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 DuckStation v0.1-6995 (28/06/2024) 
Vendredi 28/06/24 à 16:38 par Firebrand
Cet émulateur PlayStation continue sa progression au pas de charge avec une nouvelle version. Les améliorations sont les suivantes:
- f0c2832 Dep: Update vixl to 662828c
- ef69c31 GPUDevice: Support transpiling shaders at compile time
- 964b949 Postprocessing/FX: Ensure RT isn't bound as sampler
- eb80a82 GameDB: Disable widescreen on Final Fantasy Tactics
- 54097fc Postprocessing/FX: Expose 'viewportoffset' uniform
- 2a90a88 Add crt-consumer and crt-cyclon. Update others. (#3223)
- 51648b0 CI/AppImage: Explicitly remove libwayland-*
- c179210 GPU/HW: Eliminate raw texture pipeline permutations
- d16470d Update Japanese translation (#3225)
- 451d15a Atualização Português do Brasil (#3224)
- 5be2e68 Qt: Update glyph ranges
- 1582b2a GPU/HW: Make texture filtering a fragment shadergen parameter
- 8455c9c GPU/HW: Add 'Force Round Upscaled Texture Coordinates'
- 0563350 GameDB: Set force round texcoords on Crash games
- 3d6b9e1 Settings: Include cheats in disable-all-enhancements
- e9a4723 GPUDevice: Compile warning fix
- 6870010 GPU/HW: Remove log spam
- be4abb0 GPU/HW: Reduce multiple setting source of truth
- 34f2079 GPU/HW: Add separate 3D/2D (sprite) texture filtering
- 7b1ec5d GameDB: Force round texcoords on Digimon World 3
- a5f8684 BIOS: Add further detail to missing BIOS message
- 1ae79c8 System: Refactor unsafe settings warning
- da51827 GameDB: Over Drivin' DX - Rally Edition (Japan) (#3226)
- 70d7d4a MSBuild: Enable Vulkan on Windows ARM64
- 01fc325 CPU/Recompiler: Warning fix for ARM64/Clang
- ccb76d1 GameList: Add custom title/regions
- 4827e54 BinarySpanReaderWriter: Fix off-by-one error (#3230)
- 7491ba6 Spanish (Spain) Translation update 2024/06/19 (#3229)
- 59c3c33 Deps: Update to SDL 2.30.4 (#3228)
- d8b7e25 Atualização Português do Brasil (#3227)
- 3d00957 Resources: Update gamecontrollerdb.txt
- 63055f1 FullscreenUI: Add sprite texture filtering option
- ea3fa7f Postprocessing/FX: Fix locating shaders in subdirectories
- 966cce1 Postprocessing: Sort shader list lexiographically
- e854164 Deps: Bump versions
- 6892c3d Qt: Work around theme swap bug with Classic Windows
- 1797050 VulkanDevice: Release swap chain images on resize
- b8ed013 dep/reshadefx: Fix UBO reference with OpenGL
- 6bfd862 GPUDevice: Fix transpiled interface linking with OpenGL
- 6021e43 Qt: Work around QList marshalling issue
- 9189588 Shaders: Add new pack of shaders (reshade) (#3232)
- dd4b282 Atualização Português do Brasil (#3233)
- 1a2ad89 dep/rcheevos: Bump to d54cf8f
- 17d4595 dep/rcheevos: Hash functions are not needed
- e7e0902 Achievements: Avoid malloc on state save/load
- b9ff358 Achievements: Support scratchpad memory
- db30566 Achievements: Implement disc change without state reset
- 8c1228a Qt: Tidy up theme change workaround
- ebf50ed System: Allocate JIT space before fastmem area
- ad27f8b Add some shaders and update others. (#3234)
- 12f2ff9 Indonesian Translation
- 71c319c dep/rcheevos: Set RC_NO_THREADS
- 5c94ab9 dep/rcheevos: Avoid -1 return in rc_runtime_progress_size()
- a89ec0e Achievements: Always recompute state data size on save
- dd420cb Common: Alloc failures in HeapArray are unlikely
- 8c72fd5 GPUDevice: Disable SPIR-V optimization on GLSL output
- 41f4024 Atualização Português do Brasil (#3235)
- 3877486 System: Ensure titles are sanitized for screenshots
Télécharger DuckStation v0.1-6995 (28/06/2024) (Windows)
Télécharger DuckStation v0.1-6995 (28/06/2024) (MacOS)
Télécharger DuckStation v0.1-6995 (28/06/2024) (Linux)
Site Officiel de DuckStation
 
 RomVault v3.7.2 
Mardi 25/06/24 à 20:06 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Elle corrige plusieurs bugs:
- Another quick RomVault update coming at you. Main fix was fixing a bug causing a bad cache file when making Fix Dat reports, but there many other smaller features and fixes, including a new show incomplete filter button in the top right.
Télécharger RomVault v3.7.2
Site Officiel de RomVault
 
 Messinfo.dat v0.266 (11.57) 
Jeudi 20/06/24 à 12:54 par Firebrand
Le cycle de mise à jour des fichiers additionnels de ProgettoSNAPS pour MAME v0.266 est maintenant bouclé avec cette nouvelle version de Messinfo.dat:
- 11.57 06/19/2024: Aligned files to 0.266 version.
Télécharger Messinfo.dat v0.266 (11.57)
Site Officiel de Messinfo.dat
 
 ares v139 
Jeudi 20/06/24 à 12:45 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
Bandai - WonderSwan / WonderSwan Color
- Improve EEPROM emulation accuracy

Nintendo - NES / Famicom
- Fix DMA interrupt
- Various PPU improvements: most (all?) current PPU accuracy test roms now pass!
- Improve emulation of MMC3: fixes test roms and crashes in Mickey's Safari & Incredible Crash Dummies
- Fix missing scanlines in Burai Fighter (USA) (last known rendering bug!)
- Fix MC-ACC IRQ timing
- Add support for mapper 150 (UNL-SACHEN-74LS374N)
- Add support for mapper 229 (UNL-BMC-31-IN-1)
- Add support for mapper 225/255 (UNL-BMC-128)
- Add support for mapper 172 (TXC-22211B)
- Add support for mapper 132/173 (TXC-22211A/C)
- Add support un-headered roms with the .unh extension (note: uses internal database; unknown roms will not work, headered roms are still preferred)

Nintendo 64 / Nintendo 64 DD
- Disable run-ahead for 64DD; fixes an issue that caused 64DD games to fail to boot.

Nintendo - Game Boy Advance
- Improve VRAM mirroring in bitmap background modes
- Implement 1-cycle timer latch behavior
- Improve BIOS open bus edge case emulation
- Increase synchronisaton between comonents: slight performance loss for measurable accuracy gain in irq dma tests
- Improve video capture DMA such that it only runs if enabled on scanline 162 of previous frame

Sega - Mega Drive / Genesis / CD / 32X
- Implement correct SH2 clocks for PAL/NTSC 32X
- Improve 32X PWM volume/mixing by taking configured cycle rate into account

User Interface
- Improve driver settings and full-screen behavior on macOS
- Fix an issue where IPS patches that extend the rom would fail to apply
- Fix an issue where changing the video driver may not correctly apply settings
- Support "Default" as a device with the WASAPI driver on Windows (Win10 only)
- FIx an issue where some settings would not persist on non-english locales
Télécharger ares v139 (Windows)
Télécharger ares v139 (Latest) (MacOS)
Télécharger ares v139 (Compat) (MacOS)
Site Officiel de ares
 
