v1.0.1 (Linux)
Site Officiel de Negatron
 
 NegaMAME v0.276-1 
Mercredi 02/04/25 à 14:26 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.276. Une version MacOS pour processeurs Apple Silicon est désormais disponible.
Télécharger NegaMAME v0.276-1 (Windows)
Télécharger NegaMAME v0.276-1 (Intel) (MacOS)
Télécharger NegaMAME v0.276-1 (Apple Silicon) (MacOS)
Télécharger NegaMAME v0.276-1 (Linux)
Site Officiel de NegaMAME
 
 Clock Signal 20/03/2025 
Vendredi 21/03/25 à 16:38 par Firebrand
Cet émulateur multi-systèmes pour MacOS a été mis à jour. Les améliorations sont les suivantes:
This release corrects:
- a potential crash at startup for the emulated Macintosh Plus; and
- likely failure of mouse movement to register after window resizing on macOS hosts.
Télécharger Clock Signal 20/03/2025
Site Officiel de Clock Signal
 
 Clock Signal 05/03/2025 
Jeudi 06/03/25 à 20:00 par Firebrand
Cet émulateur multi-systèmes pour MacOS a été mis à jour. Une seule correction de bugs est à signaler:
- This release fixes a potential crash on macOS when using File -> New... to create an empty machine.
Télécharger Clock Signal 05/03/2025
Site Officiel de Clock Signal
 
 clrmame v0.3.1 
Mardi 04/03/25 à 17:04 par Firebrand
Cette nouvelle version de ce gestionnaire de ROMs corrige des bugs apparus dans la précédente:
- Looks like I broke the showing of empty and complete items in clrmameUI 0.3 ...
Télécharger clrmame v0.3.1
Site Officiel de clrmame
 
 NegaMAME v0.275-1 
Dimanche 02/03/25 à 16:46 par Firebrand
Ce build de MAME prévu pour être utlisé avec le frontend Negatron a été mis à jour vers MAME v0.275.
Télécharger NegaMAME v0.275-1 (Windows)
Télécharger NegaMAME v0.275-1 (MacOS)
Télécharger NegaMAME v0.275-1 (Linux)
Site Officiel de NegaMAME
 
 Clock Signal 26/02/2025 
Jeudi 27/02/25 à 20:02 par Firebrand
Cet émulateur multi-systèmes pour MacOS a été mis à jour. Les améliorations sont les suivantes:
- adds nascent Commodore 16/Plus 4 emulation, a work-in-progress;
- fixes a potential crash at startup for the MSX 2;
- reduces potential memory leaks for any machine that uses disks;
- improves the Mac UI with: a modern icon, improved menu wording and closer-to-QuickTime behaviour for showing the in-window machine controls; and
- experimentally, primarily for the ZX Spectrum and on macOS only, attempts automatically to relaunch media that has been changed by an external program (e.g. if you reassemble software you are developing).
Télécharger Clock Signal 26/02/2025
Site Officiel de Clock Signal
 
 clrmame v0.3 
Jeudi 27/02/25 à 19:58 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
UI:
- added: optionally hide/show roms/disks/samples output via context menu
- fixed: remove datasource XML file when hash folder changed (should only happen when XML file was internally created from an exe export)

Core:
- added: "available:" filter which limits the machine selection to files you have. You might notice a count difference in total vs filtered even when you got all files. This is based on the fact that a) empty sets are excluded and b) there are clones which are totally included in their parent, so -in split mode- you don't have a standalone file/folder for it. So don't worry about the count.
- misc: "file:" filter, in case you work with softwarelist collections, you'd need to prefix single entries with sl-name#pacman (e.g. a2600#pacman) to specify which set you're refering to. Not needed for single sl files or standard dats though.
- misc: some earlier cancel returns in fix wrong named disk/sample/rom/machine
- misc: dupe output now shows all found paths belonging to a machine
- misc: updated spdlog to 1.15.1
- misc: limited AUTO thread switch to 25 threads as max (or less depending on your hardware). You can still manually select more or less if you like
- fixed: dupes can be listed multiple times
- fixed: backups for unneeded folders can create wrong and very long folders due to wrong encapsuling
- fixed: backup can miss empty unneeded folders at first scan
- fixed: fill-in file from addpath/backup path was removed (when requested) even when fill-in copy failed and you might had a 0 byte new archive
- fixed: log pattern in commandline mode
Télécharger clrmame v0.3
Site Officiel de clrmame
 