 DuckStation v0.1-6937 (14/06/2024) 
Vendredi 14/06/24 à 16:32 par Firebrand
Cet émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- f1465dd Memmap: Use Mach VM routines for memory mapping
- 25bf2b3 CDROM: Clear async interrupt on read/seek start
- 7682cd2 System: Generate hash serials when running PS-EXE
- 7bc4249 CI/AppImage: QtNetwork is no longer needed
- 3063101 CDROM: Implement 0x60 test command
- c3bf89b GameDB: Disable texture filtering in Legend of Dragoon
- c4bf5b4 RegTest: Write file log as well as frames
- 723af4d Misc: Loading old save state versions is unlikely
- d013438 CDROM: Rewrite BFRD handling
- 5360074 GPU: Cancel VRAM writes on Reset
- 73136d7 GPU: Tie idle bit to FIFO emptyness on VRAM write
- 627c12b GPU: Fix IRQ request
- a7543ab GPU/HW: Fix crash on VRAM write/copy with mask test
- 8ef7320 Bus: Ignore SPU byte writes to unaligned addresses
- e70f155 MemoryCard: Implement GetID command
- c637e2b System: Fix title after loading state for EXE-boot
- 3e3572c DMA: Fix range check in mode0 when decrementing
- 7222c21 CDROM: Further refine interrupt delay
- e25bb48 GameDB: Add PGXP-CPU to Lego Racers
- 05395c8 Polish localization updates (#3220)
- 0675716 D3D11Device: Fix redundant SRV set on RT change
- 892319d CI/Flatpak: Disable Flathub pushes
- 5a18565 CI: Disable Qt's PCRE2 JIT on Windows
- 3486107 CDROM: Ensure complete IRQs for Init go through
- 8595175 CDROM: Improve accuracy of sector redelivery on DMA complete
- a2e6a48 Qt: Add very-early VC++ runtime version check
- 484c1dc Qt: Use 64-bit comparison for VC runtime check
- e11f73e Updater: Add VC runtime check
- 0879dff Updater: Add icon/rc file
- f41c238 VulkanDevice: Disable VK_KHR_dynamic_rendering_local_read on AMD
- b464b6d FullscreenUI: Fix loading undo state from menu
- bac2ac0 FullscreenUI: Fix incorrect padding calculation in pause menu
- 354b250 PostProcessing: Add native width/height inputs
- c2eed01 Indonesian Translation (#3221)
- facce0d PostProcessing: Expose aspect-correct pixel sizes
- e6a11ab Shaders: Fix upscaling moire in CRT-Lottes
- 7cf7a0a Add some shaders to dolphinfx folder
- edea81d Update CRT-HYLLIAN.glsl
- ac1bb90 GPU: Set idle bit during VRAM upload
- c86f6eb Achievements: Fix incorrect data source for mastery points
- 9a88cbc Pad: Fix incorrect card mismatch OSD message
- 8124fb2 CDROM: Fix incorrect sector dropped log message
- 2771471 Qt: Fix checked state on startup for disc merging
- d51b880 Postprocessing/FX: Fix incorrect pixel size uniforms
- d45e218 CI: Re-enable Flathub pushes
Télécharger DuckStation v0.1-6937 (14/06/2024) (Windows)
Télécharger DuckStation v0.1-6937 (14/06/2024) (MacOS)
Télécharger DuckStation v0.1-6937 (14/06/2024) (Linux)
Site Officiel de DuckStation
 
 DuckStation v0.1-6922 (10/06/2024) 
Lundi 10/06/24 à 15:44 par Firebrand
Cet émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- f1465dd Memmap: Use Mach VM routines for memory mapping
- 25bf2b3 CDROM: Clear async interrupt on read/seek start
- 7682cd2 System: Generate hash serials when running PS-EXE
- 7bc4249 CI/AppImage: QtNetwork is no longer needed
- 3063101 CDROM: Implement 0x60 test command
- c3bf89b GameDB: Disable texture filtering in Legend of Dragoon
- c4bf5b4 RegTest: Write file log as well as frames
- 723af4d Misc: Loading old save state versions is unlikely
- d013438 CDROM: Rewrite BFRD handling
- 5360074 GPU: Cancel VRAM writes on Reset
- 73136d7 GPU: Tie idle bit to FIFO emptyness on VRAM write
- 627c12b GPU: Fix IRQ request
- a7543ab GPU/HW: Fix crash on VRAM write/copy with mask test
- 8ef7320 Bus: Ignore SPU byte writes to unaligned addresses
- e70f155 MemoryCard: Implement GetID command
- c637e2b System: Fix title after loading state for EXE-boot
- 3e3572c DMA: Fix range check in mode0 when decrementing
- 7222c21 CDROM: Further refine interrupt delay
- e25bb48 GameDB: Add PGXP-CPU to Lego Racers
- 05395c8 Polish localization updates (#3220)
- 0675716 D3D11Device: Fix redundant SRV set on RT change
- 892319d CI/Flatpak: Disable Flathub pushes
- 5a18565 CI: Disable Qt's PCRE2 JIT on Windows
- 3486107 CDROM: Ensure complete IRQs for Init go through
- 8595175 CDROM: Improve accuracy of sector redelivery on DMA complete
- a2e6a48 Qt: Add very-early VC++ runtime version check
- 484c1dc Qt: Use 64-bit comparison for VC runtime check
- e11f73e Updater: Add VC runtime check
- 0879dff Updater: Add icon/rc file
- f41c238 VulkanDevice: Disable VK_KHR_dynamic_rendering_local_read on AMD
Télécharger DuckStation v0.1-6922 (10/06/2024) (Windows)
Télécharger DuckStation v0.1-6922 (10/06/2024) (MacOS)
Télécharger DuckStation v0.1-6922 (10/06/2024) (Linux)
Site Officiel de DuckStation
 
 RetroArch v1.19.1 
Mercredi 05/06/24 à 17:01 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Un seul changement est à signaler:
- (WASAPI) Only write when running and fix deadlock
Télécharger RetroArch v1.19.1 (32-bit) (Windows)
Télécharger RetroArch v1.19.1 (64-bit) (Windows)
Télécharger RetroArch v1.19.1 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.19.1 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.19.1 (64-bit) (MacOS)
Télécharger RetroArch v1.19.1 (Metal2) (MacOS)
Télécharger RetroArch v1.19.1 (Linux)
Télécharger RetroArch v1.19.1 (Nintendo GC)
Télécharger RetroArch v1.19.1 (Nintendo Wii)
Télécharger RetroArch v1.19.1 (Nintendo WiiU)
Télécharger RetroArch v1.19.1 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.19.1 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.19.1 (Nintendo Switch)
Télécharger RetroArch v1.19.1 (PlayStation 2)
Télécharger RetroArch v1.19.1 (PSP)
Télécharger RetroArch v1.19.1 (PS Vita)
Site Officiel de RetroArch
 
 NegaMAME v0.266-1 
Mardi 04/06/24 à 17:17 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.266.
Télécharger NegaMAME v0.266-1 (Windows)
Télécharger NegaMAME v0.266-1 (MacOS)
Télécharger NegaMAME v0.266-1 (Linux)
Site Officiel de NegaMAME
 
 RetroArch v1.19.0 
Vendredi 31/05/24 à 17:47 par Firebrand
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Voici la liste des changements:
We never got to release 1.18.0 so we’re moving straight to 1.18.0. Therefore we include all the changes for 1.18.0 as well.