 Messinfo.dat v0.274 (14.02) 
Mercredi 26/02/25 à 17:17 par Firebrand
Le dernier fichier additionnel pour le cycle de MAME v0.274 de ProgettoSNAPS a été publié.
2025/02/25 14.02: Aligned files to 0.274 version.
Télécharger Messinfo.dat v0.274 (14.02)
Site Officiel de Messinfo.dat
 
 NegaMAME v0.274-1 
Dimanche 02/02/25 à 16:34 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.274.
Télécharger NegaMAME v0.274-1 (Windows)
Télécharger NegaMAME v0.274-1 (MacOS)
Télécharger NegaMAME v0.274-1 (Linux)
Site Officiel de NegaMAME
 
 Messinfo.dat v0.273 (14.01) 
Dimanche 26/01/25 à 16:10 par Firebrand
Le cycle de mises à jour des fichiers additionnels de ProgettoSNAPS se termine pour MAME v0.273 avec ce fichier donnant des informations sur les machines non-arcade:
2025/01/00 14.01: Aligned files to 0.273 version.
2025/01/15 14.00: Revised whatsnew.txt file (date format and internal version numbering).
Télécharger Messinfo.dat v0.273 (14.01)
Site Officiel de Messinfo.dat
 
 clrmame v0.2 
Mardi 21/01/25 à 18:00 par Firebrand
Cette réécriture de ClrMAME Pro a été ajouté à nos sections à l'occasion de sa mise à jour. Voici ce qu'elle propose:
UI:
- added: #thread selector
- added: scanner, Clipboard->Copy Machine Names option
- fixed: rebuilder log Copy To Clipboard misses linefeed

Core:
- added: you can define a thread pool size which is used for parallel scanning rebuilding/etc. Either you keep auto (default value) or pick the number of threads used for the pool yourself. "auto" picks a high value when you work with compressed files and a low value when using decompressed ones. A low value is better when you run into file seek overhead issues. If you're not happy with auto, you can try to tweak it yourself.
- fixed: scanner and rebuilder ignore output path, mergemode, pattern changes when xml data hasn't changed
- misc: more effective reimplementation of thread pools and thread queueing
- misc: prefetching sha1s on an archive if needed (speed increase, espically for archives with lots of files)
- misc: rebuilder: major update / reworked internal logic, less complex, way smaller memory footprint especially for dats out of hell (dats with thousands of dupe files), faster.
- misc: scanner, smaller memory footprint and speed update for "dats out of hell"
- fixed: scanner, accidently getting a crc32 on sub folders showing an error
- fixed: scanner, detection of unnneeded empty sub folders failed
- fixed: scanner, using old archive name when trying to remove some unneeded files causing can't remove files/can't access messages
- misc: updated bit7z to 4.0.9
- misc: updated pugixml to 1.15
- misc: use "-" instead of "_" for replacing illegal file chars (cmpro align)
- misc: monitoring hash folder for -listsoftware exports. In case of a change, cached data is ignored and a new export is generated. This is more for users which update their hash folders during the development phase of MAME on a regular basis and don't want to recompile the binary.
- misc: use one version number, fixed a tooltip typo ;-)
Télécharger clrmame v0.2
Site Officiel de clrmame
 
 Negatron v1.0.0 
Mercredi 15/01/25 à 16:39 par Firebrand
Les mises à jour de NegaMAME sont mensuelles, mais celles de son frontend associé, Negatron, sont beaucoup plus rares. Voici les changements de la dernière mouture qui vient d'arriver:
The initial plan was to version it as v0.200.0 following the trend of MAME numbering system but macOS doesn't allow to version anything as v0.x.x. As this release fixes a lot of little annoying bugs and thus makes Negatron quite smoother to use in every aspect, here we are, out of the beta loop.
Since the last release of 2020, the retrogaming community at Pleasuredome.org.uk has moved to a Discord channel. They still provide new MAME EXTRAs packs with each version of MAME (at least as long as AntoPISA will provide pack updates) and those packs are now available from https://pleasuredome.github.io/pleasuredome/mame/index.html.