v1.19.0
- AI: Revert AI translation to previous version (fix for translation not working with HW rendered cores)
- APPLE: Try to use system preferred language
- APPLE: Correctly register for filetypes uniquely
- APPLE/MFI: improved Switch Online controller support through MFi
- AUDIO: Bring back audio toggling on menu toggle
- CHEEVOS: Build a default RetroAchievements memory map when no RetroAchievements game is loaded
- CHEEVOS: Update to rcheevos 11.3
- CHEEVOS: fix hardcore acting as if it’s enabled when it isn’t
- CLANG: Fix clang error incompatible-pointer-types-discards-qualifiers
- CLOUDSYNC/LINUX: Enable Cloud Sync by default on Linux builds with network (#16456)
- CLOUDSYNC/WEBOS: Enable Cloud Sync by default on Linux builds with network (#16456)
- CORE: Set compute fps stats logging to debug level
- EMSCRIPTEN: Added M2000 to core selection dropdown
- FFMPEG: Add compatibility with FFMPEG 7.0
- GLSLANG: Remove unneeded ENABLE_HLSL code from glslang
- GENERAL: Memory leak: Dynamic allocation from msg_hash_get_help_us_enum was not freed.
- INPUT/KEYBOARD: Add support for multimedia keys – Extended RETROK_ values with 18 new items, commonly found on
“multimedia” keyboards. Mapping added for SDL, X11, Wayland, dinput, winraw keymaps.
- INPUT/MFI: Pressure sensitive left/right triggers
- INPUT/MFI: Fix Start + L1/L2/R2 combinations
- INPUT/MFI: Support strong and weak rumble
- INTL: Fetch translations from Crowdin
- INTL: Add Galician and Norwegian to list of languages
- LAKKA: Display reboot/shutdown message also when not saving config on exit
- LAKKA: Provide update URL and target name at buildtime
- LIBRETRO: Add a debug message for the SET_ROTATION callback
- macOS: Default Accessibility on if VoiceOver is on
- iOS: default audio sync on again, also more mfi logging
- iOS: Fix Import Content
- iOS: Fix ios-arm64 nightly build crash
- iOS: Import content from iCloud
- iOS: Fix #16485 crash on startup
- iOS: Display app icon in app icon picker in materialui
- iOS/tvOS: Various QoL improvements
- iOS/tvOS: Fix a couple more path name mangling bugs
- iOS/tvOS: Better way of packaging Frameworks
- iOS/tvOS: define PACKAGE_VERSION to be App Store MARKETING_VERSION
- iOS/tvOS: Fix keyboard handling for app store builds
- iOS/tvOS: Fix escaping the sandbox for jailbroken devices
- iOS/tvOS: default accessibility on if voice over is enabled
- iOS/tvOS: better way of reporting available memory
- macOS/iOS/tvOS: enable text-to-speech using AVSpeechSynthesizer.
- tvOS: Fix scaling for 720p
- MENU: New function in Quick Menu: Add to Playlist
- MENU/XMB: New theme: FlatUX, designed to merge FlatUI and Retroactive themes into a single, unified design
- NETWORKING/RETROPAD CORE: Fix socket close method
- PIXMAN: Update pixman-private.h – patch to fix build issue with musl
- PLAYLIST: Cleanup ‘Add to Playlist’ (#16495)
- SCANNING: Fix for scanning PSP ISOs (and probably few others)
- SAVES: Fix core config saving
- SAVES: Fix save new config name when core loaded
- SAVESTATES: Increase save state chunk size for all platforms – Even a class 6 or class 10 SD card can handle reads and writes on the order of MB/s, which means a 4KB chunk size is just wasting time in syscalls. This could maybe be fixed with a buffering reader but I don’t feel comfortable tweaking libretro-common’s VFS to handle that. Instead, I thought it would be good to both remove an ifdef and increase the chunk size to 128KB. For cores with small states this will should make state saving virtually instantaneous, and for cores with large states it should be a 32x speedup.
- VIDEO: Fix crash when using threaded video – for Mesa 23.2 and later
- VIDEO/GL: Fix reinitialization of the threaded gl drivers
- VIDEO/VULKAN: Add support for A2R10G10B10 HDR format
- VIDEO/VULKAN: Implement HDR readback – screenshot support
- WAYLAND: Ignore configure events during splash (fix not remembering window size)
- WAYLAND: Use frontend signal handler to quit (fix quit by window close)
- WAYLAND: Commit viewport resizes (window resize is more responsive)
- UWP: Align MESA to alpha-2-resfix – Remove wrong resolution special handling for OPENGL
- UWP: 4K fix: align MESA reading of ClientRect to retroarch procedure, this fixes max resolution being set to 1080p. As reading must be done inside an UI thread and is in fact an async operation which might delay frame generation, the reading itself is doen once and cached, give that changing resolution while the app is running is an unlikely corner-case use
- WINDOWS: Windows mouse ungrab must release the mouse instead of confine it to the current desktop (#16488)
- WINDOWS: Fix numlock/pause key release events

v1.18.0
- AI: Fix narrator language when AI translation and menu languages are different
- DISK CONTROL: Add option to disable initial disk change
- DISK CONTROL: Visibility option for disk control notifications
- DRM: Fix mode vrefresh calculation. When using an interlaced/doublescan mode, the vertical refresh rate is mis-calculated.
- EMSCRIPTEN: Fix mouse Y parameter translation in rwebinput
- INPUT: Fix input state combos including R3 and false triggers of RETROK_UNKNOWN
- INPUT: Add a new turbo mode, “Classic (Toggle)”
- INPUT: Fix bind hold when axis does not rest at 0
- INPUT: Limit axis threshold setting to sensible values
- INPUT: Add Overlay Mouse, Lightgun, and Pointer
- INPUT/ANDROID: Fix mouse grab behavior on Android
- INPUT/LINUXRAW: Fix device name and hotplug reconnect
- IOS: Minor iOS JIT availability information
- IOS/TVOS: Pause application on applicationWillResignActive
- LIBRETRO: Add Doxygen-styled comments to parts of the libretro API
- LUA: Update Lua to version 5.3.6
- MENU: Add sublabels for input bind common entries
- MENU: Don’t load history and favorites if size is 0
- MENU: Don’t disable fast forward when entering menu
- MENU: Widget position, size, color, icon adjustments
- MENU: Fix savestate slots in Qt UI
- MENU: Reorder and reduce depth of User Interface menu
- MENU/OZONE: Fix sidebar wraparound, visibility after config load, crash after playlist delete
- MENU/OZONE: Fix sidebar and sublabel animations
- OSX/MACOS: Fix crash on non-Metal build
- OSX/MACOS: Add portable.txt as flag for portable install
- REMOTE RETROPAD: add display for analog axes, indication of inputs already pressed
- SAVES: Allow combining saves in content dir with save sorting
- SHADER: Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass – we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames
- TVOS: Force asset re-extraction when cache is deleted
- TVOS: Add history and favorites to Top Shelf
- TVOS: Fix crash when history item does not have a label
- UWP: Enable HAVE_ACCESSIBILITY for UWP builds
- UWP: Allow UWP build to work with a modified version of Mesa Gallium D3D12
- VIDEO: Add subframe shader support for Vulkan/GLcore/DX10-11-12, enabling shaders to run at higher framerate than the content
- VIDEO: Fix restoring fullscreen/windowed setting when unloading override
- VIDEO/VULKAN: Fix HDR with Vulkan after reinit
- VIDEO/VULKAN: Remove the use of oldSwapchain
- VIDEO/GL2: Fix OpenGL ES version detection
- WEBDAV: Fixed SEGFAULT in WebDav task sync + type changes
- WEBOS: Fix build, add core location on webosbrew.org
- WIN32: Fix Alt+Enter not working when menubar is disabled
Télécharger RetroArch v1.19.0 (32-bit) (Windows)
Télécharger RetroArch v1.19.0 (64-bit) (Windows)
Télécharger RetroArch v1.19.0 (XP/Vista 32-bit) (Windows)
Télécharger RetroArch v1.19.0 (XP/Vista 64-bit) (Windows)
Télécharger RetroArch v1.19.0 (64-bit) (MacOS)
Télécharger RetroArch v1.19.0 (Metal2) (MacOS)
Télécharger RetroArch v1.19.0 (Linux)
Télécharger RetroArch v1.19.0 (Nintendo GC)
Télécharger RetroArch v1.19.0 (Nintendo Wii)
Télécharger RetroArch v1.19.0 (Nintendo WiiU)
Télécharger RetroArch v1.19.0 (.3dsx) (Nintendo 3DS)
Télécharger RetroArch v1.19.0 (.cia) (Nintendo 3DS)
Télécharger RetroArch v1.19.0 (Nintendo Switch)
Télécharger RetroArch v1.19.0 (PlayStation 2)
Télécharger RetroArch v1.19.0 (PSP)
Télécharger RetroArch v1.19.0 (PS Vita)
Site Officiel de RetroArch
 