The main hightlights of this release are the following:
- Since the last release, the content of the MAME EXTRAs packs has changed a bit. Notably, the history.dat file provided by https://www.arcade-history.com has been migrated to become an xml file and there is a new command.dat file. Negatron now supports those 2 dat files, albeit command.dat is supported in a very basic fashion for now.
- Since the last release, MAME has deprecated its old bezel layer formats and some lua script functions in favour of a new format and new functions. When running a game, MAME promptly reports those old formats and functions as warning messages that were directly relayed by Negatron as annoying warning popups. Now, Negatron logs those warnings in a new logging panel, which is forcefully displayed only when MAME reports actual errors. No popups anymore!
- This version fixes an important bug where Negatron couldn't properly manage cartridge ports that are also used to plug hardware extensions into machines. That was mainly an issue for emulated computers like the Commodore 64 but, with the latest versions of MAME, this had also become an issue with popular consoles like the Super Nintendo, preventing from playing popular games from Negatron. Well, now those issues are all gone.
- Negatron has always been provided with native installers for Windows and macOS. An attempt to provide Linux native installers (.deb and .rpm) was done with v0.99.4 but failed miserably: Negatron actually could not work within the imposed folder architecture of installed applications on Linux... Well, now it works.
- Finally, now Negatron fully supports dual stick gamepads as a mean to navigate the different panes and panels. This is done by redirecting gamepad inputs to emulate mouse and keyboard interactions.
The native installers for macOS and Linux don't embed VLC anymore. For macOS, this is because I stripped VLC from every file not strictly needed for local video play and this OS doesn't allow to tamper with the application integrity. The alternative would be to embed the full VLC pack but, in this case, it's better to let users install VLC from official sources. For Linux, it's simply proper to let users install VLC from official sources and it is often already installed by default anyway.
I do not provide a native installer for Mac devices on Apple Silicon (M series) simply because I don't own one and so I cannot generate and test a native installer for them.

Gamepad inputs are retrieved by using SDL3. This means a new dependency that must be downloaded from https://libsdl.org/. The native packs all already embed a version of SDL 3.1.8. My test results are the following:
- All the gamepads I own work well on Windows 10. This means gamepads for Xbox 360, Xbox One, Xbox Series, PlayStation 3 (with third-party drivers), PlayStation 4 and PlayStation 5, also the Nintendo Switch Pro controller and PDP Realmz wired controllers for Nintendo Switch.
- On macOS Monterey 12, Xbox family controllers are not recognised, the Nintendo Switch Pro controller is recognised but inputs are ignored, PDP Realmz controllers make Negatron to crash hard and PlayStation family controllers work quite well. The issue with Xbox controllers is well known on Mac devices and a third-party driver must be downloaded to fix this. I suppose that those other compatibility issues can also be ironed out with third-party drivers.
- All those gamepads also works on Linux but there are 2 issues:
*The input mapping for those Realmz controllers is totally wrong, I need to come up with a system to easily remap those buttons.
*The left stick is supposed to emulate the movements of a mouse pointer. But on Linux, the pointer as a graphical element doesn't move at all while the OS does register the pointer movements... Visual cues and actual input management are completely desynchronised.
- This last bug on Linux is due to the fact that Java uses X11 on top of Wayland and the layer linking those 2 desktop systems, XWayland, has a bug when emulating mouse movements. I reported this to Oracle but they won't fix it. They do have long-term plans to fix this eventually. But in the meantime, I found a workaround that is not ideal because it will put the burden of maintaining gamepad interactions on Linux on me. To simplify things, currently the software stack on Linux is like this: Negatron > Java framework > X11 > XWayland > Wayland > Libevdev > Kernel. The idea is to get a shortcut and completely ignore the Java framework in this way: Negatron > Libevdev > Kernel. Doing this takes time and a new release for Negatron is quite overdue. So, I should deliver this workaround for the next release, hopefully not in 5 years...
Télécharger Negatron v1.0.0 (Windows)
Télécharger Negatron v1.0.0 (MacOS)
Télécharger Negatron v1.0.0 (Linux)
Site Officiel de Negatron
 
 GameEx v18.99 
Mercredi 08/01/25 à 18:33 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publiée mais les changements ne sont pas connus.
Télécharger GameEx v18.99
Site Officiel de GameEx
 
 NegaMAME v0.273-1 
Mercredi 01/01/25 à 17:17 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.273.
Télécharger NegaMAME v0.273-1 (Windows)
Télécharger NegaMAME v0.273-1 (MacOS)
Télécharger NegaMAME v0.273-1 (Linux)
Site Officiel de NegaMAME
 
 GameEx v18.96 
Dimanche 29/12/24 à 16:06 par Firebrand
Ce frontend multi-systèmes a été mis à jour. La seule information disponible est la correction d'un écran noir lors de la sortie d'un jeu pour retourner vers le frontend avec la v18.96.
Télécharger GameEx v18.96
Site Officiel de GameEx
 
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