 DuckStation v0.1-6892 (30/05/2024) 
Vendredi 31/05/24 à 17:31 par Firebrand
Une nouvelle version de cet émulateur PlayStation a été publiée. Les améliorations sont les suivantes:
- 0a63bec: CI/Flatpak: Push to Flathub (Stenzek)
- Strip trailing whitespace from Windows errors (Stenzek)
- Fix pipeline cache load error after device change (Stenzek)
- PGXP-CPU for Dragon Valor (Stenzek)
- Add Bilinear (Integer) scaling option (Stenzek)
- Fix incorrect minimum latency display (Stenzek)
- 872cee9: dep/cubeb: Sync to 19fcbef (Stenzek)
- eab4271: dep/cubeb: Only include connected devices when enumerating wasapi (Stenzek)
- Fix double popup on missing SBI file (Stenzek)
- Save audio output latency value separately to minimal flag (Stenzek)
- Correct pixel alignment of some UI elements (Stenzek)
- Add horizontal padding to menu windows (Stenzek)
- Use native file selector on Flatpak (Stenzek)
- Add span returners (Stenzek)
- Move SPIR-V compilation to base class (Stenzek)
- Warning fix (Stenzek)
- Get rid of double popup on renderer create error (Stenzek)
- Fix triple popup on missing BIOS (Stenzek)
- a2abcc9: CI/AppImage: Don't bundle libssl/libcrypto (Stenzek)
- Re-introduce plural translation support (Stenzek)
- 278c3ab: Atualização Português do Brasil (#3200) (Anderson Cardoso) #3200
- Tidy up some unused code (Stenzek)
- 8f415a4: CPU/NewRec: Fix register allocation crash on Linux (Stenzek)
- Add link to Flathub (Stenzek)
- Update shaderc to 2024.1 (Stenzek)
- Add deps-build (Stenzek)
- Add option to pause when controller is disconnected (Stenzek)
- Fix Mac dylib not being included (Stenzek)
- Remove now-unused file (Stenzek)
- 4208d41: Update the Simple-Chinese Translation to latest. (#3201) (zkdpower) #3201
- Remove ninja dependency for Mac deps (Stenzek)
- Fix TinyString helper (Stenzek)
- Detect cache line size dynamically on AArch64 Linux (Stenzek)
- Simplify loader using DynamicLibrary (Stenzek)
- cea061f: Update upload-artifact & download-artifact actions to v4 (#3202) (shinra-electric) #3202
- Consider per-game overrides for Edit Memory Cards menu (Stenzek)
- Fix Windows build upload (Stenzek)
- Bump actions versions (Stenzek)
- Fix auto updater getting stuck after failed request (Stenzek)
- Fix double unload (Stenzek)
- Correct heading sizes (Stenzek)
- Add push to toggle for macros (Stenzek)
- Improve >100% volume output quality (Stenzek)
- 284b10f: Atualização Português do Brasil (#3203) (Anderson Cardoso) #3203
- Rewrite input profile hotkey priority logic (Stenzek)
- Rename Load Profile to Apply Profile (Stenzek)
- Check host page size on startup (Stenzek)
- 4c531d2: Update Russian translation (#3204) (shikulja) #3204
- e444eb7: CI/MacOS: Switch to Xcode 15.4 (Stenzek)
- Fix translation of %n hours (Stenzek)
- Disable true colour for Dragon Valor (Stenzek)
- Fix ugly popup message on Mac in setup wizard (Stenzek)
- Open all image types as shared files (Stenzek)
- Value logging/tracing for PGXP (Stenzek)
- 29d4e04: CPU/PGXP: Use bit math for flags instead of union (Stenzek)
- e4bedbb: CPU/PGXP: Readability improvements (Stenzek)
- 3fd86a6: CPU/PGXP: Use component enum (Stenzek)
- 37b1aa4: CPU/PGXP: Minor optimization to shift instructions (Stenzek)
- bbac7a6: CPU/PGXP: Don't set high bits of flags (Stenzek)
- 5672b0d: CPU/PGXP: sub rd, rs, 0 => move rd, rs (Stenzek)
- ea4efb4: CPU/PGXP: Prefer fresh over tainted Z values (Stenzek)
- 7476bac: CPU/PGXP: Track valid Z for lower/upper halves of 32-bit values (Stenzek)
- Fix disassembly of rtps/nclip (Stenzek)
- PGXP-CPU for Lifeforce Tenka (Stenzek)
- 2dcf267: Atualização Português do Brasil (#3206) (Anderson Cardoso)
- Various fixes (#3207) #3207 (PowerDuckSamurai)
- Use string_view for GetEntryForPath() (Stenzek)
- Load game settings from first disc of multi-disc games (Stenzek)
- Merge multi-disc games (Stenzek)
- bc67994: Bump GitHub Actions and Ubuntu (#3208) (Juan Pablo Romero Mendoza) #3208
- 515e44f: Data: Update SDL Game Controller DB (#3209) (GreyXor) #3209
- Reduce logging verbosity (Stenzek)
- Update string list (Stenzek)
- bd0cf65: Revert "CI/AppImage: Don't bundle libssl/libcrypto" (Stenzek)
- Disc set corrections (Stenzek)
- Add "Skip Duplicate Frame Display" option (Stenzek)
- 09b43f9: CPU/NewRec: Clear needed on swapped delay slot (Stenzek)
- ab4c6f2: CPU/NewRec: Enable delay slot swapping in more situations (Stenzek)
- Implement disc reading for MacOS (Stenzek)
- Use different conditions for frame dupe-skip (Stenzek)
- 0bdedbf: Atualização Português do Brasil (#3210) (Anderson Cardoso) #3210
- 2b39d50: Update the Simple-Chinese translation to latest. (#3211) (zkdpower) #3211
- Update glyph ranges (Stenzek)
- Fix Edit Memory Cards action for disc sets (Stenzek)
- Add Set Cover Image/Edit Memory Cards for merged disc sets (Stenzek)
- Get refresh rate from monitor config (Stenzek)
- Channel is [[maybe_unused]] (Stenzek)
- Fix sync to host refresh audio stretching (Stenzek)
- Fix disc set last played time (Stenzek)
- Treat disc sets and discs equally when sorting (Stenzek)
- Make vsync actually tear-free (Stenzek)
- 10df7ba: GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks (Stenzek)
- Explicit RemovePathLimits() is no longer needed (Stenzek)
- 49b2e76: GPU/HW: Warning fix (Stenzek)
- Replace log printf calls with fmt (Stenzek)
- 9f90f14: CPU/CodeCache: Only print code size stats on request (Stenzek)
- Get rid of format string for result logging (Stenzek)
- Simplify macros (Stenzek)
- Further improve vsync handling (Stenzek)
- Purge max display FPS option (Stenzek)
- OSD message corrections (Stenzek)
- Fallback to FIFO on AMD (no mailbox support) (Stenzek)
- Fix exit menu button forwarding to game (Stenzek)
- Fall back to screen for refresh rate (Stenzek)
- Syphon Filter 3 (Stenzek)
- 22c76d4: CPU/PGXP: Reduce vertex cache memory (Stenzek)
- Use FIFO for D3D exclusive fullscreen (Stenzek)
- Always allocate cmdbuffers+1 semaphores (Stenzek)
- Disable texture filtering on FF7 (Stenzek)
- More format string fixes (Stenzek)
- Fix regtest dumping (Stenzek)
- Handle INT1 with pending command (Stenzek)
- Don't spin on CPU when GPU results aren't available (Stenzek)
- More traits (Stenzek)
- Simplifications (Stenzek)
- Write crash dump on assertion fail (Stenzek)
- Fix call stack on manual dump (Stenzek)
- Prevent save states while memory cards are being saved (Stenzek)
- 3382248: Atualização Português do Brasil (#3213) (Anderson Cardoso) #3213
- Adjust advanced setting ranges (Stenzek)
- Chrono Cross (Stenzek)
- Fix Linux build script to take relative paths (Stenzek)
- Add socket helper classes (Stenzek)
- Implement PINE server (Stenzek)
- Default threaded presentation to off (Stenzek)
- Add "Disable Mailbox Presentation" option (Stenzek)
- Move GDB server into core (Stenzek)
- 46ceb99: Fix README.md Linux build instructions (#3214) (Benjamin Mugnier) #3214
- 110fa28: Atualização Português do Brasil (#3217) (Anderson Cardoso) #3217
- Fix inverted volume selection (Stenzek)
- 0397966: GPU/HW: Fix a couple of out-of-order UBO pushes (Stenzek)
- Add per-bind sensitivity/deadzone controls (shift-click) (Stenzek)
- f1ff15f: Atualização Português do Brasil (#3218) (Anderson Cardoso) #3218
Télécharger DuckStation v0.1-6892 (30/05/2024) (Windows)
Télécharger DuckStation v0.1-6892 (30/05/2024) (MacOS)
Télécharger DuckStation v0.1-6892 (30/05/2024) (Linux)
Site Officiel de DuckStation
 
 RetroBat v6.2.1 
Lundi 20/05/24 à 16:04 par Firebrand
Cet ensemble de script de configuration pour EmulationStation a été mis à jour. Les améliorations sont les suivantes:
Emulators\cores:
- Add SINGE2 emulator for Daphne & ActionMax (SINGE games)
- Jgenesis : use -cli executable instead of -gui
- Updates : duckstation, Jgenesis

Fixes:
- Fix "object reference not set to an instance of an object" error
- Fix missing 'reminiscence' and 'devilutionx' rom folders
- Fix RetroArch 'video_swap_interval' default value (was 1 instead of 0)
- Delete ps3.keys (was assigning R1 button to middle mouse)
- Fix TI99/4a information (year + name)
- Fix duckstation internal postprocessing filter options
- Fix PCSX2 mouse cursor (enable the option to set crosshairs to NONE)
- Fix missing END in hypinput.ini
- Fix .png extension for pico8 with retroarch

Features:
- Renaming and reorganization of features for Mednafen
- Citra/Lime3DS : Add screen layouts + texture filter feature
- Add -outputs=win command line option to supermodel (for mamehooker)
- FBNEO : add on option to use alternative gamepad indexes if a dolphinbar is connected
- FBNEO : if controls mapping is not found for a rom in fbneo.yml, search the parent rom
- DUCKSTATION : add option to force BIOS to use
- BIGPEMU : add controller autoconfiguration (based on dinput)
- SUPERMODEL : add possibility to run in borderless window instead of fullscreen (can be useful for lightgun games)

Other:
- Add casio loopy to screenscraper
- Maj WIKI (teknoparrot + new features)
- Align shortcut for MESEN & Ares to take screenshots to hotkey + R3
- Updated WIKI for symbian games
- Align hotkey + R3 for screenshots in some emulators
Télécharger RetroBat v6.2.1
Site Officiel de RetroBat
 
 MedGui Reborn v0.125 
Dimanche 12/05/24 à 15:41 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Voici la liste des nouveautés:
- On Scraped function unified Mega Drive - Genesis query
- Create Movie folder structured based on console
- Movie record will be moved to folder console
- Fixed Clean Entries Menu
- Fixed wrong empty folder/file detection on recursive scan
- Added the option to convert a dat in a generic simple and compatible MedGuiR dat
- Better way to detect emu4crt Mednafen fork
- Manage of CHD, based to normal Mednafen or by emu4crt fork
- Improved the sasplayer and arcade titan video rom , detection
- Fixed(?) any Megadrive rom detection with bin file compressed in archive container
- Updated json library
- Updated 7z library

MetroMed beta 12
- Now you can open custom games csv file list
- Fixed file list when you swap from tile to list and viceversa
- Fixed the alphabetical sorting mode on list view
- Fixed specific detection of ico console
- Improved loading of image
- Added a option to set animation speed tranition
- Added movie snap preview ,"you need codec installed on your pc" (supported file are .mov, .mp4, .avi, .webm)
- Optimized snap preview
- Added import Boxart and Movie Snap menu
Ps: To play Video Snap, if you needed, You can download and use K-Lite Basic codec pack
Ps: A collection of video game snapare available here
Télécharger MedGui Reborn v0.125
Site Officiel de MedGui Reborn
 
 DuckStation v0.1-6759 (09/05/2024) 
Dimanche 12/05/24 à 15:37 par Firebrand
Une nouvelle version de cet émulateur PlayStation a été publiée. Voici la liste des changements:
- 2fc9a6d: CPU/NewRec: Work around clang <16 structured binding capture bug (Stenzek)
- Add gstreamer fallback to PlaySoundAsync() (Stenzek)
- Fix >1 controller display (Stenzek)
- Fix input profile ctype change not saving (Stenzek)
- Fix swap() not swapping size (Stenzek)
- Fix double source of truth for controller names (Stenzek)
- Fix empty box on no-controller type (Stenzek)
- 5c48218: Italian translation - Small consistency fixes (#3191) (Valtekken) #3191
- Various fixes (#3192) #3192 (PowerDuckSamurai)
- Fix build again (Stenzek)
- Fix GPU usage without vsync (Stenzek)
- Replace offsetof with constexpr-friendly OFFSETOF (Stenzek)
- Use ShaderGen GLSL version string (Stenzek)
- Improve CRTC hblank accuracy (Stenzek)
- Add controller implementation (Stenzek)
- Fix mask for drawing area coordinates (Stenzek)
- Backport buggy NVIDIA driver workarounds from PCSX2 (Stenzek)
- Fix possible null descriptor set with feedback loop (Stenzek)
- Add Classic Windows as theme option (Stenzek)
- 325cf57: Atualização Português do Brasil (#3194) (Anderson Cardoso) #3194
- Ensure coordinates are masked/clamped (Stenzek)
- Add #define'able PSX GPU stats (Stenzek)
- Rework pre-draw clipping (Stenzek)
- Implement CLUT cache (SW renderer only) (Stenzek)
- e3b0050: GPU/HW: Fix shader sampling with MSAA on (Stenzek)
- Mark %d ms for translation (#3196) #3196 (xujibbs)
- Add default option for cubeb driver (Stenzek)
- Compute Hashes -> Verify (Stenzek)
- Update SDL2 to 2.30.3 (Stenzek)
- Pass string_view by value (Stenzek)
- Purge unused code and report startup error to host (Stenzek)
- Use SetUnhandledExceptionFilter() and terminate on crash (Stenzek)
- Add game list excluded folders as well as files (Stenzek)
- Simplify game directory list (Stenzek)
- Add compatibility report in game summary (Stenzek)
- Add notes about Shadow Master/Castrol Honda Superbike Racing (Stenzek)
- Add label next to audio buffer size (Stenzek)
- Fix compile error with Metal+Barriers (Stenzek)
- c015039: Atualização Português do Brasil (#3198) (Anderson Cardoso) #3198
Télécharger DuckStation v0.1-6759 (09/05/2024) (Windows)
Télécharger DuckStation v0.1-6759 (09/05/2024) (MacOS)
Télécharger DuckStation v0.1-6759 (09/05/2024) (Linux)
Site Officiel de DuckStation
 
 RomVault v3.7.1 
Mercredi 08/05/24 à 17:17 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
Feature Updates:
- Added support for using Category subdirectories in combination with Single Archive
- Added an option to opt out of crash reporting in global settings
- Enhanced the fixing logic for renames to avoid potential race conditions with case sensitive filesystems

Bug Fixes:
- Fixed a crash that occured when Single Archive option was used with DATs that contained CHDs
- Fixed a crash due to processing corrupt 7z archives in ToSort
- Fixed a startup crash when more than 32 CPU cores are detected
- Fixed a bug that caused the status log to close after a fix was complete when using the “scan, find, fix” shortcut
- Updated the default setting for Max ZSTD Workers to “Auto”
- Added a missing status when a file needs to be deleted but its flagged as MIA in the DAT
Télécharger RomVault v3.7.1
Site Officiel de RomVault
 
 RetroBat v6.2.0 
Lundi 06/05/24 à 16:34 par Firebrand
Cet ensemble de scripts pour configurer EMulationStation a été mis à jour. Les améliorations sont les suivantes:
Emulators/cores/systems:
- Add sudachi & suyu support
- Add Lime3ds support for 3ds
- Add DevilutionX (diablo engine)
- Add Sonic 3 AIR, sonic-mania and sonic retro (Sonic, Sonic 2 and Sonic CD) engines
- Add pocketCDG libretro core for Karaoke system (needs mp3 + CDG files)
- Add VC4000 system (MAME)
- Add casio loopy (MAME) (requires bios casloopy.zip)
- Add Aamber pegasus (MAME) (requires bios pegasus.zip)
- Update flycast to v2.3
- Update Ares to version 137
- Add Demul for cave system
- Add symbian games for EKA2L1 (games in .sis format need to be installed first in emulator
- Add reminiscence (flashback port) – necessitates game files
- Add Mesen for Master System, PC-Engine and Supergrafx
- Add jgenesis multi-emulator (nes, snes, gb, gbc, mastersystem, gamegear, megadrive, segacd)
- Update BigPemu, Cemu, Flycast & RPCS3

Fixes:
- Disable « rewind » feature with ppsspp libretro core ==> the feature is incompatible and was generating black screen on many games
- Fix libretro-ppsspp language feature
- Fix FPinball features
- Fix Cemu and Ryujinx autoconfig for new XBOX controllers with updated firmware
- Fix Mame64 controller index autoconfiguration
- Fix openBor custom version exit error message
- Fix Mame2016 corrupted cheat.zip file
- Fix Dolphin borderless fullscreen being always overwritten
- Update MAME hash files with 0.264 files
- Fix citra controllers autoconfiguration
- Add option to disable controller auto-configuration to demul-old
- Switch : fix handheld mode
- lr-opera : fix BIOS selection
- lr-swanstation : fix ratio setting
- libretro-fbneo : fix overclock feature
- MAME : do not delete default.cfg anymore
- Fix keyboard auto-configuration for Mesen standalone
- RPCS3 : align features with latest version from 04/05/2024

Features:
- lr-citra : add « virtual SD card » and option to disable hardware renderer
- lr-ppsspp : remove deprecated features
- Add Chihiro CXBX features
- Add pad2key to VPinball
- RPCS3 add option to force SDL driver for Xinput controllers
- Add shaders to Ares
- Cemu : Add option to use XInput api for XInput controllers
- Add ports options for MAME/MESS computers (mostly joysticks)
- Add new games to FBNEO standalone autoconfiguration (still many to add !)
- Add possibility to create a .gameexe file next to a windows shortcut (in windows games) to specify the game executable RetroBat should check before returning to ES
- Add possibility to create a .uwp file next to a windows shortcut to precise the name of the UWP App that is launched with the shortcut and let RetroBat find the right executable to monitor
- Add custom resolutions to ryujinx (0.5 and 0.8)
- MESS systems : Add ability to add a boot command in a .autorun file (must be placed near the game rom file with the same name)
- DOLPHIN : add option to disable Gamecube controller when using real wiimotes (fixes control issues for games such as Goldeneye 007)
- MAME: add -output option (windows or network)
- Add choice of device for EKA2L1
- OpenBOR : add possibility to run specific versions that have a different executable name than openbor.exe
- PSXMAME – add analog to dpad option
- Add .zip and .7z extensions to BigPEmu, Bizhawk, Dolphin, Duckstation, Jynx, Mednafen and PPSSPP
- Add features to libretro pce, pcecd and pcfx cores (6-button pad + disable sprite limit)
- Add RetroAchievements to Flycast standalone
- Add video driver option for BigPEmu

Interface:
- Add option to not override game name when scrapping

Other stuff
- Enable disk spanning for installer
- Add option to install dependencies in RetroBat installer
Télécharger RetroBat v6.2.0
Site Officiel de RetroBat
 
 Messinfo.dat v0.265 (11.56) 
Lundi 06/05/24 à 16:30 par Firebrand
Ce fichier informatif pour MAME clôture le cycle de mise à jours des fichiers additionnels de ProgettoSNAPS pour MAME v0.265.
- 11.56 05/05/2024: Aligned files to 0.265 version.
Télécharger Messinfo.dat v0.265 (11.56)
Site Officiel de Messinfo.dat
 
 ares v138 
Vendredi 03/05/24 à 16:32 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les versions MacOS se déclinent désormais en deux versions: "latest" pour OSX 10.13 et supérieur et "compat" pour OSX 10.9 à 10.13. Les améliorations sont les suivantes:
Atari 2600
- Improved 6502 CPU emulation; all unofficial opcodes are now implemented
- Improve handling of the HMOVE register
- Refactor of TIA; fixes many emulation issues but still imperfect
- Implement correct 6502 reset timing

Bandai - WonderSwan / WonderSwan Color
- Minor fixes to v30mz CPU emulation
- Emulate 32KB SRAM for '8KB' type cartridges
- Implement Sound Test register bits 1,2 and 3

Nintendo - NES / Famicom
- Improved 6502 CPU emulation; all unofficial opcodes are now supported
- Fix APU frame counter emulation
- Various improvements to APU emulation
- Implement correct 6502 reset timing

Nintendo - Nintendo 64
- Fix an issue where saved data from the current game could be duplicated into the next
- Fix an issue where the Real Time Clock may not function correctly depending on the user's local time zone

Nintendo - Game Boy Advance
- Implement that the last cycle of the prefetcher cannot be interrupted
- Implement correct ROM mirroring for Famicom Mini / Classic NES series
- Improve handling of SRAM/Flash bus
- Fix the timing of initial DMA wait cycles

Sega Mega Drive / CD / 32X
- Lower sync interval between MD and 32X: improves emulation accuracy but does reduce performance

Sony - PlayStation
- Update the blitter to operate on a copy of the framebuffer; fixes potential threading issues

ruby (Audio/Video/Input abstraction layer)
- Added a native Metal backend for macOS with VRR support
- Implemented latency selection in SDL audio driver
- Removed the built-in Blur shader, using the bilinear slang shader is preferred
- Removed non-hardware accelerated video drivers (any platform capable of running ares should at least have OpenGL, D3D or Metal available)
- Reduce CPU usage on the video thread by using a condition variable rather than a spinlock
- Add support for connecting a Mouse on macOS (for emulating SNES mouse, etc)
- Remove tight loops in SDL and OpenAL drivers, reducing CPU usage when using these drivers.

User Interface
- Fix an issue where nested slang shaders were not available in the UI
Télécharger ares v138 (Windows)
Télécharger ares v138 (Latest) (MacOS)
Télécharger ares v138 (Compat) (MacOS)
Site Officiel de ares
 
 DuckStation v0.1-6720 (26/04/2024) 
Dimanche 28/04/24 à 15:35 par Firebrand
Cet émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- Purge unused code (Stenzek)
- Fix gaps between some UI elements (Stenzek)
- 07c012a: Negcon rumble (#3177) (Matheus Fraguas)
- 1c39244: Spanish (Spain) translation update 2024/01/25 (#3102) (Víctor "IlDucci)
- Simplify controller binding layout construction (Stenzek)
- Add binding layout for NegConRumble (Stenzek)
- Fix Flathub update script (Stenzek)
- Fix a couple of errors in ReadFrames() resampler (Stenzek)
- Fix Windows build (Stenzek)
- f9b1944: Atualização Português do Brasil (#3180) (Anderson Cardoso) #3180
- 79a7a8c: Update the Simple-Chinese translation to latest. (#3181) (zkdpower) #3181
- ef05a80: Polish localization updates (#3182) (Marcin Mitura) #3182
- Fix HC mode activating on reset of non-cheevo game (Stenzek)
- Fix possible crash in save state selector (Stenzek)
- Get rid of extra scrollbar in save state selector (Stenzek)
- d918705: Massive Italian translation rework, part 2 (#3183) (Valtekken) #3183
- Fix forward slash entries on Windows (Stenzek)
- Fix fullscreen window height (Stenzek)
- Allow opening cheat manager while shutdown (Stenzek)
- Shrink text box size in memory scanner (Stenzek)
- Use a 128b cache line size on Apple Silicon (Stenzek)
- Clarify controller settings labels (Stenzek)
- b478fd9: New Theme Added (#3184) (Anderson Cardoso) #3184
- a2d81bb: Final third of the translation (#3185) (Valtekken) #3185
- Purplerain -> Purple Rain (Stenzek)
- Swap to KDE 6.7 Flatpak actions (Stenzek)
- Rename build-dependencies.sh to build-dependencies-linux.sh (Stenzek)
- Update Linux build instructions (Stenzek)
- Motor Toon Grand Prix (again) (Stenzek)
- Tidy up build system (Stenzek)
- Remove questionable hashes (Stenzek)
- Motor Toon Grand Prix (again) (Stenzek)
- Move dump audio on startup out of settings (Stenzek)
- Add kissfft (Stenzek)
- Add freesurround (Stenzek)
- Add surround expansion via FreeSurround (Stenzek)
- Update debug dispatcher flag on init (Stenzek)
- Improve reset determinism (Stenzek)
- Add OSD message when all enhancements are disabled (Stenzek)
- Confirm shutdown if memory card is being written (Stenzek)
- Don't try to fast boot non-PS1 discs (Stenzek)
- Add OSD toggle hotkey (Stenzek)
- Add tooltip for stretch/expansion advanced settings (Stenzek)
- Fix pause-on-start running unthrottled (Stenzek)
- Fix rare crash during update download (Stenzek)
- 89c0d49: Fix post processing menu in the fullscreen UI (#3187) (RSDuck) #3187
- bfe3cf4: Polish localization updates (#3188) (Marcin Mitura) #3188
- 6e78db3: Atualização Português do Brasil (#3186) (Anderson Cardoso) #3186
- Handle sliders in per-game settings (Stenzek)
- Backport changes (Stenzek)
- 9d3f328: Adding crt-guest-advanced-HD shader (#3189) (Michael Prince Sharpe) #3189
- Fix file leak on Linux (Stenzek)
- Move COM init to common code (Stenzek)
- Add volume reset button (Stenzek)
- Build fix (Stenzek)
- Clean and remove empty game settings (Stenzek)
- Warning fix (Stenzek)
- Drop freetype/zlib from Linux deps build (Stenzek)
- Slim down Linux package install list (Stenzek)
- Add Ubuntu/Debian package list (Stenzek)
- f7238a8: Atualização Português do Brasil (#3190) (Anderson Cardoso) #3190
- 26917f1: CI/Flatpak: Disable SDK CFLAGS (Stenzek)
Télécharger DuckStation v0.1-6720 (26/04/2024) (Windows)
Télécharger DuckStation v0.1-6720 (26/04/2024) (MacOS)
Télécharger DuckStation v0.1-6720 (26/04/2024) (Linux)
Site Officiel de DuckStation
 
 NegaMAME v0.265-1 
Samedi 27/04/24 à 18:31 par Firebrand
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.265.
Télécharger NegaMAME v0.265-1 (Windows)
Télécharger NegaMAME v0.265-1 (MacOS)
Télécharger NegaMAME v0.265-1 (Linux)
Site Officiel de NegaMAME
 
 DuckStation v0.1-6658 (16/04/2024) 
Mercredi 17/04/24 à 13:45 par Firebrand
Cet excellent émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes:
- Enable DBus for Linux deps build (Stenzek)
- Ignore End+Mute flag for noise channels (Stenzek)
- Motor Toon Grand Prix (Stenzek)
- Handle paths longer than MAX_PATH on Windows (Stenzek)
- Use PathCchCanonicalizeEx() for GetWin32Path() (Stenzek)
- a3013ef: CPU/NewRec: Fix PGXP desync (Stenzek)
- 8ebda3c: CPU/NewRec: Fix register corruption in swl/swr (Stenzek)
- Fix HW readback counter (Stenzek)
- Add Error to CreateDirectory()/RenamePath() (Stenzek)
- Add Error to Save() (Stenzek)
- Ensure settings are writable before running setup wizard (Stenzek)
- 5784906: Atualização Português do Brasil (#3141) (Anderson Cardoso) #3141
- Fix native message boxes on MacOS (Stenzek)
- Use window modality for message boxes (Stenzek)
- 71a07a5: CPU/NewRec: Fix lwl/lwr on ARM (Stenzek)
- Update Vulkan-Headers to v1.3.279 (Stenzek)
- Add support for feedback loops (Stenzek)
- 74f3c8d: GPU/HW: Enable feedback loops for rendering (Stenzek)
- Minor typo corrections (Stenzek)
- 3a0bc36: Update the Simple-Chinese Translation to latest. (#3142) (zkdpower)
- Update glyph ranges (Stenzek)
- Use vkCmdClearAttachments() to avoid render pass restart (Stenzek)
- Port over Cobalt Sky theme from PCSX2 (#3145) #3145 (KamFretoZ)
- fa644a0: Update the Simple-Chinese translation to latest. (#3147) (zkdpower) #3147
- 38249a3: Atualização Português do Brasil (#3144) (Anderson Cardoso) #3144
- Rayman Brain Games (#3143) #3143 (Blackbird)
- Various updates (Stenzek)
- Fix loading/saving state to file on Windows (Stenzek)
- Warn if CPU mode is enabled and unnecessary (Stenzek)
- Don't use libjpeg stdio functions (Stenzek)
- More PSX.EXE games (Stenzek)
- 5e1c527: Atualização Português do Brasil (#3148) (Anderson Cardoso) #3148
- Motor Toon Grand Prix (again) (Stenzek)
- Fix GLES compile error (Stenzek)
- c2a08bd: CPU/NewRec: Fix ARM32 (again) (Stenzek)
- 1097eab: GPU/HW: Don't create shader blend pipelines if disallowed (Stenzek)
- 44322a1: dep/imgui: Update to v1.90.4 (Stenzek)
- More hashes (Stenzek)
- More missing toNativeSeparators() calls (Stenzek)
- Update to Qt 6.7.0 and SDL 2.30.2 (Stenzek)
- Include freetype/harfbuzz shared libraries (Stenzek)
- ffbb14f: dep/imgui: Use FreeType rasterizer (Stenzek)
- Update README.md (Stenzek)
- Fix crash on shutdown settings save (Stenzek)
- Fix double free on opening invalid zip file (Stenzek)
- Build shaderc (Stenzek)
- Swap out glslang for shaderc (Stenzek)
- Remove glslang (Stenzek)
- d3b552e: Update Russian translation (#3149) (shikulja) #3149
- Add Fedora package names to README.md (Connor McLaughlin)
- Fix toolbar position not saving (Stenzek)
- Use IFileOperation (Stenzek)
- Add missing CoInitializeEx() call (Stenzek)
- Speed up shaderc build (Stenzek)
- ca11898: Added submitted cheats and more clean ups c/o (#3151) (PugsyMAME) #3151
- 79e96ff: Polish localization updates (#3152) (Marcin Mitura) #3152
- 99b0fb5: GPU/HW: Move pipelines to end of struct (Stenzek)
- f4584f4: dep/imgui: Disable windowing key (Stenzek)
- Add error feedback (Stenzek)
- Report errors to caller (Stenzek)
- Handle 128KB GME files (Stenzek)
- Halt linked list transfers during pad transfer (Stenzek)
- PGXP-CPU for Newman Haas Racing (Stenzek)
- Consider pending ticks when using global ticks (Stenzek)
- 841a6e1: lupdate translation file. (#3153) (Marcin Mitura) #3153
- 7dbe021: New cheats and cheat cleanups (#3154) (PugsyMAME) #3154
- Fix incorrect flatpak cache key (Stenzek)
- Fixes swapped arrow key glyphs (#3156) #3156 (KamFretoZ)
- translation file cleanup (#3155) #3155 (Marcin Mitura)
- Add missing methods (Stenzek)
- Add SmallString overloads (Stenzek)
- Avoid per-frame memory allocations with SmallString (Stenzek)
- Dino Crisis PAL (Stenzek)
- Redo landing page and add help bar (Stenzek)
- Regenerate strings (Stenzek)
- Icon fix (Stenzek)
- 5fb8175: Autalização Português do Brasil (#3157) (Anderson Cardoso) #3157
- fix "Show Controller Input" and "Show Settings" descriptions (#3159) #3159 (Bobby Smith)
- 6965bc5: Polish localization updates (#3158) (Marcin Mitura) #3158
- Fix incorrect null texture bind condition (Stenzek)
- Split Cheat Manager and Memory Scanner (Stenzek)
- Add correct Cheat Manager UI file (Stenzek)
- Compatibility fixes (Stenzek)
- More compatibility fixes (Stenzek)
- b209e6b: Polish localization updates (#3160) (Marcin Mitura) #3160
- Light Mode color scheme update (#3161) #3161 (KamFretoZ)
- Add controller types (Stenzek)
- Better enforce CPU runtime during linked list (Stenzek)
- Interrupt execution when loading state and reset (Stenzek)
- 05d2ad5: Update the Simple-Chinese translation to latest. (zkdpower)
- Update glyph range for zh-CN and purge old obsolete strings (Stenzek)
- b58862a: Disable cheats by default (Bobby Smith) #3163
- fix "Deinterlacing" description #3163 (Bobby Smith)
- Add popup background colour (Stenzek)
- Fix crash with language select on Linux (Stenzek)
- Add vformat overloads (Stenzek)
- Add Error to boot/load/save state (Stenzek)
- Use C++20 for everything except reshadefx (Stenzek)
- Use popup background for all popups (Stenzek)
- Canonicalize() after RealPath() (Stenzek)
- Use RealPath() for directories (Stenzek)
- Purge controller bind migration (Stenzek)
- Add SupportsNegativeSwapInterval() (Stenzek)
- Combine VRR and Optimal Frame Pacing (Stenzek)
- Remove unused file (Stenzek)
- 9bee24e: Polish localization updates (#3164) (Marcin Mitura) #3164
- Migrate Flatpak to Qt 6.7 (Stenzek)
- Fix 6.7 deprecation warnings (Stenzek)
- Split submission and presentation (Stenzek)
- Fix validation errors (Stenzek)
- "Display Vertical Sync" => "Vertical Sync" (Stenzek)
- 7d85284: Polish localization updates (#3166) (Marcin Mitura) #3166
- 5a2215d: Atualização Português do Brasil (#3165) (Anderson Cardoso) #3165
- String fix (Stenzek)
- 4591fe8: Atualização Português do Brasil (#3167) (Anderson Cardoso) #3167
- 349ff42: Polish localization updates (#3168) (Marcin Mitura) #3168
- 42ac79d: Update Russian translation (#3169) (shikulja) #3169
- Add support for framebuffer fetch (Stenzek)
- Use shader to clear current depth target (Stenzek)
- 01e06b3: Update the Simple-Chinese translation to latest. (zkdpower)
- 7adbedd: Renamed Mem Scanner Op Text&added Virtual Address (#3172) (PugsyMAME) #3172
- 8ab1623: CI/Flatpak: Remove unused file (Stenzek)
- Various minor bug fixes (Stenzek)
- Add 'Reduce Input Latency' option (Stenzek)
- 6d167f1: Polish localization updates (#3173) (Marcin Mitura) #3173
- 06a29f6: Atualização Português do Brasil (#3174) (Anderson Cardoso) #3174
- Backport shaderc changes from PCSX2 (Stenzek)
- Build SPIRV-Cross (Stenzek)
- Add env var for non-semantic debug info (Stenzek)
- Add missing latency stats option (Stenzek)
- Use shared SPIRV-Cross (Stenzek)
- Purge SPIRV-Cross from tree (Stenzek)
- Remove log spam (Stenzek)
- Fix crash with >1 instance + file log (Stenzek)
- be1d558: GPU/HW: Fix black screen in Metal after vertex ID wraparound (Stenzek)
- Fix drag/drop on Windows (Stenzek)
- Ensure forward slashes are converted to backslashes (Stenzek)
- 5ed362b: Massive Italian translation rework, part 1 (#3179) (Valtekken)
- Wire up Open in File Browser functionality (#3178) (KamFretoZ)
- 5060c0f: Add cheats for all characters in Beyond the Beyond (USA) (#3176) (Deozaan)
- bc4b7f2: Atualização Português do Brasil (#3175) (Anderson Cardoso)
- Exit fullscreen for open-in-file-browser (Stenzek)
- Add "Open Containing Directory" (Stenzek)
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